Player Matchup

Bastet
Bastet
Defy Lightning
Bastet
Level 27
God Stats
2W - 2L
1,629 SR
Queue Stats
93W - 89L
1,410 Elo+
Party 3
Cthulhu
Cthulhu
Draculoth
Cthulhu
Level 60
God Stats
1W - 1L
1,730 SR
Queue Stats
32W - 33L
1,496 Elo+
Party 3
King Arthur
King Arthur
LADYBUG425
King Arthur
Level 122
God Stats
1W - 3L
1,515 SR
Queue Stats
297W - 308L
1,499 Elo+
Party 2
Hel
Hel
liljelli
Hel
Level 102
God Stats
0W - 2L
1,442 SR
Queue Stats
8W - 9L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
xXKraziik420Xx
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 133L
1,493 Elo+
Party 2
Team Averages
Level 87
1,563 SR
1,485 Elo+

VS

Team Averages
Level 91
1,453 SR
1,463 Elo+
King Arthur
King Arthur
FoulFrost
King Arthur
Level 155
God Stats
33W - 42L
1,455 SR
Queue Stats
680W - 676L
1,469 Elo+
Solo
Zeus
Zeus
HQ Loud Pack
Zeus
Level 114
God Stats
11W - 7L
1,612 SR
Queue Stats
52W - 70L
1,427 Elo+
Party 1
Ymir
Ymir
Hop oFF Cuh
Ymir
Level 52
God Stats
1W - 2L
1,283 SR
Queue Stats
94W - 89L
1,486 Elo+
Party 1
Scylla
Scylla
Im Baby uwu6751
Scylla
Level 68
God Stats
7W - 7L
1,403 SR
Queue Stats
83W - 87L
1,457 Elo+
Solo
Apollo
Apollo
Jmurr
Apollo
Level 65
God Stats
201W - 182L
1,511 SR
Queue Stats
285W - 257L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 14
15,752
1,050
21,419
31,606
21,719
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Draculoth
Cthulhu
20
6 / 5 / 18
15,665
1,044
20,427
42,431
50,796
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
LADYBUG425
King Arthur
20
9 / 9 / 17
15,911
1,061
25,929
37,030
52,198
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 5 / 16
13,385
892
17,878
29,775
27,022
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
2 / 7 / 23
14,633
976
28,263
22,938
10,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FoulFrost
King Arthur
20
6 / 10 / 18
15,581
1,039
32,585
36,957
52,906
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
11 / 6 / 15
15,925
1,062
54,741
16,418
6,240
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 8 / 18
13,959
931
15,855
27,351
32,737
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 5 / 19
15,389
1,026
29,156
21,021
6,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Jmurr
Apollo
20
7 / 1 / 15
14,924
995
22,342
19,583
8,345
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
120
30
Kills
35
35
Deaths
30
88
Assists
85
Player
Kills
Deaths
Assists
KDA
L
11
9
14
2
L
Cthulhu
Draculoth
Cthulhu
6
5
18
3
W
King Arthur
FoulFrost
King Arthur
6
10
18
1.5
W
11
6
15
3.08
W
4
8
18
1.63
W
7
5
19
3.3
W
Apollo
Jmurr
Apollo
7
1
15
14.5
L
King Arthur
LADYBUG425
King Arthur
9
9
17
1.94
L
2
5
16
2
L
2
7
23
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,916
Damage
154,679
163,780
Taken
121,330
162,394
Mitigated
107,110
52,063
Healing
20,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,419
10,646
0
1,570
31,606
21,719
0
20,469
10,962
0
31,047
L
Cthulhu
Draculoth
Cthulhu
20,427
1,068
1,551
1,747
42,431
50,796
0
26,717
15,429
45,652
0
W
King Arthur
FoulFrost
King Arthur
32,585
3,358
0
7,134
36,957
52,906
0
23,612
13,043
0
63,135
W
54,741
2,522
1,702
851
16,418
6,240
0
8,617
7,726
89,663
0
W
15,855
1,005
0
1,307
27,351
32,737
0
17,716
9,125
38,837
0
W
29,156
4,284
0
4,959
21,021
6,882
0
11,356
9,540
71,490
0
W
Apollo
Jmurr
Apollo
22,342
12,600
87
4,269
19,583
8,345
0
11,057
8,330
0
54,605
L
King Arthur
LADYBUG425
King Arthur
25,929
2,792
1,314
2,389
37,030
52,198
0
22,998
13,911
11,360
32,008
L
17,878
443
24,420
14,870
29,775
27,022
0
18,393
11,095
33,283
0
L
28,263
7,748
2,728
1,474
22,938
10,659
0
10,394
12,469
78,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,346
Gold Earned
75,778
269
Minions Killed
351
7
Camps Cleared
5
1,363,891
Distance Traveled
1,251,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
15,752
1,050
17
1
0
290,348
0
L
Cthulhu
15,665
1,044
68
5
0
280,379
0
W
King Arthur
15,581
1,039
40
3
0
282,122
0
W
Zeus
15,925
1,062
79
5
0
223,849
0
W
Ymir
13,959
931
46
3
0
214,975
0
W
Scylla
15,389
1,026
119
8
2
237,266
0
W
Apollo
14,924
995
67
4
3
293,520
0
L
King Arthur
15,911
1,061
52
3
2
267,946
0
L
Hel
13,385
892
29
2
1
297,401
0
L
Nu Wa
14,633
976
103
7
4
227,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role