Player Matchup

Anubis
Anubis
MarkTheShark180
Anubis
Level 13
God Stats
17W - 26L
1,258 SR
Queue Stats
57W - 77L
1,158 Elo+
Solo
Rama
Rama
SoraHearts23
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,241 Elo+
Solo
Terra
Terra
vO Money Ov
Terra
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 32L
1,334 Elo+
Solo
Team Averages
Level 17
1,419 SR
1,244 Elo+

VS

Team Averages
Level 33
1,412 SR
1,278 Elo+
Merlin
Merlin
Raiiyasha
Merlin
Level 23
God Stats
0W - 2L
1,291 SR
Queue Stats
42W - 42L
1,361 Elo+
Party 1
Neith
Neith
SoulzFlame
Neith
Level 68
God Stats
9W - 7L
1,651 SR
Queue Stats
22W - 24L
1,421 Elo+
Party 1
Sol
Sol
emers12782
Sol
Level 8
God Stats
0W - 4L
1,293 SR
Queue Stats
3W - 27L
1,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 10
11,206
700
8,040
12,400
7,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
11 / 6 / 8
12,253
766
11,666
13,666
6,508
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 14
11,333
708
3,856
14,355
15,129
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Raiiyasha
Merlin
14
1 / 4 / 5
9,942
621
11,320
8,582
2,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
15
6 / 5 / 2
10,771
673
14,166
13,954
5,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
0 / 14 / 4
8,427
527
546
12,648
2,687

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
21
Kills
7
9
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Merlin
Raiiyasha
Merlin
1
4
5
0.88
W
11
6
8
2.5
L
Neith
6
5
2
1.4
L
0
14
4
0.14
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,562
Damage
26,032
40,421
Taken
35,184
28,900
Mitigated
10,123
7,929
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,040
452
0
1,317
12,400
7,263
638
4,080
8,320
54,008
0
L
Merlin
Raiiyasha
Merlin
11,320
426
0
0
8,582
2,384
0
3,074
5,508
41,131
0
W
11,666
10,011
0
3,088
13,666
6,508
1,409
3,818
9,848
0
38,945
L
Neith
14,166
6,357
450
2,528
13,954
5,052
288
4,933
9,021
0
54,593
L
546
112
0
76
12,648
2,687
388
4,177
8,471
3,182
0
W
3,856
1,048
1,851
1,673
14,355
15,129
876
4,060
10,295
19,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,792
Gold Earned
29,140
153
Minions Killed
141
0
Camps Cleared
0
819,294
Distance Traveled
697,114
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,206
700
80
5
0
263,817
1
L
Merlin
9,942
621
51
3
0
289,295
1
W
Rama
12,253
766
58
4
0
239,651
0
L
Neith
10,771
673
86
5
0
231,761
0
L
Sol
8,427
527
4
0
0
176,058
1
W
Terra
11,333
708
15
1
0
315,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role