Player Matchup

Mercury
Mercury
Manny-Corleone
Mercury
Level 64
God Stats
4W - 1L
1,788 SR
Queue Stats
56W - 47L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
Wiggleman0321
Cthulhu
Level 28
God Stats
15W - 9L
1,448 SR
Queue Stats
17W - 9L
1,438 Elo+
Party 2
Zeus
Zeus
kamikazecal
Zeus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,593 Elo+
Solo
Team Averages
Level 34
1,579 SR
1,462 Elo+

VS

Team Averages
Level 54
1,458 SR
1,310 Elo+
Hel
Hel
Hifuhbai
Hel
Level 26
God Stats
53W - 53L
1,474 SR
Queue Stats
232W - 264L
1,317 Elo+
Solo
Xing Tian
Xing Tian
LUISMASTERWAR
Xing Tian
Level 122
God Stats
4W - 1L
1,758 SR
Queue Stats
122W - 136L
1,334 Elo+
Party 1
Neith
Neith
Tfue chafa6778
Neith
Level 13
God Stats
3W - 8L
1,141 SR
Queue Stats
21W - 26L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
8,421
602
4,136
10,612
4,234
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
12
0 / 5 / 1
8,753
625
6,886
12,689
5,775
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 11 / 2
7,994
571
5,386
12,261
4,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 12
11,014
787
11,929
8,377
3,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
LUISMASTERWAR
Xing Tian
13
5 / 1 / 13
10,202
729
7,798
17,856
12,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 0 / 11
11,104
793
7,925
8,833
3,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
2
Kills
22
22
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
1
12
15
W
Xing Tian
LUISMASTERWAR
Xing Tian
5
1
13
11.5
L
2
6
0
0.33
W
8
0
11
13.5
L
Cthulhu
0
5
1
0.1
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,408
Damage
27,652
35,562
Taken
35,066
14,183
Mitigated
19,316
3,455
Healing
21,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,929
420
10,589
6,653
8,377
3,379
1,149
3,984
4,393
41,623
0
W
Xing Tian
LUISMASTERWAR
Xing Tian
7,798
276
0
2,464
17,856
12,526
318
4,939
12,917
29,453
0
L
4,136
1,360
0
1,088
10,612
4,234
0
6,026
4,586
0
34,560
W
7,925
1,822
0
2,069
8,833
3,411
1,351
3,431
5,402
0
37,229
L
Cthulhu
6,886
328
303
453
12,689
5,775
0
6,214
6,475
28,429
0
L
5,386
911
0
1,611
12,261
4,174
0
7,539
4,722
27,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,168
Gold Earned
32,320
134
Minions Killed
143
0
Camps Cleared
0
664,241
Distance Traveled
842,430
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,014
787
67
5
0
283,445
0
W
Xing Tian
10,202
729
28
2
0
285,399
2
L
Mercury
8,421
602
42
3
0
256,344
2
W
Neith
11,104
793
48
3
0
273,586
0
L
Cthulhu
8,753
625
37
3
0
251,032
0
L
Zeus
7,994
571
55
4
0
156,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role