Player Matchup

Sobek
Sobek
By Iker 19
Sobek
Level 17
God Stats
1W - 3L
1,573 SR
Queue Stats
87W - 69L
1,072 Elo+
Party 1
Fenrir
Fenrir
TERMINEITOR100y
Fenrir
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
42W - 39L
960 Elo+
Party 1
Loki
Loki
Team Smoka
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
968 Elo+
Solo
Team Averages
Level 12
1,450 SR
1,000 Elo+

VS

Team Averages
Level 46
1,366 SR
1,123 Elo+
Athena
Athena
CrazyChase696
Athena
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 42L
1,037 Elo+
Party 2
Hercules
Hercules
KillerKayden105
Hercules
Level 32
God Stats
12W - 27L
1,094 SR
Queue Stats
44W - 78L
1,049 Elo+
Party 2
Hel
Hel
Shadow-Azazel17
Hel
Level 80
God Stats
10W - 3L
1,503 SR
Queue Stats
72W - 60L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
1 / 3 / 1
6,725
611
2,822
12,748
5,302
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 5 / 1
6,728
612
2,991
10,211
3,521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 7 / 1
6,343
577
3,523
7,646
2,347
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 11
7,367
670
2,620
5,244
3,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
11
2 / 2 / 11
7,938
722
6,044
9,090
4,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
12 / 0 / 3
9,500
864
14,649
6,345
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
3
1
0.5
W
1
0
11
6.5
W
Hercules
2
2
11
3.75
W
12
0
3
13.5
L
1
5
1
0.3
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,336
Damage
23,313
30,605
Taken
20,679
11,170
Mitigated
10,780
4,110
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,822
231
0
788
12,748
5,302
0
8,533
4,215
7,612
0
W
2,620
474
0
118
5,244
3,499
46
1,001
4,243
5,939
0
W
Hercules
6,044
1,369
0
1,362
9,090
4,810
354
756
8,334
0
18,719
W
14,649
1,984
2,554
2,782
6,345
2,471
1,231
1,065
5,280
41,108
0
L
2,991
895
0
2,876
10,211
3,521
0
4,977
5,234
0
22,277
L
3,523
1,858
0
446
7,646
2,347
0
3,859
3,787
0
13,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,796
Gold Earned
24,805
60
Minions Killed
88
0
Camps Cleared
0
522,076
Distance Traveled
576,555
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,725
611
10
1
0
187,764
2
W
Athena
7,367
670
3
0
0
163,843
0
W
Hercules
7,938
722
31
3
0
214,094
2
W
Hel
9,500
864
54
5
0
198,618
0
L
Fenrir
6,728
612
29
3
0
179,681
1
L
Loki
6,343
577
21
2
0
154,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role