Player Matchup

Thor
Thor
C170999
Thor
Level 29
God Stats
2W - 0L
1,685 SR
Queue Stats
58W - 61L
1,330 Elo+
Solo
Medusa
Medusa
CoutyXD
Medusa
Level 18
God Stats
5W - 2L
1,499 SR
Queue Stats
28W - 30L
1,209 Elo+
Solo
Freya
Freya
GlimpseOfNature
Freya
Level 29
God Stats
5W - 7L
1,209 SR
Queue Stats
166W - 158L
1,455 Elo+
Solo
Hercules
Hercules
Verditoo
Hercules
Level 27
God Stats
1W - 1L
1,593 SR
Queue Stats
17W - 27L
1,309 Elo+
Solo
Cerberus
Cerberus
Vipwer
Cerberus
Level 18
God Stats
15W - 12L
1,601 SR
Queue Stats
348W - 402L
1,253 Elo+
Solo
Team Averages
Level 24
1,517 SR
1,311 Elo+

VS

Team Averages
Level 10
1,394 SR
1,190 Elo+
Anubis
Anubis
AirXDMIGUELXD
Anubis
Level 29
God Stats
32W - 23L
1,611 SR
Queue Stats
646W - 602L
1,525 Elo+
Solo
Olorun
Olorun
DES3RT LEO
Olorun
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 16L
1,053 Elo+
Solo
Nemesis
Nemesis
Melahni
Nemesis
Level 8
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 7L
1,168 Elo+
Party 1
Ares
Ares
OxidatingEntropy
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,184 Elo+
Party 1
Skadi
Skadi
Tontonmomo
Skadi
Level 7
God Stats
0W - 4L
1,077 SR
Queue Stats
1W - 8L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
C170999
Thor
8
1 / 0 / 0
4,636
773
373
3,254
827
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
CoutyXD
Medusa
8
1 / 0 / 1
4,493
749
1,445
1,559
428
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
5 / 0 / 4
4,880
813
2,237
2,643
640
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Verditoo
Hercules
5
0 / 1 / 0
3,487
581
788
3,575
1,380
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Vipwer
Cerberus
6
4 / 0 / 4
4,692
782
3,143
2,691
830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,248
708
2,190
1,564
550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
DES3RT LEO
Olorun
1
0 / 0 / 0
2,820
470
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes

Shoes

+6%
Movement Speed

Nemesis
Melahni
Nemesis
3
0 / 4 / 0
3,124
521
1,488
4,017
719
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 5 / 0
3,379
563
1,160
4,568
1,389
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
5
0 / 3 / 0
3,615
603
1,317
3,320
733
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
11
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Thor
C170999
Thor
1
0
0
1
W
Medusa
CoutyXD
Medusa
1
0
1
1.5
L
Olorun
DES3RT LEO
Olorun
0
0
0
0
W
5
0
4
7
L
Nemesis
Melahni
Nemesis
0
4
0
0
L
0
5
0
0
L
Skadi
0
3
0
0
W
Hercules
Verditoo
Hercules
0
1
0
0
W
Cerberus
Vipwer
Cerberus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,986
Damage
6,155
13,722
Taken
13,469
4,105
Mitigated
3,391
7,560
Healing
2,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,190
569
0
1,050
1,564
550
52
0
1,489
16,589
0
W
Thor
C170999
Thor
373
45
0
1,265
3,254
827
0
320
2,934
0
21,121
W
Medusa
CoutyXD
Medusa
1,445
333
0
1,014
1,559
428
940
0
1,559
0
15,578
L
Olorun
DES3RT LEO
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
2,237
1,231
135
1,901
2,643
640
908
363
2,280
11,153
0
L
Nemesis
Melahni
Nemesis
1,488
715
0
667
4,017
719
0
1,959
2,058
0
7,320
L
1,160
342
0
0
4,568
1,389
0
2,915
1,653
7,478
0
L
Skadi
1,317
392
0
330
3,320
733
0
506
2,814
0
10,953
W
Hercules
Verditoo
Hercules
788
196
0
1,460
3,575
1,380
0
1,870
1,705
0
5,483
W
Cerberus
Vipwer
Cerberus
3,143
281
135
1,650
2,691
830
421
797
1,894
7,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,188
Gold Earned
17,186
135
Minions Killed
71
0
Camps Cleared
0
630,088
Distance Traveled
479,004
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,248
708
32
5
0
104,360
0
W
Thor
4,636
773
55
9
0
141,645
1
W
Medusa
4,493
749
37
6
0
107,266
0
L
Olorun
2,820
470
0
0
0
10,536
0
W
Freya
4,880
813
15
3
0
128,875
2
L
Nemesis
3,124
521
10
2
0
126,754
0
L
Ares
3,379
563
12
2
0
132,556
0
L
Skadi
3,615
603
17
3
0
104,798
0
W
Hercules
3,487
581
12
2
0
128,094
0
W
Cerberus
4,692
782
16
3
0
124,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role