Player Matchup

Merlin
Merlin
GRAVITY_VICTIM
Merlin
Level 26
God Stats
9W - 5L
1,616 SR
Queue Stats
119W - 114L
1,265 Elo+
Party 1
Yemoja
Yemoja
LUNAR_SEVERANCE
Yemoja
Level 18
God Stats
40W - 40L
1,515 SR
Queue Stats
58W - 70L
1,333 Elo+
Party 1
Ra
Ra
Maybe_A_Wizard
Ra
Level 22
God Stats
2W - 2L
1,541 SR
Queue Stats
65W - 43L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
TaufickSF6
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,331 Elo+
Solo
Kukulkan
Kukulkan
oldtartarsauce
Kukulkan
Level 24
God Stats
10W - 17L
1,127 SR
Queue Stats
10W - 19L
1,173 Elo+
Solo
Team Averages
Level 21
1,460 SR
1,301 Elo+

VS

Team Averages
Level 33
1,439 SR
1,411 Elo+
Ganesha
Ganesha
DONQUIJOTE200419
Ganesha
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 51L
1,319 Elo+
Solo
Merlin
Merlin
Ghost200021
Merlin
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Hail_Soundwave
Thanatos
Level 29
God Stats
6W - 13L
1,267 SR
Queue Stats
151W - 148L
1,361 Elo+
Solo
Medusa
Medusa
bidmaster25
Medusa
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
x-Eagles-_-
Baron Samedi
Level 85
God Stats
8W - 7L
1,428 SR
Queue Stats
17W - 22L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 6
11,018
918
8,234
20,469
6,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 6 / 4
11,432
953
6,555
24,884
13,519
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 17 / 3
10,533
878
10,591
23,901
8,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TaufickSF6
Sun Wukong
16
1 / 10 / 5
10,323
860
9,484
29,097
13,668
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
17
4 / 4 / 6
11,757
980
15,578
11,988
5,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 30
12,331
1,028
4,425
14,912
12,025
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
20
16 / 1 / 22
14,377
1,198
36,101
6,003
2,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
18
8 / 7 / 17
12,170
1,014
14,239
13,664
5,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
19
9 / 2 / 20
12,645
1,054
17,393
10,273
4,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
x-Eagles-_-
Baron Samedi
20
14 / 0 / 25
14,269
1,189
31,037
13,398
6,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
161
11
Kills
47
47
Deaths
11
24
Assists
114
Player
Kills
Deaths
Assists
KDA
W
0
1
30
15
L
2
10
6
0.5
W
Merlin
16
1
22
27
W
Thanatos
8
7
17
2.36
L
3
6
4
0.83
L
1
17
3
0.15
L
Sun Wukong
TaufickSF6
Sun Wukong
1
10
5
0.35
W
Medusa
9
2
20
9.5
L
Kukulkan
4
4
6
1.75
W
Baron Samedi
x-Eagles-_-
Baron Samedi
14
0
25
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,442
Damage
103,195
110,339
Taken
58,250
47,295
Mitigated
30,972
8,832
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,425
236
0
0
14,912
12,025
0
10,162
4,750
17,425
0
L
8,234
699
905
486
20,469
6,652
0
12,105
8,364
35,375
0
W
Merlin
36,101
1,683
1,049
498
6,003
2,486
0
3,951
2,052
70,287
0
W
Thanatos
14,239
6,371
556
6,020
13,664
5,381
0
9,846
3,818
0
27,102
L
6,555
890
1,156
3,966
24,884
13,519
0
13,628
11,256
34,096
0
L
10,591
445
598
380
23,901
8,218
0
15,493
8,408
31,969
0
L
Sun Wukong
TaufickSF6
Sun Wukong
9,484
2,348
0
812
29,097
13,668
0
21,476
7,621
0
18,418
W
Medusa
17,393
8,067
320
957
10,273
4,218
0
7,434
2,839
0
31,772
L
Kukulkan
15,578
1,232
0
529
11,988
5,238
0
8,861
3,127
41,025
0
W
Baron Samedi
x-Eagles-_-
Baron Samedi
31,037
2,785
3,442
8,123
13,398
6,862
0
9,565
3,833
55,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,063
Gold Earned
65,792
220
Minions Killed
222
8
Camps Cleared
5
979,329
Distance Traveled
1,057,486
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,331
1,028
11
1
0
231,329
0
L
Merlin
11,018
918
69
6
2
196,074
2
W
Merlin
14,377
1,198
73
6
2
213,807
0
W
Thanatos
12,170
1,014
28
2
2
180,087
0
L
Yemoja
11,432
953
33
3
4
174,779
1
L
Ra
10,533
878
48
4
2
185,094
0
L
Sun Wukong
10,323
860
13
1
0
226,036
1
W
Medusa
12,645
1,054
29
2
0
216,050
0
L
Kukulkan
11,757
980
57
5
0
197,346
0
W
Baron Samedi
14,269
1,189
81
7
1
216,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role