Player Matchup

Cerberus
Cerberus
CattiestBarrel2
Cerberus
Level 133
God Stats
2W - 1L
1,854 SR
Queue Stats
36W - 44L
1,507 Elo+
Solo
Bakasura
Bakasura
Fresnin
Bakasura
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,535 Elo+
Solo
Serqet
Serqet
lenonbar1
Serqet
Level 154
God Stats
0W - 1L
1,632 SR
Queue Stats
42W - 48L
1,495 Elo+
Solo
Kukulkan
Kukulkan
xxTRYxx
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
zFlorzinha
Sylvanus
Level 159
God Stats
1W - 1L
1,713 SR
Queue Stats
56W - 56L
1,603 Elo+
Solo
Team Averages
Level 142
1,640 SR
1,528 Elo+

VS

Team Averages
Level 137
1,553 SR
1,524 Elo+
Janus
Janus
Dyn4m07
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JardelGamer
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
SilentxPooch
Horus
Level 148
God Stats
4W - 2L
1,796 SR
Queue Stats
270W - 124L
1,600 Elo+
Solo
Xing Tian
Xing Tian
cronerk
Xing Tian
Level 129
God Stats
1W - 0L
1,471 SR
Queue Stats
44W - 41L
1,521 Elo+
Solo
Cthulhu
Cthulhu
overpoweredfana
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 5 / 6
8,539
712
7,544
18,890
10,874
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Fresnin
Bakasura
14
0 / 6 / 6
7,608
634
4,166
15,850
8,301
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
lenonbar1
Serqet
15
2 / 4 / 4
7,812
651
8,933
11,029
4,864
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
xxTRYxx
Kukulkan
15
3 / 4 / 4
9,028
752
7,888
8,080
3,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
zFlorzinha
Sylvanus
15
1 / 3 / 5
7,684
640
10,862
15,572
20,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dyn4m07
Janus
16
6 / 2 / 9
9,742
812
12,883
7,885
2,698
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
JardelGamer
Kukulkan
17
7 / 2 / 6
10,318
860
13,938
9,014
3,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 14
8,800
733
6,661
12,226
11,403
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
cronerk
Xing Tian
15
2 / 3 / 14
9,165
764
10,578
13,598
10,162
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 1 / 13
10,312
859
18,564
11,797
7,158
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
8
Kills
22
22
Deaths
9
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
5
6
1
W
Janus
Dyn4m07
Janus
6
2
9
5.25
L
Bakasura
Fresnin
Bakasura
0
6
6
0.5
W
Kukulkan
JardelGamer
Kukulkan
7
2
6
5
W
1
1
14
8
W
Xing Tian
cronerk
Xing Tian
2
3
14
3
L
Serqet
lenonbar1
Serqet
2
4
4
1
W
6
1
13
12.5
L
Kukulkan
xxTRYxx
Kukulkan
3
4
4
1.25
L
Sylvanus
zFlorzinha
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,393
Damage
62,624
69,421
Taken
54,520
47,686
Mitigated
34,811
31,481
Healing
33,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,544
153
1,655
5,240
18,890
10,874
181
14,408
4,482
16,976
0
W
Janus
Dyn4m07
Janus
12,883
787
3,199
792
7,885
2,698
515
5,174
2,636
21,559
0
L
Bakasura
Fresnin
Bakasura
4,166
2,641
1,478
3,808
15,850
8,301
477
12,806
3,044
0
5,902
W
Kukulkan
JardelGamer
Kukulkan
13,938
921
1,813
2,172
9,014
3,390
1,043
5,983
2,534
33,478
0
W
6,661
3,103
11,145
7,599
12,226
11,403
184
6,021
5,555
0
9,581
W
Xing Tian
cronerk
Xing Tian
10,578
448
230
697
13,598
10,162
517
5,544
7,382
17,169
0
L
Serqet
lenonbar1
Serqet
8,933
1,092
708
784
11,029
4,864
699
9,342
1,687
0
13,147
W
18,564
371
3,264
2,185
11,797
7,158
0
2,940
7,546
39,564
0
L
Kukulkan
xxTRYxx
Kukulkan
7,888
163
289
802
8,080
3,507
336
6,836
1,244
25,724
0
L
Sylvanus
zFlorzinha
Sylvanus
10,862
1,035
10,052
6,665
15,572
20,140
293
12,571
3,001
12,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
48,337
108
Minions Killed
137
0
Camps Cleared
0
993,920
Distance Traveled
1,147,037
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,539
712
37
3
0
204,329
1
W
Janus
9,742
812
24
2
0
217,763
0
L
Bakasura
7,608
634
26
2
0
216,763
0
W
Kukulkan
10,318
860
57
5
0
206,629
0
W
Horus
8,800
733
6
1
0
251,582
2
W
Xing Tian
9,165
764
12
1
0
226,090
0
L
Serqet
7,812
651
8
1
0
212,130
0
W
Cthulhu
10,312
859
38
3
0
244,973
4
L
Kukulkan
9,028
752
33
3
0
167,756
0
L
Sylvanus
7,684
640
4
0
0
192,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role