Player Matchup

Bakasura
Bakasura
BillyFromPhlly
Bakasura
Level 26
God Stats
20W - 20L
1,481 SR
Queue Stats
267W - 244L
1,413 Elo+
Solo
Hachiman
Hachiman
Coxinha351
Hachiman
Level 29
God Stats
4W - 3L
1,358 SR
Queue Stats
332W - 411L
1,352 Elo+
Party 2
Cabrakan
Cabrakan
JTiNaP
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,359 Elo+
Party 2
Baron Samedi
Baron Samedi
XClau2
Baron Samedi
Level 29
God Stats
22W - 28L
1,463 SR
Queue Stats
289W - 340L
1,393 Elo+
Party 2
Hel
Hel
XxYamixX6804
Hel
Level 28
God Stats
32W - 22L
1,570 SR
Queue Stats
349W - 429L
1,353 Elo+
Party 2
Team Averages
Level 28
1,475 SR
1,374 Elo+

VS

Team Averages
Level 22
1,676 SR
1,371 Elo+
Sol
Sol
FaTe Bigman
Sol
Level 15
God Stats
3W - 4L
1,836 SR
Queue Stats
28W - 26L
1,383 Elo+
Party 1
Cerberus
Cerberus
FaTe Rhino
Cerberus
Level 8
God Stats
37W - 33L
1,873 SR
Queue Stats
42W - 47L
1,438 Elo+
Party 1
Fenrir
Fenrir
InaneBurrito79
Fenrir
Level 27
God Stats
38W - 26L
1,577 SR
Queue Stats
226W - 263L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JhonnyWesl
Tsukuyomi
Level 28
God Stats
21W - 22L
1,529 SR
Queue Stats
82W - 102L
1,335 Elo+
Solo
Freya
Freya
Mayhem bw
Freya
Level 34
God Stats
9W - 4L
1,566 SR
Queue Stats
271W - 331L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
12 / 4 / 5
12,877
678
17,871
16,584
7,778
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Coxinha351
Hachiman
15
9 / 3 / 6
10,520
554
12,921
10,645
3,949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
JTiNaP
Cabrakan
14
3 / 3 / 10
9,132
481
7,249
8,525
8,314
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
XClau2
Baron Samedi
17
7 / 0 / 2
11,179
588
11,398
9,233
9,730
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 0 / 3
10,659
561
7,533
6,826
2,958
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,519
501
3,481
8,775
3,143
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
FaTe Rhino
Cerberus
13
0 / 6 / 7
8,826
465
5,733
18,104
10,939
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 9 / 2
8,895
468
6,424
17,516
5,955
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
JhonnyWesl
Tsukuyomi
13
2 / 9 / 1
8,543
450
7,991
18,031
11,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
Mayhem bw
Freya
14
4 / 7 / 2
8,560
451
7,703
11,271
3,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
32
Kills
9
10
Deaths
33
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
12
4
5
3.63
W
Hachiman
Coxinha351
Hachiman
9
3
6
4
L
0
2
0
0
L
Cerberus
FaTe Rhino
Cerberus
0
6
7
0.58
L
3
9
2
0.44
W
Cabrakan
JTiNaP
Cabrakan
3
3
10
2.67
L
Tsukuyomi
JhonnyWesl
Tsukuyomi
2
9
1
0.28
L
Freya
Mayhem bw
Freya
4
7
2
0.71
W
Baron Samedi
XClau2
Baron Samedi
7
0
2
8
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,972
Damage
31,332
51,813
Taken
73,697
32,729
Mitigated
34,798
25,376
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
17,871
12,184
0
8,033
16,584
7,778
29
2,619
13,886
0
92,989
W
Hachiman
Coxinha351
Hachiman
12,921
5,698
0
2,922
10,645
3,949
1,938
4,999
5,598
0
65,829
L
3,481
1,160
0
4,299
8,775
3,143
544
5,539
2,961
65,945
0
L
Cerberus
FaTe Rhino
Cerberus
5,733
528
0
3,802
18,104
10,939
0
5,223
12,036
33,645
0
L
6,424
2,127
99
3,674
17,516
5,955
0
3,909
12,114
0
42,022
W
Cabrakan
JTiNaP
Cabrakan
7,249
1,133
776
1,133
8,525
8,314
529
5,492
2,985
16,769
0
L
Tsukuyomi
JhonnyWesl
Tsukuyomi
7,991
2,074
0
3,335
18,031
11,275
156
8,329
9,281
0
36,591
L
Freya
Mayhem bw
Freya
7,703
2,449
0
3,407
11,271
3,486
0
2,565
8,496
34,562
0
W
Baron Samedi
XClau2
Baron Samedi
11,398
469
1,678
5,030
9,233
9,730
1,722
1,969
6,902
57,245
0
W
7,533
634
460
5,344
6,826
2,958
900
1,838
4,913
67,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,367
Gold Earned
44,343
544
Minions Killed
417
0
Camps Cleared
0
1,751,022
Distance Traveled
1,682,169
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,877
678
146
8
0
438,557
8
W
Hachiman
10,520
554
122
6
0
324,922
0
L
Sol
9,519
501
144
8
0
335,839
2
L
Cerberus
8,826
465
80
4
0
342,579
0
L
Fenrir
8,895
468
55
3
0
361,630
0
W
Cabrakan
9,132
481
19
1
0
306,355
0
L
Tsukuyomi
8,543
450
65
3
0
341,143
4
L
Freya
8,560
451
73
4
0
300,978
1
W
Baron Samedi
11,179
588
117
6
0
312,293
1
W
Hel
10,659
561
140
7
0
368,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role