Player Matchup

Thor
Thor
ChunKy_sHipballS
Thor
Level 7
God Stats
2W - 5L
1,103 SR
Queue Stats
2W - 6L
902 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NotZoom24
Tsukuyomi
Level 24
God Stats
1W - 1L
1,732 SR
Queue Stats
56W - 45L
1,346 Elo+
Party 1
Nemesis
Nemesis
ScN Fire
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,038 Elo+
Party 1
Fenrir
Fenrir
YtRy_DeAd_Eye
Fenrir
Level 21
God Stats
1W - 5L
1,085 SR
Queue Stats
24W - 32L
1,164 Elo+
Party 1
Susano
Susano
lil_Dishwxsher
Susano
Level 18
God Stats
10W - 19L
1,273 SR
Queue Stats
16W - 29L
1,028 Elo+
Party 1
Team Averages
Level 15
1,339 SR
1,096 Elo+

VS

Team Averages
Level 21
1,448 SR
1,156 Elo+
Neith
Neith
Big_Daddy_JFYB
Neith
Level 14
God Stats
11W - 10L
1,438 SR
Queue Stats
53W - 59L
1,047 Elo+
Solo
Merlin
Merlin
Gamingtime06YT
Merlin
Level 20
God Stats
5W - 6L
1,236 SR
Queue Stats
17W - 23L
1,125 Elo+
Solo
Thoth
Thoth
Jesus_Demon_3
Thoth
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,055 Elo+
Solo
Tsukuyomi
Tsukuyomi
RandomBlack8
Tsukuyomi
Level 29
God Stats
29W - 16L
1,607 SR
Queue Stats
222W - 215L
1,334 Elo+
Solo
Heimdallr
Heimdallr
Vladicot
Heimdallr
Level 29
God Stats
69W - 69L
1,459 SR
Queue Stats
188W - 232L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 31
18,637
455
15,500
23,788
17,576
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
NotZoom24
Tsukuyomi
15
6 / 5 / 7
13,332
325
5,792
10,070
3,627
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
ScN Fire
Nemesis
20
5 / 7 / 40
16,847
411
10,513
27,186
18,740
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
45 / 8 / 21
22,244
543
61,881
42,569
29,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 6 / 17
18,754
457
21,106
33,998
19,029
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 19 / 7
17,940
438
31,208
32,905
19,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 31 / 6
16,790
410
24,715
40,358
22,860
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 20 / 8
13,941
340
9,776
23,415
10,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
RandomBlack8
Tsukuyomi
6
3 / 1 / 0
11,675
285
1,272
2,125
473
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Vladicot
Heimdallr
20
11 / 10 / 4
20,871
509
36,006
32,786
19,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

195
Kill Participation
52
79
Kills
27
28
Deaths
81
116
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
19
7
0.55
L
12
2
31
13.75
W
6
31
6
0.29
W
0
20
8
0.2
L
Tsukuyomi
NotZoom24
Tsukuyomi
6
5
7
1.9
W
Tsukuyomi
RandomBlack8
Tsukuyomi
3
1
0
3
L
Nemesis
ScN Fire
Nemesis
5
7
40
3.57
W
Heimdallr
Vladicot
Heimdallr
11
10
4
1.3
L
45
8
21
6.94
L
11
6
17
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,792
Damage
102,977
137,611
Taken
131,589
88,641
Mitigated
72,192
23,930
Healing
16,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,208
14,936
0
3,944
32,905
19,206
931
654
32,173
0
88,959
L
15,500
1,961
0
4,435
23,788
17,576
662
5,339
18,274
0
77,659
W
24,715
3,687
0
3,383
40,358
22,860
669
1,398
38,898
72,205
0
W
9,776
2,528
0
0
23,415
10,056
209
407
23,008
30,437
0
L
Tsukuyomi
NotZoom24
Tsukuyomi
5,792
1,994
0
517
10,070
3,627
2,992
1,621
8,199
0
23,293
W
Tsukuyomi
RandomBlack8
Tsukuyomi
1,272
421
0
468
2,125
473
203
0
2,125
0
9,756
L
Nemesis
ScN Fire
Nemesis
10,513
3,257
0
234
27,186
18,740
1,468
11,886
15,176
23,009
35,793
W
Heimdallr
Vladicot
Heimdallr
36,006
23,214
0
8,582
32,786
19,597
8,450
77
32,647
0
140,614
L
61,881
18,973
1,845
9,703
42,569
29,669
3,186
11,594
30,700
0
115,777
L
21,106
2,925
2,794
4,402
33,998
19,029
736
4,051
29,672
0
108,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,814
Gold Earned
81,217
473
Minions Killed
484
0
Camps Cleared
0
3,211,748
Distance Traveled
2,110,398
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,940
438
102
2
0
525,014
0
L
Thor
18,637
455
106
3
0
781,855
0
W
Merlin
16,790
410
96
2
0
483,418
0
W
Thoth
13,941
340
47
1
0
446,389
0
L
Tsukuyomi
13,332
325
29
1
0
286,683
2
W
Tsukuyomi
11,675
285
15
0
0
76,855
0
L
Nemesis
16,847
411
88
2
0
673,074
2
W
Heimdallr
20,871
509
224
5
0
578,722
2
L
Fenrir
22,244
543
121
3
0
723,192
1
L
Susano
18,754
457
129
3
0
746,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role