Player Matchup

Anubis
Anubis
FELICHE-10
Anubis
Level 25
God Stats
1W - 5L
1,323 SR
Queue Stats
6W - 8L
1,176 Elo+
Solo
Poseidon
Poseidon
ThatKid_El
Poseidon
Level 27
God Stats
36W - 45L
1,343 SR
Queue Stats
68W - 79L
1,207 Elo+
Solo
Discordia
Discordia
em0ti0nzzz44k
Discordia
Level 26
God Stats
1W - 2L
1,219 SR
Queue Stats
580W - 687L
1,187 Elo+
Solo
Yemoja
Yemoja
i8u77yyt
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
918 Elo+
Solo
Nemesis
Nemesis
sofialfer
Nemesis
Level 7
God Stats
4W - 4L
1,542 SR
Queue Stats
5W - 6L
1,295 Elo+
Solo
Team Averages
Level 18
1,385 SR
1,157 Elo+

VS

Team Averages
Level 20
1,459 SR
1,321 Elo+
Kali
Kali
CactusMoon
Kali
Level 28
God Stats
83W - 83L
1,416 SR
Queue Stats
287W - 304L
1,255 Elo+
Solo
Sun Wukong
Sun Wukong
DuhMonstro
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Merlin
Merlin
TheeKiddFoskey
Merlin
Level 26
God Stats
41W - 36L
1,450 SR
Queue Stats
168W - 171L
1,277 Elo+
Solo
Cupid
Cupid
fruitninja149
Cupid
Level 27
God Stats
14W - 3L
1,560 SR
Queue Stats
81W - 47L
1,359 Elo+
Solo
Achilles
Achilles
xonan23
Achilles
Level 15
God Stats
21W - 28L
1,370 SR
Queue Stats
68W - 72L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FELICHE-10
Anubis
19
7 / 4 / 6
13,792
985
13,078
19,309
13,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
ThatKid_El
Poseidon
18
7 / 5 / 6
14,092
1,007
27,577
13,024
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
em0ti0nzzz44k
Discordia
18
0 / 11 / 9
11,838
846
11,967
17,456
7,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
i8u77yyt
Yemoja
18
0 / 7 / 9
11,401
814
940
16,157
8,090
Nemesis
sofialfer
Nemesis
17
0 / 5 / 8
11,467
819
9,841
20,474
20,308
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 19
14,049
1,004
18,580
20,247
7,236
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
DuhMonstro
Sun Wukong
20
4 / 2 / 15
13,186
942
11,138
16,918
11,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
9 / 2 / 7
13,397
957
14,608
7,921
2,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
11 / 1 / 8
14,412
1,029
19,120
8,229
3,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
xonan23
Achilles
20
3 / 5 / 15
13,584
970
15,533
19,578
19,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
96
14
Kills
32
32
Deaths
14
38
Assists
64
Player
Kills
Deaths
Assists
KDA
W
5
4
19
3.63
W
Sun Wukong
DuhMonstro
Sun Wukong
4
2
15
5.75
L
Anubis
FELICHE-10
Anubis
7
4
6
2.5
L
Poseidon
ThatKid_El
Poseidon
7
5
6
2
W
9
2
7
6.25
L
Discordia
em0ti0nzzz44k
Discordia
0
11
9
0.41
W
11
1
8
15
L
Yemoja
i8u77yyt
Yemoja
0
7
9
0.64
L
Nemesis
sofialfer
Nemesis
0
5
8
0.8
W
Achilles
xonan23
Achilles
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,403
Damage
78,979
86,420
Taken
72,893
54,194
Mitigated
44,697
3,696
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,580
8,600
0
2,736
20,247
7,236
0
14,958
5,044
0
30,862
W
Sun Wukong
DuhMonstro
Sun Wukong
11,138
2,970
0
681
16,918
11,109
0
13,912
3,006
163
24,938
L
Anubis
FELICHE-10
Anubis
13,078
296
0
0
19,309
13,554
0
1,391
17,918
45,568
0
L
Poseidon
ThatKid_El
Poseidon
27,577
3,522
285
699
13,024
5,100
0
2,183
10,841
63,102
0
W
14,608
3,321
0
614
7,921
2,973
0
5,537
2,384
32,233
0
L
Discordia
em0ti0nzzz44k
Discordia
11,967
2,983
0
260
17,456
7,142
0
3,798
13,658
26,098
0
W
19,120
15,221
2,209
2,640
8,229
3,557
0
4,767
3,462
0
54,905
L
Yemoja
i8u77yyt
Yemoja
940
503
389
60
16,157
8,090
0
4,123
12,034
4,785
0
L
Nemesis
sofialfer
Nemesis
9,841
2,293
549
1,454
20,474
20,308
0
3,252
17,222
0
19,660
W
Achilles
xonan23
Achilles
15,533
3,948
0
4,512
19,578
19,822
0
13,909
5,435
0
47,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,590
Gold Earned
68,628
215
Minions Killed
259
3
Camps Cleared
9
1,026,266
Distance Traveled
1,196,968
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,049
1,004
33
2
1
272,709
3
W
Sun Wukong
13,186
942
38
3
0
219,405
0
L
Anubis
13,792
985
73
5
0
198,235
0
L
Poseidon
14,092
1,007
90
6
0
213,924
0
W
Merlin
13,397
957
57
4
1
210,983
0
L
Discordia
11,838
846
25
2
1
188,293
1
W
Cupid
14,412
1,029
68
5
6
243,869
0
L
Yemoja
11,401
814
8
1
0
173,294
0
L
Nemesis
11,467
819
19
1
2
252,520
0
W
Achilles
13,584
970
63
5
1
250,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role