Player Matchup

Da Ji
Da Ji
DarkSoadX
Da Ji
Level 68
God Stats
0W - 5L
1,059 SR
Queue Stats
153W - 177L
1,468 Elo+
Solo
Thoth
Thoth
StaraT
Thoth
Level 126
God Stats
1W - 2L
1,513 SR
Queue Stats
91W - 78L
1,589 Elo+
Solo
Discordia
Discordia
VjKiller22
Discordia
Level 158
God Stats
25W - 8L
1,740 SR
Queue Stats
614W - 630L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
ezeqiell
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,402 Elo+
Solo
Scylla
Scylla
juli1985
Scylla
Level 157
God Stats
1W - 1L
1,609 SR
Queue Stats
23W - 25L
1,578 Elo+
Solo
Team Averages
Level 131
1,484 SR
1,524 Elo+

VS

Team Averages
Level 119
1,651 SR
1,526 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Airgnuh
Ah Puch
Level 158
God Stats
11W - 4L
1,543 SR
Queue Stats
458W - 427L
1,595 Elo+
Solo
Baba Yaga
Baba Yaga
ShiiroBR
Baba Yaga
Level 34
God Stats
1W - 0L
1,769 SR
Queue Stats
17W - 14L
1,482 Elo+
Solo
Cerberus
Cerberus
Silberty
Cerberus
Level 157
God Stats
16W - 3L
1,752 SR
Queue Stats
1,110W - 1,034L
1,584 Elo+
Solo
Thoth
Thoth
lenonbar1
Thoth
Level 154
God Stats
2W - 1L
1,692 SR
Queue Stats
42W - 48L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DarkSoadX
Da Ji
16
1 / 5 / 8
11,345
597
5,014
11,984
6,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
StaraT
Thoth
20
3 / 4 / 13
12,411
653
18,530
13,943
4,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
VjKiller22
Discordia
20
3 / 4 / 11
12,470
656
16,318
15,670
7,477
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ezeqiell
Sun Wukong
19
4 / 5 / 7
11,905
627
11,958
18,675
23,340
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
juli1985
Scylla
20
9 / 7 / 6
13,282
699
21,256
20,182
7,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
7 / 5 / 12
12,363
651
16,883
20,686
23,235
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Airgnuh
Ah Puch
20
5 / 2 / 13
13,698
721
14,119
13,962
7,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
ShiiroBR
Baba Yaga
20
2 / 5 / 19
12,630
665
14,814
17,282
8,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Silberty
Cerberus
20
4 / 5 / 15
12,522
659
14,389
23,384
25,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
lenonbar1
Thoth
20
7 / 4 / 12
13,740
723
13,653
13,917
5,961
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
96
20
Kills
25
25
Deaths
21
45
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
5
12
2.6
W
Ah Puch
Airgnuh
Ah Puch
5
2
13
5.75
L
Da Ji
DarkSoadX
Da Ji
1
5
8
1
W
Baba Yaga
ShiiroBR
Baba Yaga
2
5
19
2.3
W
Cerberus
Silberty
Cerberus
4
5
15
2.3
L
Thoth
StaraT
Thoth
3
4
13
2.38
L
Discordia
VjKiller22
Discordia
3
4
11
2.13
L
Sun Wukong
ezeqiell
Sun Wukong
4
5
7
1.5
L
Scylla
juli1985
Scylla
9
7
6
1.71
W
Thoth
lenonbar1
Thoth
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,076
Damage
73,858
80,454
Taken
89,231
49,133
Mitigated
70,804
33,566
Healing
42,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,883
281
4,935
1,935
20,686
23,235
0
12,569
8,117
34,440
0
W
Ah Puch
Airgnuh
Ah Puch
14,119
191
1,006
7,786
13,962
7,480
608
8,321
5,641
39,700
0
L
Da Ji
DarkSoadX
Da Ji
5,014
358
202
941
11,984
6,311
94
10,748
1,236
0
8,955
W
Baba Yaga
ShiiroBR
Baba Yaga
14,814
291
1,946
7,168
17,282
8,375
858
11,702
5,580
38,012
0
W
Cerberus
Silberty
Cerberus
14,389
252
3,604
6,587
23,384
25,753
615
13,954
9,430
27,052
0
L
Thoth
StaraT
Thoth
18,530
345
3,106
3,485
13,943
4,996
562
13,366
577
43,448
0
L
Discordia
VjKiller22
Discordia
16,318
182
4,658
5,105
15,670
7,477
270
13,891
1,779
41,271
0
L
Sun Wukong
ezeqiell
Sun Wukong
11,958
2,787
3,230
4,795
18,675
23,340
391
16,333
2,342
0
23,421
L
Scylla
juli1985
Scylla
21,256
651
3,135
4,909
20,182
7,009
250
19,520
662
46,743
0
W
Thoth
lenonbar1
Thoth
13,653
0
3,716
3,691
13,917
5,961
1,871
9,558
4,359
35,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,413
Gold Earned
64,953
224
Minions Killed
239
0
Camps Cleared
0
1,716,110
Distance Traveled
1,692,769
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,363
651
33
2
0
304,925
1
W
Ah Puch
13,698
721
58
3
0
333,391
4
L
Da Ji
11,345
597
12
1
0
335,474
0
W
Baba Yaga
12,630
665
54
3
0
359,092
1
W
Cerberus
12,522
659
48
3
0
324,372
4
L
Thoth
12,411
653
53
3
0
368,649
5
L
Discordia
12,470
656
59
3
0
345,940
2
L
Sun Wukong
11,905
627
25
1
0
350,593
1
L
Scylla
13,282
699
75
4
0
315,454
0
W
Thoth
13,740
723
46
2
0
370,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role