Player Matchup

Kukulkan
Kukulkan
Demonhyu
Kukulkan
Level 157
God Stats
2W - 1L
1,687 SR
Queue Stats
23W - 8L
1,630 Elo+
Party 1
Nike
Nike
DesperateSeme
Nike
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 26L
1,615 Elo+
Party 1
Xing Tian
Xing Tian
Goldengate08
Xing Tian
Level 159
God Stats
3W - 0L
1,754 SR
Queue Stats
90W - 82L
1,609 Elo+
Party 1
Team Averages
Level 142
1,647 SR
1,618 Elo+

VS

Team Averages
Level 92
1,509 SR
1,542 Elo+
Bastet
Bastet
EdarSurefoot
Bastet
Level 118
God Stats
3W - 1L
1,567 SR
Queue Stats
191W - 136L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
FlynnCruxis
Sun Wukong
Level 90
God Stats
1W - 4L
1,317 SR
Queue Stats
166W - 136L
1,522 Elo+
Party 2
Chronos
Chronos
Teingasu
Chronos
Level 69
God Stats
26W - 17L
1,644 SR
Queue Stats
237W - 181L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Demonhyu
Kukulkan
20
11 / 3 / 12
16,780
699
25,505
15,899
6,959
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
9 / 0 / 16
17,250
719
21,198
29,336
27,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Goldengate08
Xing Tian
19
6 / 1 / 19
16,930
705
15,017
22,332
30,910
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
1 / 11 / 2
13,446
560
14,462
19,716
7,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
FlynnCruxis
Sun Wukong
17
1 / 7 / 3
13,579
566
13,836
27,447
26,970
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Teingasu
Chronos
16
2 / 8 / 1
13,039
543
20,652
25,591
8,716
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
26
Kills
4
4
Deaths
26
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Demonhyu
Kukulkan
11
3
12
5.67
W
9
0
16
17
L
Bastet
1
11
2
0.18
L
Sun Wukong
FlynnCruxis
Sun Wukong
1
7
3
0.36
W
Xing Tian
Goldengate08
Xing Tian
6
1
19
15.5
L
Chronos
Teingasu
Chronos
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,720
Damage
48,950
67,567
Taken
72,754
65,355
Mitigated
42,717
18,950
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Demonhyu
Kukulkan
25,505
1,449
0
1,647
15,899
6,959
1,363
2,438
13,461
146,616
0
W
21,198
3,853
0
11,263
29,336
27,486
1,439
11,645
17,691
0
67,448
L
Bastet
14,462
3,896
0
1,095
19,716
7,031
0
10,480
9,236
0
69,418
L
Sun Wukong
FlynnCruxis
Sun Wukong
13,836
1,303
0
4,588
27,447
26,970
0
16,286
11,161
0
47,000
W
Xing Tian
Goldengate08
Xing Tian
15,017
1,296
0
6,040
22,332
30,910
489
6,947
15,385
51,712
0
L
Chronos
Teingasu
Chronos
20,652
5,642
0
4,844
25,591
8,716
224
13,856
11,735
67,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,960
Gold Earned
40,064
274
Minions Killed
228
0
Camps Cleared
0
1,482,430
Distance Traveled
1,301,756
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,780
699
189
8
0
431,096
4
W
Nike
17,250
719
49
2
0
507,215
1
L
Bastet
13,446
560
110
5
0
453,586
3
L
Sun Wukong
13,579
566
57
2
0
446,805
1
W
Xing Tian
16,930
705
36
2
0
544,119
3
L
Chronos
13,039
543
61
3
0
401,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role