Player Matchup

Tsukuyomi
Tsukuyomi
Hyper Shadic787
Tsukuyomi
Level 135
God Stats
4W - 7L
1,476 SR
Queue Stats
52W - 52L
1,578 Elo+
Party 2
Artio
Artio
SlyLUCIFER66619
Artio
Level 135
God Stats
4W - 2L
1,389 SR
Queue Stats
59W - 67L
1,645 Elo+
Party 2
Kukulkan
Kukulkan
Thriscode101
Kukulkan
Level 25
God Stats
2W - 1L
1,827 SR
Queue Stats
16W - 14L
1,588 Elo+
Party 2
Amaterasu
Amaterasu
leon03190
Amaterasu
Level 19
God Stats
6W - 5L
1,558 SR
Queue Stats
20W - 19L
1,532 Elo+
Party 2
Chang'e
Chang'e
yourboss210
Chang'e
Level 101
God Stats
4W - 6L
1,615 SR
Queue Stats
29W - 26L
1,567 Elo+
Party 2
Team Averages
Level 83
1,573 SR
1,582 Elo+

VS

Team Averages
Level 75
1,660 SR
1,620 Elo+
Ah Muzen Cab
Ah Muzen Cab
Distiince
Ah Muzen Cab
Level 42
God Stats
6W - 2L
1,748 SR
Queue Stats
147W - 132L
1,589 Elo+
Solo
Loki
Loki
SirKrik
Loki
Level 125
God Stats
23W - 12L
1,657 SR
Queue Stats
149W - 131L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
The16thCurse
Cthulhu
Level 155
God Stats
2W - 2L
1,605 SR
Queue Stats
131W - 92L
1,652 Elo+
Party 1
Nemesis
Nemesis
TypicalToastt
Nemesis
Level 5
God Stats
2W - 0L
1,655 SR
Queue Stats
13W - 13L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
xZLATANTIMEx
Kukulkan
Level 50
God Stats
16W - 9L
1,637 SR
Queue Stats
16W - 9L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hyper Shadic787
Tsukuyomi
20
7 / 8 / 11
16,893
1,056
36,716
20,782
9,658
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 7
13,711
857
5,291
8,960
10,714
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Thriscode101
Kukulkan
20
1 / 9 / 10
14,132
883
13,809
19,556
7,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
leon03190
Amaterasu
20
4 / 3 / 12
15,501
969
12,116
26,067
29,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
yourboss210
Chang'e
20
6 / 6 / 12
16,126
1,008
21,838
24,910
8,945
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Distiince
Ah Muzen Cab
20
9 / 5 / 13
16,929
1,058
28,816
16,387
7,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Loki
SirKrik
Loki
20
9 / 9 / 9
15,988
999
13,758
22,615
7,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
The16thCurse
Cthulhu
20
5 / 3 / 19
15,942
996
35,474
33,626
26,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Nemesis
20
0 / 1 / 11
13,315
832
7,487
14,843
5,105
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
xZLATANTIMEx
Kukulkan
20
5 / 3 / 10
15,652
978
10,568
9,430
3,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
90
21
Kills
28
28
Deaths
21
52
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Distiince
Ah Muzen Cab
9
5
13
3.1
L
Tsukuyomi
Hyper Shadic787
Tsukuyomi
7
8
11
1.56
W
Loki
SirKrik
Loki
9
9
9
1.5
L
3
2
7
3.25
W
Cthulhu
The16thCurse
Cthulhu
5
3
19
4.83
L
Kukulkan
Thriscode101
Kukulkan
1
9
10
0.67
W
Nemesis
0
1
11
5.5
L
Amaterasu
leon03190
Amaterasu
4
3
12
3.33
W
Kukulkan
xZLATANTIMEx
Kukulkan
5
3
10
3.33
L
Chang'e
yourboss210
Chang'e
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,770
Damage
96,103
100,275
Taken
96,901
65,811
Mitigated
50,621
22,076
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Distiince
Ah Muzen Cab
28,816
15,836
0
4,296
16,387
7,619
0
4,921
11,253
0
67,999
L
Tsukuyomi
Hyper Shadic787
Tsukuyomi
36,716
8,659
0
34
20,782
9,658
0
8,849
11,933
0
95,600
W
Loki
SirKrik
Loki
13,758
4,466
0
233
22,615
7,792
0
8,355
14,080
0
42,593
L
5,291
36
639
1,586
8,960
10,714
0
4,269
4,691
7,640
0
W
Cthulhu
The16thCurse
Cthulhu
35,474
774
0
1,044
33,626
26,383
0
15,881
17,250
65,496
0
L
Kukulkan
Thriscode101
Kukulkan
13,809
1,921
813
534
19,556
7,304
0
11,198
8,358
50,252
0
W
Nemesis
7,487
1,405
0
41
14,843
5,105
0
8,375
6,238
0
15,714
L
Amaterasu
leon03190
Amaterasu
12,116
4,288
0
4,945
26,067
29,190
0
10,082
15,985
809
24,185
W
Kukulkan
xZLATANTIMEx
Kukulkan
10,568
334
0
0
9,430
3,722
0
4,215
5,198
57,498
0
L
Chang'e
yourboss210
Chang'e
21,838
460
4,999
8,526
24,910
8,945
0
11,644
13,266
47,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,363
Gold Earned
77,826
340
Minions Killed
347
4
Camps Cleared
18
1,356,244
Distance Traveled
1,671,293
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,929
1,058
97
6
6
314,053
0
L
Tsukuyomi
16,893
1,056
120
8
0
324,203
1
W
Loki
15,988
999
47
3
8
313,974
0
L
Artio
13,711
857
12
1
0
90,690
0
W
Cthulhu
15,942
996
74
5
1
339,360
2
L
Kukulkan
14,132
883
98
6
1
266,418
1
W
Nemesis
13,315
832
15
1
2
377,447
0
L
Amaterasu
15,501
969
30
2
2
363,019
2
W
Kukulkan
15,652
978
114
7
1
326,459
1
L
Chang'e
16,126
1,008
80
5
1
311,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role