Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Khaos_PR
King Arthur
Level 82
God Stats
11W - 24L
1,366 SR
Queue Stats
321W - 396L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
Mac_Eon
Ao Kuang
Level 45
God Stats
1W - 1L
1,185 SR
Queue Stats
60W - 77L
1,280 Elo+
Party 2
Fenrir
Fenrir
TheDarkSun7
Fenrir
Level 63
God Stats
30W - 24L
1,502 SR
Queue Stats
325W - 366L
1,323 Elo+
Solo
The Morrigan
The Morrigan
samdadog1
The Morrigan
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,211 Elo+
Party 2
Team Averages
Level 66
1,411 SR
1,333 Elo+

VS

Team Averages
Level 69
1,482 SR
1,421 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ClearDuckling39
Khepri
Level 88
God Stats
24W - 19L
1,455 SR
Queue Stats
360W - 342L
1,272 Elo+
Solo
Anubis
Anubis
danndkhrd
Anubis
Level 51
God Stats
25W - 25L
1,456 SR
Queue Stats
281W - 336L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
1 / 1 / 2
3,922
784
2,582
3,289
644
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Khaos_PR
King Arthur
6
0 / 1 / 0
3,705
741
335
2,029
731
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
Mac_Eon
Ao Kuang
5
0 / 3 / 0
3,407
681
865
2,899
467
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
6
1 / 1 / 0
3,995
799
599
3,367
832
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
samdadog1
The Morrigan
5
1 / 0 / 2
3,595
719
1,200
1,849
401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
1 / 2 / 1
3,611
722
1,649
2,296
572
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
 
Pele
5
0 / 0 / 2
3,582
716
97
2,287
429
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Tsukuyomi
 
Tsukuyomi
1
0 / 0 / 0
1,047
209
0
0
0
5
1 / 1 / 1
3,616
723
2,105
3,667
1,206
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
danndkhrd
Anubis
7
4 / 0 / 0
4,250
850
2,265
1,502
587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
6
6
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
2
2
L
Jing Wei
 
Jing Wei
1
2
1
0.75
L
Pele
 
Pele
0
0
2
1
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
L
1
1
1
1.5
W
King Arthur
Khaos_PR
King Arthur
0
1
0
0
W
Ao Kuang
Mac_Eon
Ao Kuang
0
3
0
0
W
Fenrir
1
1
0
1
L
Anubis
danndkhrd
Anubis
4
0
0
4
W
The Morrigan
samdadog1
The Morrigan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,581
Damage
6,116
13,433
Taken
9,752
3,075
Mitigated
2,794
3,653
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,582
2,222
0
884
3,289
644
0
1,075
2,214
0
15,872
L
Jing Wei
 
Jing Wei
1,649
1,313
345
320
2,296
572
44
524
1,772
0
10,155
L
Pele
 
Pele
97
55
0
1,530
2,287
429
0
0
2,262
0
11,561
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
2,105
306
111
380
3,667
1,206
0
676
2,991
7,494
0
W
King Arthur
Khaos_PR
King Arthur
335
76
0
375
2,029
731
95
302
1,727
0
11,914
W
Ao Kuang
Mac_Eon
Ao Kuang
865
275
0
321
2,899
467
210
1,963
936
7,453
0
W
Fenrir
599
127
0
1,597
3,367
832
0
170
3,197
0
13,814
L
Anubis
danndkhrd
Anubis
2,265
299
0
924
1,502
587
0
865
637
12,079
0
W
The Morrigan
samdadog1
The Morrigan
1,200
531
100
376
1,849
401
217
860
989
5,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,624
Gold Earned
16,106
118
Minions Killed
76
0
Camps Cleared
0
542,633
Distance Traveled
411,750
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,922
784
33
7
0
111,204
0
L
Jing Wei
3,611
722
21
4
0
103,046
2
L
Pele
3,582
716
27
5
0
112,736
0
L
Tsukuyomi
1,047
209
0
0
0
0
0
L
Khepri
3,616
723
8
2
0
105,857
1
W
King Arthur
3,705
741
29
6
0
112,177
2
W
Ao Kuang
3,407
681
15
3
0
102,476
0
W
Fenrir
3,995
799
31
6
0
105,780
0
L
Anubis
4,250
850
20
4
0
90,111
1
W
The Morrigan
3,595
719
10
2
0
110,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role