Player Matchup

Thanatos
Thanatos
CTX-Nachofmd
Thanatos
Level 27
God Stats
14W - 18L
1,441 SR
Queue Stats
165W - 260L
1,260 Elo+
Party 3
Cthulhu
Cthulhu
Tigre_Famozo
Cthulhu
Level 18
God Stats
63W - 59L
1,509 SR
Queue Stats
231W - 259L
1,325 Elo+
Party 2
Set
Set
s7k_DraGoZz_-
Set
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 346L
1,253 Elo+
Party 3
Hera
Hera
ziMr_Beans
Hera
Level 18
God Stats
22W - 16L
1,434 SR
Queue Stats
247W - 284L
1,237 Elo+
Party 2
Izanami
Izanami
ziPanchox_
Izanami
Level 17
God Stats
12W - 11L
1,488 SR
Queue Stats
405W - 459L
1,324 Elo+
Party 2
Team Averages
Level 22
1,474 SR
1,280 Elo+

VS

Team Averages
Level 27
1,352 SR
1,291 Elo+
Cthulhu
Cthulhu
ELBENDECIDO_1
Cthulhu
Level 23
God Stats
19W - 19L
1,371 SR
Queue Stats
105W - 140L
1,120 Elo+
Party 4
Merlin
Merlin
Esquireet
Merlin
Level 8
God Stats
20W - 8L
1,502 SR
Queue Stats
36W - 22L
1,381 Elo+
Party 1
Anhur
Anhur
NoSlope
Anhur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
SebiSaavedra16
Hades
Level 23
God Stats
6W - 9L
1,144 SR
Queue Stats
99W - 131L
1,125 Elo+
Party 4
Set
Set
Youtfest
Set
Level 13
God Stats
2W - 2L
1,243 SR
Queue Stats
38W - 18L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CTX-Nachofmd
Thanatos
9
0 / 4 / 1
5,953
425
2,298
6,759
2,322
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Tigre_Famozo
Cthulhu
10
1 / 5 / 0
5,883
420
5,610
12,408
6,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 0
6,108
436
1,547
6,555
1,765
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 0
6,321
452
2,647
7,817
2,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ziPanchox_
Izanami
8
0 / 8 / 0
5,484
392
2,953
9,346
1,530
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 1 / 3
7,249
518
3,207
5,649
2,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Esquireet
Merlin
15
5 / 1 / 3
9,476
677
5,784
4,481
1,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
NoSlope
Anhur
16
11 / 0 / 2
9,933
710
11,868
8,612
2,735
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 3
6,871
491
1,645
3,014
1,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
8 / 1 / 2
9,517
680
7,525
10,488
3,457
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
3
Kills
27
28
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CTX-Nachofmd
Thanatos
0
4
1
0.13
W
Cthulhu
2
1
3
3.5
W
Merlin
Esquireet
Merlin
5
1
3
6.5
W
Anhur
NoSlope
Anhur
11
0
2
12
W
1
0
3
2.5
L
Cthulhu
Tigre_Famozo
Cthulhu
1
5
0
0.2
W
8
1
2
9
L
1
4
0
0.25
L
1
7
0
0.14
L
Izanami
ziPanchox_
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,055
Damage
30,029
42,885
Taken
32,244
14,606
Mitigated
11,281
7,830
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CTX-Nachofmd
Thanatos
2,298
1,023
0
1,615
6,759
2,322
83
4,201
2,558
0
19,442
W
Cthulhu
3,207
301
43
1,277
5,649
2,258
703
0
5,649
28,697
0
W
Merlin
Esquireet
Merlin
5,784
814
0
334
4,481
1,604
4,182
1,893
2,588
53,204
0
W
Anhur
NoSlope
Anhur
11,868
7,149
159
4,819
8,612
2,735
3,063
3,664
4,598
0
55,393
W
1,645
640
0
272
3,014
1,227
1,395
399
2,590
11,451
0
L
Cthulhu
Tigre_Famozo
Cthulhu
5,610
585
0
2,256
12,408
6,356
0
258
12,150
20,919
0
W
7,525
3,781
0
4,436
10,488
3,457
0
1,826
8,562
0
68,141
L
1,547
585
0
1,969
6,555
1,765
546
1,207
5,348
0
28,094
L
2,647
347
0
500
7,817
2,633
298
4,911
2,906
32,770
0
L
Izanami
ziPanchox_
Izanami
2,953
1,493
0
1,490
9,346
1,530
646
59
9,287
0
23,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,749
Gold Earned
43,046
226
Minions Killed
380
0
Camps Cleared
0
1,071,696
Distance Traveled
1,275,155
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,953
425
43
3
0
208,775
1
W
Cthulhu
7,249
518
52
4
0
261,357
0
W
Merlin
9,476
677
112
8
0
243,107
2
W
Anhur
9,933
710
103
7
0
244,045
0
W
Hades
6,871
491
23
2
0
241,627
0
L
Cthulhu
5,883
420
36
3
0
251,663
6
W
Set
9,517
680
90
6
0
285,019
0
L
Set
6,108
436
43
3
0
204,522
0
L
Hera
6,321
452
59
4
0
200,527
0
L
Izanami
5,484
392
45
3
0
206,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role