Player Matchup

Chaac
Chaac
Appl3Ju1c3Dr1nk3
Chaac
Level 17
God Stats
2W - 4L
1,565 SR
Queue Stats
10W - 22L
1,281 Elo+
Solo
Da Ji
Da Ji
DeadlyThighs
Da Ji
Level 14
God Stats
6W - 4L
1,859 SR
Queue Stats
33W - 26L
1,524 Elo+
Party 2
Bacchus
Bacchus
ForlornWatchdog
Bacchus
Level 63
God Stats
17W - 2L
1,938 SR
Queue Stats
307W - 225L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
The Silent R
Heimdallr
Level 28
God Stats
32W - 19L
1,810 SR
Queue Stats
309W - 254L
1,429 Elo+
Party 2
Zeus
Zeus
soapytomato1
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,430 Elo+
Solo
Team Averages
Level 26
1,735 SR
1,425 Elo+

VS

Team Averages
Level 35
1,582 SR
1,556 Elo+
Skadi
Skadi
HotheadKiiD
Skadi
Level 12
God Stats
3W - 1L
1,487 SR
Queue Stats
4W - 1L
1,600 Elo+
Party 1
Ymir
Ymir
Itz_Exis
Ymir
Level 4
God Stats
4W - 1L
1,685 SR
Queue Stats
4W - 1L
1,600 Elo+
Party 1
Baron Samedi
Baron Samedi
iTzMyThik
Baron Samedi
Level 23
God Stats
16W - 8L
1,498 SR
Queue Stats
25W - 12L
1,593 Elo+
Party 1
Merlin
Merlin
jonnyboy375
Merlin
Level 29
God Stats
14W - 19L
1,361 SR
Queue Stats
306W - 302L
1,457 Elo+
Solo
Arachne
Arachne
krazedbeatz
Arachne
Level 106
God Stats
27W - 5L
1,877 SR
Queue Stats
70W - 50L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,394
539
3,738
9,202
4,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 5 / 0
5,275
528
848
5,641
1,340
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 4
5,221
522
4,503
6,046
3,034
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
The Silent R
Heimdallr
8
6 / 4 / 1
5,765
577
5,043
5,455
1,833
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 5 / 0
4,730
473
528
4,435
1,033
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,472
447
2,314
3,396
738
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
1 / 5 / 3
5,276
528
1,649
8,131
3,567
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
iTzMyThik
Baron Samedi
11
4 / 0 / 6
6,335
634
3,291
2,854
1,074
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
11
1 / 0 / 3
6,224
622
2,034
2,444
770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
krazedbeatz
Arachne
12
17 / 1 / 1
8,010
801
8,987
5,789
1,878
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
23
24
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
1
5
0
0.2
L
1
3
4
1
W
0
2
1
0.25
W
Ymir
1
5
3
0.5
L
Heimdallr
The Silent R
Heimdallr
6
4
1
1.63
W
Baron Samedi
iTzMyThik
Baron Samedi
4
0
6
7
W
Merlin
1
0
3
2.5
W
Arachne
krazedbeatz
Arachne
17
1
1
17.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,660
Damage
18,275
30,779
Taken
22,614
11,516
Mitigated
8,027
4,809
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,738
977
0
2,073
9,202
4,276
158
3,120
6,082
0
21,260
L
848
388
0
844
5,641
1,340
75
404
5,237
0
15,632
L
4,503
1,051
0
410
6,046
3,034
136
726
5,320
9,098
0
W
2,314
1,119
0
0
3,396
738
0
1,808
1,588
0
10,187
W
Ymir
1,649
535
0
0
8,131
3,567
0
2,269
5,862
14,168
0
L
Heimdallr
The Silent R
Heimdallr
5,043
3,612
0
1,482
5,455
1,833
312
1,562
3,893
0
22,411
W
Baron Samedi
iTzMyThik
Baron Samedi
3,291
137
147
918
2,854
1,074
174
284
2,495
23,359
0
W
Merlin
2,034
164
0
1,181
2,444
770
132
389
2,030
31,594
0
W
Arachne
krazedbeatz
Arachne
8,987
7,982
0
2,663
5,789
1,878
0
281
5,483
0
35,684
L
528
86
0
0
4,435
1,033
81
1,162
3,273
16,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
30,317
163
Minions Killed
229
0
Camps Cleared
0
850,305
Distance Traveled
981,352
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,394
539
46
5
0
152,000
0
L
Da Ji
5,275
528
30
3
0
192,196
0
L
Bacchus
5,221
522
9
1
0
203,723
2
W
Skadi
4,472
447
12
1
0
199,682
0
W
Ymir
5,276
528
29
3
0
225,745
2
L
Heimdallr
5,765
577
40
4
0
156,004
0
W
Baron Samedi
6,335
634
53
5
0
165,034
0
W
Merlin
6,224
622
72
7
0
153,064
3
W
Arachne
8,010
801
63
6
0
237,827
0
L
Zeus
4,730
473
38
4
0
146,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role