Player Matchup

King Arthur
King Arthur
DangerDewm
King Arthur
Level 144
God Stats
12W - 10L
1,591 SR
Queue Stats
248W - 232L
1,582 Elo+
Party 1
Medusa
Medusa
Gameconqueror525
Medusa
Level 28
God Stats
33W - 20L
1,738 SR
Queue Stats
262W - 184L
1,556 Elo+
Party 1
Nemesis
Nemesis
LTHP_Adge
Nemesis
Level 127
God Stats
4W - 4L
1,531 SR
Queue Stats
283W - 248L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
squidcabob99
Baron Samedi
Level 42
God Stats
3W - 7L
1,500 SR
Queue Stats
142W - 146L
1,455 Elo+
Solo
Cthulhu
Cthulhu
uasugi29
Cthulhu
Level 33
God Stats
3W - 6L
1,459 SR
Queue Stats
42W - 39L
1,441 Elo+
Solo
Team Averages
Level 75
1,564 SR
1,526 Elo+

VS

Team Averages
Level 49
1,468 SR
1,507 Elo+
Raijin
Raijin
MrKiller1140
Raijin
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,577 Elo+
Party 2
Hun Batz
Hun Batz
NateDog0428
Hun Batz
Level 37
God Stats
1W - 5L
1,342 SR
Queue Stats
120W - 152L
1,349 Elo+
Solo
Neith
Neith
OfficerDarkie
Neith
Level 21
God Stats
13W - 11L
1,582 SR
Queue Stats
23W - 15L
1,516 Elo+
Party 2
Tyr
Tyr
Uncle__Pablo
Tyr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
XxSuper_Killa5xX
Cthulhu
Level 99
God Stats
1W - 2L
1,413 SR
Queue Stats
71W - 61L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DangerDewm
King Arthur
7
0 / 0 / 0
3,614
723
1,890
1,626
601
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
0 / 0 / 0
2,990
598
1,724
1,293
244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
LTHP_Adge
Nemesis
1
0 / 0 / 0
2,466
493
0
0
0
Baron Samedi
squidcabob99
Baron Samedi
6
0 / 0 / 0
3,543
709
1,413
1,843
574
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
uasugi29
Cthulhu
5
0 / 1 / 0
2,890
578
1,627
2,936
982
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
6
0 / 0 / 0
3,561
712
798
2,490
727
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
NateDog0428
Hun Batz
4
0 / 0 / 0
3,169
634
525
2,582
534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 1
3,281
656
1,406
1,545
305
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,285
657
452
2,404
912
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

5
1 / 0 / 0
3,631
726
1,517
3,154
876
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DangerDewm
King Arthur
0
0
0
0
L
0
0
0
0
L
Nemesis
LTHP_Adge
Nemesis
0
0
0
0
W
Raijin
0
0
0
0
W
Hun Batz
NateDog0428
Hun Batz
0
0
0
0
W
0
0
1
0.5
W
0
0
0
0
W
1
0
0
1
L
Baron Samedi
squidcabob99
Baron Samedi
0
0
0
0
L
Cthulhu
uasugi29
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,654
Damage
4,698
7,698
Taken
12,175
2,401
Mitigated
3,354
4,023
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DangerDewm
King Arthur
1,890
476
0
1,075
1,626
601
0
0
1,530
0
14,516
L
1,724
915
0
420
1,293
244
0
562
731
0
12,538
L
Nemesis
LTHP_Adge
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
798
0
0
1,228
2,490
727
0
1,413
1,077
13,367
0
W
Hun Batz
NateDog0428
Hun Batz
525
388
0
1,323
2,582
534
0
101
2,431
0
9,943
W
1,406
952
87
694
1,545
305
0
572
823
0
9,305
W
452
45
0
1,210
2,404
912
0
0
2,279
0
7,883
W
1,517
292
99
859
3,154
876
0
739
2,350
9,474
0
L
Baron Samedi
squidcabob99
Baron Samedi
1,413
298
0
1,000
1,843
574
0
798
1,045
14,476
0
L
Cthulhu
uasugi29
Cthulhu
1,627
484
198
1,330
2,936
982
0
955
1,981
5,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,503
Gold Earned
16,927
103
Minions Killed
108
0
Camps Cleared
0
366,854
Distance Traveled
487,271
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,614
723
32
6
0
94,783
1
L
Medusa
2,990
598
25
5
0
85,439
0
L
Nemesis
2,466
493
0
0
0
973
0
W
Raijin
3,561
712
29
6
0
80,179
0
W
Hun Batz
3,169
634
19
4
0
106,477
0
W
Neith
3,281
656
25
5
0
92,749
1
W
Tyr
3,285
657
14
3
0
108,807
0
W
Cthulhu
3,631
726
21
4
0
99,059
2
L
Baron Samedi
3,543
709
35
7
0
84,147
0
L
Cthulhu
2,890
578
11
2
0
101,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role