Player Matchup

Cupid
Cupid
ArcaneLegion
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,604 Elo+
Party 1
King Arthur
King Arthur
JMILLZ56
King Arthur
Level 118
God Stats
27W - 31L
1,497 SR
Queue Stats
406W - 395L
1,557 Elo+
Party 1
Freya
Freya
PabloChaconn
Freya
Level 68
God Stats
0W - 3L
1,152 SR
Queue Stats
134W - 136L
1,467 Elo+
Party 1
Yemoja
Yemoja
poperscrazy
Yemoja
Level 66
God Stats
8W - 8L
1,596 SR
Queue Stats
82W - 83L
1,556 Elo+
Party 1
Sol
Sol
xX Amonix Xx
Sol
Level 104
God Stats
13W - 13L
1,562 SR
Queue Stats
296W - 275L
1,596 Elo+
Party 1
Team Averages
Level 74
1,461 SR
1,556 Elo+

VS

Team Averages
Level 101
1,445 SR
1,454 Elo+
Kuzenbo
Kuzenbo
AWAKENED LUFFY
Kuzenbo
Level 129
God Stats
1W - 2L
1,578 SR
Queue Stats
101W - 151L
1,457 Elo+
Party 2
Nemesis
Nemesis
Sage yami
Nemesis
Level 159
God Stats
3W - 2L
1,326 SR
Queue Stats
122W - 168L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
SageHusun
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ShadowQueen1155
Cernunnos
Level 49
God Stats
36W - 35L
1,557 SR
Queue Stats
280W - 301L
1,438 Elo+
Party 2
Thoth
Thoth
ogjona
Thoth
Level 81
God Stats
2W - 3L
1,265 SR
Queue Stats
173W - 192L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,465
547
2,485
8,739
1,877
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
JMILLZ56
King Arthur
11
1 / 1 / 0
6,170
617
2,873
6,284
3,648
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 4 / 0
5,059
506
1,000
6,102
1,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
8
1 / 1 / 0
5,612
561
2,179
7,421
2,600
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 2 / 1
5,602
560
5,298
4,406
1,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 6
5,269
527
4,028
6,505
3,464
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Sage yami
Nemesis
10
5 / 0 / 2
6,676
668
5,749
5,096
1,420
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SageHusun
Baron Samedi
11
0 / 1 / 1
6,025
603
3,271
3,973
1,273
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
ShadowQueen1155
Cernunnos
9
0 / 0 / 1
5,328
533
2,870
5,215
1,568
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
ogjona
Thoth
11
5 / 1 / 1
6,479
648
6,138
3,961
1,164
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
0
3
0
0
L
King Arthur
JMILLZ56
King Arthur
1
1
0
1
L
0
4
0
0
W
Nemesis
Sage yami
Nemesis
5
0
2
6
W
Baron Samedi
SageHusun
Baron Samedi
0
1
1
0.5
W
Cernunnos
ShadowQueen1155
Cernunnos
0
0
1
0.5
W
Thoth
ogjona
Thoth
5
1
1
5.5
L
Yemoja
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,835
Damage
22,056
32,952
Taken
24,750
11,171
Mitigated
8,889
10,405
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,028
1,562
246
357
6,505
3,464
320
4,776
1,729
9,737
0
L
2,485
1,397
77
3,192
8,739
1,877
0
1,517
7,222
0
31,689
L
King Arthur
JMILLZ56
King Arthur
2,873
128
0
2,414
6,284
3,648
0
3,500
2,784
0
28,844
L
1,000
301
0
1,947
6,102
1,864
0
3,311
2,791
18,338
0
W
Nemesis
Sage yami
Nemesis
5,749
1,872
0
2,912
5,096
1,420
0
814
4,282
0
34,616
W
Baron Samedi
SageHusun
Baron Samedi
3,271
206
0
2,118
3,973
1,273
526
0
3,623
30,823
0
W
Cernunnos
ShadowQueen1155
Cernunnos
2,870
1,134
0
2,255
5,215
1,568
997
2,134
3,081
0
29,085
W
Thoth
ogjona
Thoth
6,138
170
0
1,386
3,961
1,164
81
753
3,183
35,608
0
L
Yemoja
2,179
455
280
1,376
7,421
2,600
78
3,205
4,216
11,120
0
L
5,298
1,950
0
1,119
4,406
1,182
421
1,904
2,502
36,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
29,777
277
Minions Killed
256
0
Camps Cleared
0
942,224
Distance Traveled
1,002,430
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,269
527
13
1
0
229,240
2
L
Cupid
5,465
547
60
6
0
193,865
2
L
King Arthur
6,170
617
68
7
0
205,586
5
L
Freya
5,059
506
50
5
0
178,380
1
W
Nemesis
6,676
668
61
6
0
241,992
2
W
Baron Samedi
6,025
603
70
7
0
154,283
4
W
Cernunnos
5,328
533
62
6
0
195,876
2
W
Thoth
6,479
648
50
5
0
181,039
3
L
Yemoja
5,612
561
14
1
0
186,577
3
L
Sol
5,602
560
85
9
0
177,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role