Player Matchup

Olorun
Olorun
DanteLacerda
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,365 Elo+
Solo
Vamana
Vamana
Ewagnes
Vamana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 139L
1,372 Elo+
Party 2
Merlin
Merlin
Kitsunma
Merlin
Level 25
God Stats
26W - 33L
1,348 SR
Queue Stats
163W - 207L
1,331 Elo+
Solo
Nu Wa
Nu Wa
Kosshka
Nu Wa
Level 29
God Stats
60W - 45L
1,453 SR
Queue Stats
83W - 92L
1,344 Elo+
Party 2
Thor
Thor
coolguy6
Thor
Level 8
God Stats
10W - 12L
1,453 SR
Queue Stats
38W - 35L
1,398 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,362 Elo+

VS

Team Averages
Level 20
1,349 SR
1,302 Elo+
Medusa
Medusa
Jack_Frost0403
Medusa
Level 53
God Stats
21W - 14L
1,521 SR
Queue Stats
34W - 33L
1,398 Elo+
Party 1
Yemoja
Yemoja
SloaneKAWinslow
Yemoja
Level 4
God Stats
0W - 4L
1,123 SR
Queue Stats
0W - 4L
1,076 Elo+
Party 1
Kali
Kali
TatzeBlack
Kali
Level 8
God Stats
0W - 2L
1,190 SR
Queue Stats
4W - 9L
1,318 Elo+
Party 1
Nemesis
Nemesis
twMerlin
Nemesis
Level 15
God Stats
5W - 9L
1,377 SR
Queue Stats
7W - 10L
1,350 Elo+
Party 1
Fenrir
Fenrir
Змейваг
Fenrir
Level 22
God Stats
4W - 4L
1,535 SR
Queue Stats
6W - 7L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
4 / 6 / 29
12,922
994
22,249
18,217
7,878
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Ewagnes
Vamana
20
5 / 4 / 27
12,903
993
9,407
14,447
7,768
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Kitsunma
Merlin
20
15 / 5 / 18
15,200
1,169
33,393
15,078
5,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Kosshka
Nu Wa
20
9 / 4 / 19
13,994
1,076
27,556
11,884
4,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
11 / 8 / 20
14,891
1,145
24,881
16,132
7,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 11
15,306
1,177
25,852
25,844
9,722
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 9 / 6
11,451
881
2,165
16,338
6,334
20
0 / 16 / 15
12,741
980
9,146
30,846
12,213
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
twMerlin
Nemesis
20
3 / 4 / 14
13,339
1,026
10,738
25,323
7,870
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
13 / 7 / 10
15,684
1,206
24,106
28,488
13,462
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
83
44
Kills
27
27
Deaths
44
113
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
6
29
3.08
W
Vamana
Ewagnes
Vamana
5
4
27
4.63
L
9
8
11
1.81
W
Merlin
Kitsunma
Merlin
15
5
18
4.8
W
Nu Wa
Kosshka
Nu Wa
9
4
19
4.63
L
2
9
6
0.56
L
0
16
15
0.47
W
Thor
11
8
20
2.63
L
Nemesis
twMerlin
Nemesis
3
4
14
2.5
L
13
7
10
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,486
Damage
72,007
75,758
Taken
126,839
33,478
Mitigated
49,601
16,682
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
22,249
12,750
2,609
6,962
18,217
7,878
0
649
17,568
50,554
0
W
Vamana
Ewagnes
Vamana
9,407
2,283
0
2,230
14,447
7,768
0
526
13,921
79
16,518
L
25,852
13,399
646
2,436
25,844
9,722
0
14,384
11,460
0
89,799
W
Merlin
Kitsunma
Merlin
33,393
4,125
2,028
2,853
15,078
5,747
0
494
14,584
56,449
0
W
Nu Wa
Kosshka
Nu Wa
27,556
6,069
0
0
11,884
4,390
0
200
11,684
59,659
0
L
2,165
606
2,078
165
16,338
6,334
0
9,864
6,474
12,474
0
L
9,146
3,841
0
1,798
30,846
12,213
0
18,293
12,553
0
33,452
W
Thor
24,881
9,740
0
0
16,132
7,695
0
296
15,836
0
38,805
L
Nemesis
twMerlin
Nemesis
10,738
3,372
1,098
3,865
25,323
7,870
0
18,010
7,313
0
27,749
L
24,106
5,007
0
2,115
28,488
13,462
0
22,726
5,762
0
41,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,910
Gold Earned
68,521
247
Minions Killed
255
3
Camps Cleared
5
1,109,015
Distance Traveled
976,829
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,922
994
55
4
1
195,504
0
W
Vamana
12,903
993
17
1
1
267,178
0
L
Medusa
15,306
1,177
141
11
0
221,806
0
W
Merlin
15,200
1,169
45
3
1
209,688
1
W
Nu Wa
13,994
1,076
97
7
0
225,081
0
L
Yemoja
11,451
881
22
2
0
88,261
1
L
Kali
12,741
980
42
3
0
190,519
0
W
Thor
14,891
1,145
33
3
0
211,564
2
L
Nemesis
13,339
1,026
17
1
0
217,281
1
L
Fenrir
15,684
1,206
33
3
5
258,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role