Player Matchup

Sun Wukong
Sun Wukong
Archaerstrasz
Sun Wukong
Level 106
God Stats
9W - 6L
1,550 SR
Queue Stats
125W - 119L
1,562 Elo+
Solo
Neith
Neith
Crinch
Neith
Level 146
God Stats
3W - 0L
1,811 SR
Queue Stats
15W - 10L
1,599 Elo+
Party 1
Da Ji
Da Ji
SaySimBa
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Shunkko
Ra
Level 102
God Stats
12W - 7L
1,649 SR
Queue Stats
426W - 312L
1,600 Elo+
Party 1
Xing Tian
Xing Tian
Tarabaz
Xing Tian
Level 87
God Stats
18W - 20L
1,628 SR
Queue Stats
291W - 306L
1,564 Elo+
Party 1
Team Averages
Level 119
1,628 SR
1,565 Elo+

VS

Team Averages
Level 134
1,516 SR
1,549 Elo+
Sun Wukong
Sun Wukong
GospojaKlubni4ka
Sun Wukong
Level 106
God Stats
16W - 16L
1,641 SR
Queue Stats
191W - 193L
1,524 Elo+
Solo
Terra
Terra
KingCobra22
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 75L
1,561 Elo+
Solo
Thor
Thor
keldomir
Thor
Level 149
God Stats
1W - 7L
1,419 SR
Queue Stats
293W - 276L
1,572 Elo+
Solo
Neith
Neith
knivea
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Вредность
Agni
Level 127
God Stats
13W - 14L
1,519 SR
Queue Stats
159W - 145L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archaerstrasz
Sun Wukong
6
1 / 0 / 0
3,628
726
2,338
2,094
818
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Neith
Crinch
Neith
5
0 / 0 / 0
3,261
652
1,628
683
148
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Da Ji
SaySimBa
Da Ji
6
1 / 0 / 1
3,997
799
1,166
2,629
704
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 1
4,089
818
754
1,330
341
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
Tarabaz
Xing Tian
4
0 / 0 / 0
3,087
617
486
2,813
794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GospojaKlubni4ka
Sun Wukong
5
0 / 1 / 0
3,231
646
1,069
3,382
1,271
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 0
3,070
614
209
2,290
643
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thor
4
0 / 1 / 0
3,245
649
784
3,252
773
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Neith
knivea
Neith
5
0 / 0 / 0
3,002
600
2,019
1,681
328
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 2 / 0
2,638
528
444
1,163
246
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Archaerstrasz
Sun Wukong
1
0
0
1
W
Neith
Crinch
Neith
0
0
0
0
L
Sun Wukong
GospojaKlubni4ka
Sun Wukong
0
1
0
0
L
0
0
0
0
W
Da Ji
SaySimBa
Da Ji
1
0
1
1.5
W
2
0
1
2.5
W
Xing Tian
Tarabaz
Xing Tian
0
0
0
0
L
Thor
0
1
0
0
L
Neith
knivea
Neith
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,372
Damage
4,525
9,549
Taken
11,768
2,805
Mitigated
3,261
4,894
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Archaerstrasz
Sun Wukong
2,338
302
0
1,667
2,094
818
0
0
1,844
0
12,481
W
Neith
Crinch
Neith
1,628
822
0
460
683
148
0
114
569
0
13,426
L
Sun Wukong
GospojaKlubni4ka
Sun Wukong
1,069
265
0
1,781
3,382
1,271
0
0
3,057
0
10,766
L
209
59
51
1,048
2,290
643
0
337
1,953
5,039
0
W
Da Ji
SaySimBa
Da Ji
1,166
632
0
1,266
2,629
704
0
296
2,333
0
13,413
W
754
342
278
723
1,330
341
380
148
1,182
20,023
0
W
Xing Tian
Tarabaz
Xing Tian
486
0
0
500
2,813
794
0
95
2,718
5,484
0
L
Thor
784
435
0
1,108
3,252
773
0
464
2,763
0
11,724
L
Neith
knivea
Neith
2,019
1,143
0
1,090
1,681
328
0
149
1,532
0
13,373
L
444
259
0
100
1,163
246
0
290
873
3,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,062
Gold Earned
15,186
128
Minions Killed
97
0
Camps Cleared
0
466,853
Distance Traveled
398,408
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,628
726
16
3
0
106,128
1
W
Neith
3,261
652
32
6
0
74,422
1
L
Sun Wukong
3,231
646
20
4
0
96,818
0
L
Terra
3,070
614
7
1
0
96,131
1
W
Da Ji
3,997
799
38
8
0
98,151
1
W
Ra
4,089
818
35
7
0
91,942
3
W
Xing Tian
3,087
617
7
1
0
96,210
3
L
Thor
3,245
649
33
7
0
92,655
1
L
Neith
3,002
600
29
6
0
69,560
1
L
Agni
2,638
528
8
2
0
43,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role