Player Matchup

Sun Wukong
Sun Wukong
Caleb11G23
Sun Wukong
Level 11
God Stats
13W - 17L
1,123 SR
Queue Stats
22W - 30L
912 Elo+
Party 2
Pele
Pele
NBC_Scarface
Pele
Level 3
God Stats
5W - 7L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
NBC_SimpGoblin
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
822 Elo+
Party 2
Cthulhu
Cthulhu
NCB_DIVINE
Cthulhu
Level 8
God Stats
2W - 5L
1,373 SR
Queue Stats
18W - 30L
750 Elo+
Party 2
Fenrir
Fenrir
NCB_Demope
Fenrir
Level 3
God Stats
7W - 13L
1,500 SR
Queue Stats
16W - 26L
1,500 Elo+
Party 2
Team Averages
Level 6
1,399 SR
1,097 Elo+

VS

Team Averages
Level 41
1,458 SR
1,287 Elo+
Bellona
Bellona
GhostTown778
Bellona
Level 16
God Stats
31W - 23L
1,435 SR
Queue Stats
65W - 66L
1,173 Elo+
Party 1
Nike
Nike
RiHezStarGazer
Nike
Level 117
God Stats
5W - 4L
1,378 SR
Queue Stats
227W - 221L
1,222 Elo+
Party 1
Olorun
Olorun
RiceAndBread-
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Raijin
Raijin
StormLarx
Raijin
Level 64
God Stats
20W - 14L
1,475 SR
Queue Stats
411W - 419L
1,364 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Wm12345
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Caleb11G23
Sun Wukong
12
3 / 9 / 3
8,532
474
8,920
17,032
7,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 12 / 2
8,509
473
5,770
17,113
5,568
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
11
1 / 16 / 2
7,617
423
3,296
18,307
4,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
NCB_DIVINE
Cthulhu
13
3 / 12 / 5
9,066
504
10,056
16,544
6,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
NCB_Demope
Fenrir
8
1 / 15 / 1
6,678
371
6,139
17,096
4,093
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GhostTown778
Bellona
14
10 / 4 / 9
10,455
581
12,867
14,313
12,718
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

15
12 / 1 / 20
11,390
633
13,284
11,043
6,305
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
14 / 2 / 14
10,837
602
13,594
10,330
4,174
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
StormLarx
Raijin
15
15 / 2 / 22
11,168
620
19,598
10,028
4,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Wm12345
Tsukuyomi
13
12 / 6 / 11
10,198
567
9,369
14,305
6,400
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
139
10
Kills
63
64
Deaths
15
13
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Caleb11G23
Sun Wukong
3
9
3
0.5
W
Bellona
GhostTown778
Bellona
10
4
9
3.63
L
2
12
2
0.25
L
Ao Kuang
1
16
2
0.13
L
Cthulhu
NCB_DIVINE
Cthulhu
3
12
5
0.46
L
Fenrir
NCB_Demope
Fenrir
1
15
1
0.1
W
12
1
20
22
W
14
2
14
10.5
W
Raijin
StormLarx
Raijin
15
2
22
13
W
Tsukuyomi
Wm12345
Tsukuyomi
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,181
Damage
68,712
86,092
Taken
60,019
27,780
Mitigated
33,618
8,151
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Caleb11G23
Sun Wukong
8,920
3,532
0
1,519
17,032
7,071
1,252
2,210
14,390
0
37,943
W
Bellona
GhostTown778
Bellona
12,867
6,296
0
2,850
14,313
12,718
2,468
2,638
11,675
0
43,341
L
5,770
883
0
2,230
17,113
5,568
735
6,321
10,628
3,667
33,433
L
Ao Kuang
3,296
1,383
0
2,106
18,307
4,530
0
9,284
8,998
13,098
0
L
Cthulhu
NCB_DIVINE
Cthulhu
10,056
1,361
718
697
16,544
6,518
398
8,293
8,151
27,242
0
L
Fenrir
NCB_Demope
Fenrir
6,139
1,950
0
881
17,096
4,093
0
7,084
9,962
0
16,155
W
13,284
3,401
486
963
11,043
6,305
3,111
2,834
8,209
0
37,006
W
13,594
7,985
733
4,322
10,330
4,174
6,077
2,796
7,534
58,588
0
W
Raijin
StormLarx
Raijin
19,598
2,399
0
2,450
10,028
4,021
1,594
3,623
6,405
52,560
0
W
Tsukuyomi
Wm12345
Tsukuyomi
9,369
4,309
0
1,800
14,305
6,400
965
2,025
12,280
0
36,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
54,048
184
Minions Killed
347
0
Camps Cleared
0
1,381,049
Distance Traveled
1,511,528
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,532
474
57
3
0
305,362
0
W
Bellona
10,455
581
68
4
0
278,613
0
L
Pele
8,509
473
49
3
0
244,522
4
L
Ao Kuang
7,617
423
25
1
0
261,460
1
L
Cthulhu
9,066
504
35
2
0
284,995
0
L
Fenrir
6,678
371
18
1
0
284,710
1
W
Nike
11,390
633
66
4
0
341,455
1
W
Olorun
10,837
602
93
5
0
266,991
1
W
Raijin
11,168
620
63
4
0
308,792
2
W
Tsukuyomi
10,198
567
57
3
0
315,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role