Player Matchup

Rama
Rama
Silver I
AprilDays
Rama
Silver I
Level 160
God Stats
15W - 11L
1,628 SR
Queue Stats
734W - 723L
1,276 MMR
Solo
Janus
Janus
Gold V
Jonhtach
Janus
Gold V
Level 154
God Stats
13W - 19L
1,461 SR
Queue Stats
350W - 358L
1,380 MMR
Party 2
Nemesis
Nemesis
Silver I
SaborAFruta
Nemesis
Silver I
Level 128
God Stats
12W - 15L
1,518 SR
Queue Stats
120W - 137L
1,170 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
YildirimBoys
Baron Samedi
Silver II
Level 88
God Stats
9W - 14L
1,559 SR
Queue Stats
209W - 193L
1,226 MMR
Solo
Fafnir
Fafnir
Bronze III
tonix998
Fafnir
Bronze III
Level 33
God Stats
0W - 1L
1,431 SR
Queue Stats
8W - 18L
1,220 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,519 SR
1,255 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,609 SR
1,257 MMR
Ullr
Ullr
Silver II
CarryOrTrolll
Ullr
Silver II
Level 89
God Stats
1W - 0L
1,604 SR
Queue Stats
9W - 12L
1,086 MMR
Party 1
Hercules
Hercules
Silver I
LilGob
Hercules
Silver I
Level 117
God Stats
7W - 5L
1,347 SR
Queue Stats
154W - 156L
1,263 MMR
Solo
Freya
Freya
Gold V
RemzoPlays
Freya
Gold V
Level 105
God Stats
13W - 7L
1,858 SR
Queue Stats
246W - 252L
1,267 MMR
Solo
Thor
Thor
Silver I
Sogyal
Thor
Silver I
Level 156
God Stats
5W - 9L
1,651 SR
Queue Stats
58W - 54L
1,450 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
TheThracian
Kumbhakarna
Silver II
Level 125
God Stats
7W - 6L
1,584 SR
Queue Stats
220W - 232L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
5 / 8 / 13
18,612
465
22,553
35,612
17,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Jonhtach
Janus
20
9 / 7 / 14
20,757
519
37,052
26,997
10,852
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
SaborAFruta
Nemesis
20
14 / 2 / 4
24,262
607
36,608
43,285
24,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
YildirimBoys
Baron Samedi
20
5 / 6 / 13
19,123
478
19,751
30,543
44,250
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
tonix998
Fafnir
20
3 / 3 / 12
19,981
500
9,621
34,689
51,494
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArachnePersephoneCthulhuBakasuraAphrodite

VS

Bans
KaliPoseidonMerlinThothThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 8
18,436
461
26,806
26,327
10,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
LilGob
Hercules
20
2 / 4 / 10
19,838
496
15,684
37,091
50,149
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Freya
20
6 / 8 / 6
21,183
530
22,964
31,653
14,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Sogyal
Thor
20
8 / 8 / 14
21,111
528
31,803
33,350
14,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
TheThracian
Kumbhakarna
20
3 / 8 / 6
18,745
469
10,297
46,610
55,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
69
36
Kills
25
26
Deaths
36
56
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Rama
5
8
13
1.44
W
6
8
8
1.25
L
Janus
Jonhtach
Janus
9
7
14
2.29
W
Hercules
LilGob
Hercules
2
4
10
1.75
W
Freya
6
8
6
1.13
L
Nemesis
SaborAFruta
Nemesis
14
2
4
8
W
Thor
Sogyal
Thor
8
8
14
1.88
W
Kumbhakarna
TheThracian
Kumbhakarna
3
8
6
0.75
L
Baron Samedi
YildirimBoys
Baron Samedi
5
6
13
1.92
L
Fafnir
tonix998
Fafnir
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,585
Damage
107,554
171,126
Taken
175,031
148,508
Mitigated
144,826
56,471
Healing
39,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
22,553
19,353
0
14,356
35,612
17,766
704
6,757
28,830
0
165,442
W
26,806
6,785
0
2,058
26,327
10,459
3,611
14,463
11,864
0
110,427
L
Janus
Jonhtach
Janus
37,052
2,681
0
5,340
26,997
10,852
3,720
8,246
18,751
144,375
0
W
Hercules
LilGob
Hercules
15,684
6,357
0
15,500
37,091
50,149
2,182
14,549
22,542
0
114,759
W
Freya
22,964
7,231
0
15,137
31,653
14,129
364
14,658
16,995
187,846
0
L
Nemesis
SaborAFruta
Nemesis
36,608
20,550
0
16,857
43,285
24,146
2,659
8,558
34,527
0
247,675
W
Thor
Sogyal
Thor
31,803
5,491
0
5,977
33,350
14,958
1,707
10,209
23,141
0
153,558
W
Kumbhakarna
TheThracian
Kumbhakarna
10,297
529
0
1,138
46,610
55,131
163
12,648
31,984
93,246
0
L
Baron Samedi
YildirimBoys
Baron Samedi
19,751
2,154
1,883
5,858
30,543
44,250
1,676
8,134
22,384
74,337
0
L
Fafnir
tonix998
Fafnir
9,621
3,753
1,189
10,988
34,689
51,494
971
6,979
27,460
62,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,735
Gold Earned
99,313
826
Minions Killed
946
0
Camps Cleared
0
3,681,779
Distance Traveled
3,503,800
74
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
18,612
465
185
5
0
615,456
14
W
Ullr
18,436
461
179
4
0
713,762
3
L
Janus
20,757
519
210
5
0
770,980
13
W
Hercules
19,838
496
229
6
0
758,582
7
W
Freya
21,183
530
233
6
0
722,336
13
L
Nemesis
24,262
607
276
7
0
947,209
18
W
Thor
21,111
528
195
5
0
710,271
12
W
Kumbhakarna
18,745
469
110
3
0
598,849
13
L
Baron Samedi
19,123
478
61
2
0
680,076
22
L
Fafnir
19,981
500
94
2
0
668,058
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role