Player Matchup

Eset
Eset
HonoraryMean032
Eset
Level 25
God Stats
1W - 2L
1,697 SR
Queue Stats
63W - 96L
1,306 Elo+
Party 2
Ares
Ares
JackHuncho16
Ares
Level 26
God Stats
3W - 3L
1,438 SR
Queue Stats
64W - 53L
1,337 Elo+
Solo
Zeus
Zeus
PlatinumDemonic
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,303 Elo+
Solo
Nemesis
Nemesis
Snowwolf6471
Nemesis
Level 29
God Stats
22W - 32L
1,411 SR
Queue Stats
125W - 175L
1,323 Elo+
Party 2
Thor
Thor
oBananoErizo
Thor
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 33L
1,200 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,294 Elo+

VS

Team Averages
Level 21
1,458 SR
1,313 Elo+
Sol
Sol
Bossotronic
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,275 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kastrika
Kumbhakarna
Level 27
God Stats
21W - 10L
1,500 SR
Queue Stats
274W - 280L
1,351 Elo+
Party 1
Hachiman
Hachiman
MATTY06d
Hachiman
Level 29
God Stats
8W - 14L
1,436 SR
Queue Stats
357W - 389L
1,349 Elo+
Party 1
Merlin
Merlin
darthvader0304
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,308 Elo+
Solo
Thanatos
Thanatos
ghostrider jr34
Thanatos
Level 18
God Stats
6W - 5L
1,355 SR
Queue Stats
13W - 11L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 7
9,856
821
7,424
13,780
4,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 3
11,285
940
18,628
19,388
16,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 4 / 3
10,621
885
11,280
9,041
4,539
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Snowwolf6471
Nemesis
16
2 / 4 / 4
10,412
868
7,872
12,420
5,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 8 / 5
10,052
838
7,805
16,375
6,351
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

133

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 21
10,661
888
9,258
10,907
4,890
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Kastrika
Kumbhakarna
18
5 / 2 / 19
11,694
975
9,736
16,790
14,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
MATTY06d
Hachiman
18
10 / 3 / 10
12,178
1,015
14,430
11,076
3,472
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 1 / 18
11,600
967
16,446
10,500
3,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
18
10 / 2 / 11
12,317
1,026
12,821
11,961
6,012
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
109
8
Kills
30
30
Deaths
9
22
Assists
79
Player
Kills
Deaths
Assists
KDA
W
1
1
21
11.5
L
0
10
7
0.35
L
4
4
3
1.38
W
Kumbhakarna
Kastrika
Kumbhakarna
5
2
19
7.25
W
Hachiman
MATTY06d
Hachiman
10
3
10
5
L
1
4
3
0.63
L
Nemesis
Snowwolf6471
Nemesis
2
4
4
1
W
4
1
18
13
W
Thanatos
10
2
11
7.75
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,009
Damage
62,691
71,004
Taken
61,234
36,792
Mitigated
32,797
1,667
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,258
3,147
0
1,441
10,907
4,890
0
6,739
4,168
17,208
0
L
7,424
1,862
0
173
13,780
4,629
0
6,449
7,232
13,412
0
L
18,628
1,477
0
444
19,388
16,010
0
9,714
9,674
35,853
0
W
Kumbhakarna
Kastrika
Kumbhakarna
9,736
2,430
0
0
16,790
14,983
0
10,355
6,435
13,925
0
W
Hachiman
MATTY06d
Hachiman
14,430
8,677
0
658
11,076
3,472
0
6,163
4,913
0
34,314
L
11,280
1,342
0
0
9,041
4,539
0
4,612
4,429
38,622
0
L
Nemesis
Snowwolf6471
Nemesis
7,872
3,094
0
1,050
12,420
5,263
0
6,634
5,786
0
17,997
W
16,446
1,396
0
5
10,500
3,440
0
6,890
3,610
28,419
0
W
Thanatos
12,821
1,560
486
7,063
11,961
6,012
0
7,185
3,952
0
21,998
L
7,805
1,741
0
0
16,375
6,351
0
8,031
8,344
0
19,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,226
Gold Earned
58,450
156
Minions Killed
125
3
Camps Cleared
5
868,082
Distance Traveled
1,094,863
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,661
888
18
2
1
196,126
0
L
Eset
9,856
821
8
1
0
128,180
0
L
Ares
11,285
940
24
2
0
209,605
0
W
Kumbhakarna
11,694
975
9
1
0
236,216
0
W
Hachiman
12,178
1,015
62
5
2
203,534
3
L
Zeus
10,621
885
74
6
1
179,715
1
L
Nemesis
10,412
868
28
2
1
157,916
0
W
Merlin
11,600
967
24
2
0
224,610
0
W
Thanatos
12,317
1,026
12
1
2
234,377
3
L
Thor
10,052
838
22
2
1
192,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role