Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Night NH
Cthulhu
Level 63
God Stats
13W - 14L
1,486 SR
Queue Stats
127W - 157L
1,307 Elo+
Party 1
Hades
Hades
Noble NH
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,291 Elo+
Party 1
Team Averages
Level 39
1,495 SR
1,366 Elo+

VS

Team Averages
Level 33
1,447 SR
1,148 Elo+
Kali
Kali
Angie95
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 37L
1,129 Elo+
Solo
Jormungandr
Jormungandr
Draco-Slay3r-05
Jormungandr
Level 26
God Stats
1W - 2L
1,595 SR
Queue Stats
33W - 39L
1,129 Elo+
Party 2
Hel
Hel
Smacky-Mc-Nut
Hel
Level 57
God Stats
1W - 8L
1,245 SR
Queue Stats
100W - 115L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 2 / 9
10,998
647
6,858
11,256
8,485
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Night NH
Cthulhu
16
9 / 4 / 8
12,586
740
16,244
23,921
8,801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Noble NH
Hades
16
8 / 3 / 13
12,391
729
19,222
16,529
7,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Angie95
Kali
12
0 / 8 / 6
9,688
570
2,972
11,002
4,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jormungandr
Draco-Slay3r-05
Jormungandr
15
4 / 5 / 5
12,141
714
13,367
25,405
23,071
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 9 / 3
11,567
680
15,103
17,515
7,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
22
Kills
9
9
Deaths
22
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
2
9
4.75
L
Kali
Angie95
Kali
0
8
6
0.38
L
Jormungandr
Draco-Slay3r-05
Jormungandr
4
5
5
1.3
W
Cthulhu
Night NH
Cthulhu
9
4
8
3.25
W
Hades
Noble NH
Hades
8
3
13
4.83
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,324
Damage
31,442
51,706
Taken
53,922
24,908
Mitigated
34,670
17,408
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,858
2,867
0
761
11,256
8,485
1,167
6,405
4,676
0
16,902
L
Kali
Angie95
Kali
2,972
1,282
0
762
11,002
4,390
0
7,591
3,411
0
19,526
L
Jormungandr
Draco-Slay3r-05
Jormungandr
13,367
2,564
318
5,561
25,405
23,071
57
14,846
10,559
55,775
0
W
Cthulhu
Night NH
Cthulhu
16,244
372
2,578
6,504
23,921
8,801
878
12,246
10,354
58,606
0
W
Hades
Noble NH
Hades
19,222
2,591
1,780
5,785
16,529
7,622
2,070
8,948
7,256
46,943
0
L
15,103
120
2,312
4,561
17,515
7,209
0
13,057
4,458
45,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,975
Gold Earned
33,396
152
Minions Killed
140
0
Camps Cleared
0
917,644
Distance Traveled
733,757
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,998
647
15
1
0
331,969
2
L
Kali
9,688
570
24
1
0
174,370
0
L
Jormungandr
12,141
714
67
4
0
282,039
6
W
Cthulhu
12,586
740
86
5
0
312,165
2
W
Hades
12,391
729
51
3
0
273,510
0
L
Hel
11,567
680
49
3
0
277,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role