Player Matchup

Pele
Pele
Silver IV
 
Pele
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver IV
FrozenSavage2
Osiris
Silver IV
Level 128
God Stats
3W - 1L
1,587 SR
Queue Stats
218W - 245L
834 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Khamz16
Nu Wa
Silver IV
Level 109
God Stats
29W - 16L
1,670 SR
Queue Stats
162W - 140L
898 MMR
Solo
Olorun
Olorun
Silver III
MANUELOCO 0412
Olorun
Silver III
Level 81
God Stats
5W - 5L
1,447 SR
Queue Stats
139W - 135L
847 MMR
Solo
Khepri
Khepri
Silver III
Pharoah_Ozzi
Khepri
Silver III
Level 107
God Stats
24W - 31L
1,502 SR
Queue Stats
235W - 211L
832 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,541 SR
982 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 69
1,570 SR
861 MMR
Medusa
Medusa
Bronze I
DetroitG69
Medusa
Bronze I
Level 56
God Stats
8W - 16L
1,542 SR
Queue Stats
21W - 35L
850 MMR
Solo
Geb
Geb
Silver III
Kiery Baby
Geb
Silver III
Level 67
God Stats
25W - 21L
1,589 SR
Queue Stats
47W - 61L
894 MMR
Solo
Hades
Hades
Silver V
SarcasticDAD68
Hades
Silver V
Level 126
God Stats
1W - 3L
1,805 SR
Queue Stats
177W - 197L
844 MMR
Solo
Mercury
Mercury
Bronze III
dejectedzinc
Mercury
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
828 MMR
Solo
Merlin
Merlin
Silver V
pipepuroproaso1
Merlin
Silver V
Level 68
God Stats
3W - 10L
1,415 SR
Queue Stats
13W - 26L
888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
12 / 0 / 5
13,113
690
13,670
17,703
7,924
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 3
11,296
595
8,001
13,525
12,966
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Khamz16
Nu Wa
18
1 / 1 / 12
11,996
631
15,997
8,263
3,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 3
11,759
619
8,174
12,903
5,708
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
14
1 / 0 / 12
11,042
581
2,242
9,750
7,059
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BakasuraCthulhuArachneNemesisHera

VS

Bans
RatatoskrYemojaHeimdallrKumbhakarnaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DetroitG69
Medusa
13
2 / 6 / 0
8,384
441
7,926
11,720
3,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 1
7,606
400
1,428
10,558
4,043
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 7 / 2
9,661
508
10,896
17,658
9,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mercury
dejectedzinc
Mercury
4
0 / 3 / 0
6,018
317
880
6,137
1,012
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 4 / 0
8,842
465
6,327
14,555
3,484
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
24
Kills
5
6
Deaths
24
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
0
5
14.5
L
Medusa
DetroitG69
Medusa
2
6
0
0.33
W
4
3
3
1.83
W
Nu Wa
Khamz16
Nu Wa
1
1
12
7
L
0
4
1
0.13
W
6
2
3
3.75
W
Khepri
1
0
12
7
L
2
7
2
0.43
L
Mercury
dejectedzinc
Mercury
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,084
Damage
27,457
62,144
Taken
60,628
36,943
Mitigated
21,425
29,585
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,670
3,047
0
12,296
17,703
7,924
1,503
3,541
14,162
0
102,948
L
Medusa
DetroitG69
Medusa
7,926
3,566
0
254
11,720
3,695
0
6,827
4,893
0
46,295
W
8,001
2,949
0
5,042
13,525
12,966
3,300
7,647
5,878
0
49,946
W
Nu Wa
Khamz16
Nu Wa
15,997
5,431
0
2,534
8,263
3,286
2,906
3,357
4,906
87,129
0
L
1,428
235
0
938
10,558
4,043
0
6,147
4,411
14,279
0
W
8,174
5,178
1,763
7,864
12,903
5,708
4,916
2,320
10,583
84,249
0
W
Khepri
2,242
0
0
86
9,750
7,059
769
1,786
7,086
29,973
0
L
10,896
977
171
7,752
17,658
9,191
1,810
2,128
14,961
65,219
0
L
Mercury
dejectedzinc
Mercury
880
637
0
720
6,137
1,012
0
2,799
3,338
0
7,459
L
6,327
83
440
5,450
14,555
3,484
0
8,512
6,043
74,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,206
Gold Earned
40,511
530
Minions Killed
394
0
Camps Cleared
0
1,726,856
Distance Traveled
1,298,579
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,113
690
134
7
0
380,138
3
L
Medusa
8,384
441
80
4
0
328,778
2
W
Osiris
11,296
595
91
5
0
314,017
0
W
Nu Wa
11,996
631
139
7
0
324,015
7
L
Geb
7,606
400
37
2
0
246,842
2
W
Olorun
11,759
619
129
7
0
327,085
4
W
Khepri
11,042
581
37
2
0
381,601
4
L
Hades
9,661
508
123
6
0
289,573
4
L
Mercury
6,018
317
20
1
0
119,574
1
L
Merlin
8,842
465
134
7
0
313,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role