Player Matchup

Izanami
Izanami
ApEz_NoNnO
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,462 Elo+
Solo
Loki
Loki
OttOman3870
Loki
Level 79
God Stats
3W - 3L
1,235 SR
Queue Stats
21W - 22L
1,333 Elo+
Party 2
Arachne
Arachne
SofianeMpower
Arachne
Level 19
God Stats
4W - 4L
1,169 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Team Averages
Level 42
1,301 SR
1,431 Elo+

VS

Team Averages
Level 47
1,419 SR
1,312 Elo+
Persephone
Persephone
HildegardeIV
Persephone
Level 108
God Stats
24W - 27L
1,387 SR
Queue Stats
254W - 299L
1,344 Elo+
Party 1
Bellona
Bellona
a-_-kymbo27
Bellona
Level 20
God Stats
6W - 7L
1,406 SR
Queue Stats
21W - 25L
1,374 Elo+
Solo
Ra
Ra
goldmundgoldmund
Ra
Level 13
God Stats
11W - 16L
1,464 SR
Queue Stats
20W - 31L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ApEz_NoNnO
Izanami
16
5 / 8 / 4
12,991
684
10,964
18,236
6,355
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 8 / 4
13,298
700
12,938
21,450
7,802
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
16
3 / 11 / 9
13,242
697
8,892
20,425
6,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HildegardeIV
Persephone
18
10 / 3 / 16
14,545
766
23,476
13,434
5,426
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
a-_-kymbo27
Bellona
16
13 / 4 / 11
14,606
769
16,689
22,752
20,121
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 7 / 18
12,759
672
8,114
9,612
4,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
14
Kills
27
27
Deaths
14
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
ApEz_NoNnO
Izanami
5
8
4
0.88
W
Persephone
HildegardeIV
Persephone
10
3
16
6
L
6
8
4
1
L
Arachne
3
11
9
0.68
W
Bellona
a-_-kymbo27
Bellona
13
4
11
4.63
W
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,794
Damage
48,279
60,111
Taken
45,798
21,048
Mitigated
29,899
5,981
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ApEz_NoNnO
Izanami
10,964
6,791
0
1,815
18,236
6,355
0
9,540
8,488
0
70,751
W
Persephone
HildegardeIV
Persephone
23,476
679
0
563
13,434
5,426
1,075
16
13,418
75,690
0
L
12,938
7,020
0
1,941
21,450
7,802
0
11,904
9,221
0
50,823
L
Arachne
8,892
6,116
0
2,225
20,425
6,891
82
10,293
9,935
0
23,355
W
Bellona
a-_-kymbo27
Bellona
16,689
4,147
791
3,307
22,752
20,121
542
0
22,752
0
48,440
W
8,114
1,674
2,569
705
9,612
4,352
453
0
9,612
30,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
41,910
156
Minions Killed
219
0
Camps Cleared
0
880,351
Distance Traveled
1,020,569
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,991
684
80
4
0
267,500
1
W
Persephone
14,545
766
114
6
0
351,750
1
L
Loki
13,298
700
49
3
0
299,770
1
L
Arachne
13,242
697
27
1
0
313,081
0
W
Bellona
14,606
769
56
3
0
379,818
1
W
Ra
12,759
672
49
3
0
289,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role