Player Matchup

Vulcan
Vulcan
JezzaBear
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,310 Elo+
Party 2
Hachiman
Hachiman
Nacrusia
Hachiman
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 88L
1,540 Elo+
Party 3
Raijin
Raijin
Shiebgffdhbfgr
Raijin
Level 124
God Stats
5W - 1L
1,721 SR
Queue Stats
129W - 114L
1,610 Elo+
Party 2
Neith
Neith
TheJarems
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 35L
1,614 Elo+
Party 2
Nemesis
Nemesis
tlqutie17
Nemesis
Level 29
God Stats
2W - 1L
1,433 SR
Queue Stats
52W - 64L
1,517 Elo+
Party 3
Team Averages
Level 81
1,531 SR
1,518 Elo+

VS

Team Averages
Level 81
1,530 SR
1,510 Elo+
Janus
Janus
LG Sweet YT
Janus
Level 26
God Stats
1W - 1L
1,797 SR
Queue Stats
38W - 51L
1,370 Elo+
Solo
Jormungandr
Jormungandr
SaneIowa2986830
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,597 Elo+
Party 1
Ah Puch
Ah Puch
SpicyKenny
Ah Puch
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 108L
1,520 Elo+
Party 1
Chernobog
Chernobog
THE BOMB66
Chernobog
Level 89
God Stats
2W - 6L
1,535 SR
Queue Stats
138W - 153L
1,497 Elo+
Party 1
Vamana
Vamana
l13lReject
Vamana
Level 118
God Stats
2W - 3L
1,318 SR
Queue Stats
197W - 170L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JezzaBear
Vulcan
20
10 / 5 / 13
13,818
768
22,558
14,411
6,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Nacrusia
Hachiman
20
17 / 5 / 14
15,428
857
31,160
20,221
10,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 5 / 24
13,528
752
15,226
14,135
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
TheJarems
Neith
19
8 / 7 / 19
12,672
704
18,360
18,111
8,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
tlqutie17
Nemesis
17
0 / 8 / 12
10,655
592
3,557
15,481
7,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 12 / 15
13,403
745
8,455
19,675
8,203
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
SaneIowa2986830
Jormungandr
18
1 / 8 / 17
11,521
640
3,351
21,866
25,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Puch
SpicyKenny
Ah Puch
20
16 / 6 / 11
16,182
899
36,505
25,039
16,273
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
THE BOMB66
Chernobog
18
4 / 8 / 11
11,874
660
10,355
18,904
9,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
l13lReject
Vamana
18
3 / 6 / 14
12,081
671
10,520
21,288
25,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
97
37
Kills
29
30
Deaths
40
82
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Vulcan
JezzaBear
Vulcan
10
5
13
3.3
L
5
12
15
1.04
W
Hachiman
Nacrusia
Hachiman
17
5
14
4.8
L
Jormungandr
SaneIowa2986830
Jormungandr
1
8
17
1.19
W
2
5
24
2.8
L
Ah Puch
SpicyKenny
Ah Puch
16
6
11
3.58
L
Chernobog
THE BOMB66
Chernobog
4
8
11
1.19
W
Neith
TheJarems
Neith
8
7
19
2.5
L
Vamana
l13lReject
Vamana
3
6
14
1.67
W
Nemesis
tlqutie17
Nemesis
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,861
Damage
69,186
82,359
Taken
106,772
39,074
Mitigated
84,367
29,657
Healing
20,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
JezzaBear
Vulcan
22,558
11,115
1,561
1,539
14,411
6,790
688
9,226
5,185
37,829
0
L
8,455
154
1,392
1,925
19,675
8,203
1,493
7,361
12,314
25,736
0
W
Hachiman
Nacrusia
Hachiman
31,160
18,903
4,504
5,940
20,221
10,032
2,759
10,614
9,607
0
49,804
L
Jormungandr
SaneIowa2986830
Jormungandr
3,351
332
159
159
21,866
25,183
411
7,903
13,963
12,612
0
W
15,226
888
3,184
3,443
14,135
6,159
480
9,630
4,505
59,610
0
L
Ah Puch
SpicyKenny
Ah Puch
36,505
1,945
1,568
5,982
25,039
16,273
1,150
7,504
17,535
71,799
0
L
Chernobog
THE BOMB66
Chernobog
10,355
4,797
912
2,535
18,904
9,243
2,685
7,536
11,368
0
24,888
W
Neith
TheJarems
Neith
18,360
8,190
3,201
3,916
18,111
8,765
2,016
9,427
8,684
0
33,329
L
Vamana
l13lReject
Vamana
10,520
3,664
1,441
4,831
21,288
25,465
873
7,480
13,808
0
25,963
W
Nemesis
tlqutie17
Nemesis
3,557
714
1,257
1,112
15,481
7,328
1,012
9,414
6,067
0
9,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,101
Gold Earned
65,061
214
Minions Killed
197
0
Camps Cleared
0
1,488,490
Distance Traveled
1,438,260
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,818
768
37
2
0
307,612
1
L
Janus
13,403
745
36
2
0
287,277
0
W
Hachiman
15,428
857
41
2
0
301,838
0
L
Jormungandr
11,521
640
21
1
0
230,471
0
W
Raijin
13,528
752
71
4
0
309,129
3
L
Ah Puch
16,182
899
73
4
0
298,488
0
L
Chernobog
11,874
660
45
3
0
284,320
0
W
Neith
12,672
704
48
3
0
290,358
0
L
Vamana
12,081
671
22
1
0
337,704
0
W
Nemesis
10,655
592
17
1
0
279,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role