Player Matchup

Hun Batz
Hun Batz
Fufuednar
Hun Batz
Level 28
God Stats
8W - 6L
1,572 SR
Queue Stats
159W - 84L
1,668 Elo+
Solo
Cthulhu
Cthulhu
LordSkeleton666
Cthulhu
Level 14
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
VersaNEO
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
kristheprobg
Artemis
Level 27
God Stats
0W - 2L
1,467 SR
Queue Stats
15W - 14L
1,721 Elo+
Solo
Yemoja
Yemoja
obixtv
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,452 Elo+
Solo
Team Averages
Level 24
1,468 SR
1,568 Elo+

VS

Team Averages
Level 26
1,658 SR
1,574 Elo+
Agni
Agni
AndreCups69
Agni
Level 18
God Stats
14W - 8L
1,759 SR
Queue Stats
63W - 49L
1,610 Elo+
Solo
Heimdallr
Heimdallr
Feew
Heimdallr
Level 26
God Stats
32W - 24L
1,623 SR
Queue Stats
60W - 67L
1,498 Elo+
Solo
Ymir
Ymir
Fermori
Ymir
Level 26
God Stats
6W - 8L
1,792 SR
Queue Stats
89W - 83L
1,522 Elo+
Solo
He Bo
He Bo
K0NE99
He Bo
Level 29
God Stats
9W - 9L
1,516 SR
Queue Stats
254W - 221L
1,601 Elo+
Party 1
Susano
Susano
LohiUkko
Susano
Level 29
God Stats
11W - 10L
1,599 SR
Queue Stats
341W - 327L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fufuednar
Hun Batz
5
0 / 1 / 0
3,502
700
756
3,168
759
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 1 / 0
2,826
565
334
1,856
759
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
7
0 / 1 / 0
3,785
757
783
1,033
308
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
kristheprobg
Artemis
5
0 / 0 / 0
3,106
621
635
1,505
255
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
obixtv
Yemoja
2
0 / 0 / 0
2,611
522
563
748
256
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,864
773
898
1,294
254
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Feew
Heimdallr
5
0 / 0 / 0
3,286
657
955
1,156
281
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Fermori
Ymir
5
0 / 0 / 0
3,214
643
29
2,132
748
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
K0NE99
He Bo
6
1 / 0 / 0
3,777
755
355
1,504
366
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
LohiUkko
Susano
6
2 / 0 / 1
4,136
827
1,848
3,384
852
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Heimdallr
Feew
Heimdallr
0
0
0
0
W
Ymir
Fermori
Ymir
0
0
0
0
L
Hun Batz
Fufuednar
Hun Batz
0
1
0
0
W
He Bo
K0NE99
He Bo
1
0
0
1
W
Susano
LohiUkko
Susano
2
0
1
2.5
L
0
1
0
0
L
Hera
0
1
0
0
L
Artemis
kristheprobg
Artemis
0
0
0
0
L
Yemoja
obixtv
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,071
Damage
4,085
8,310
Taken
9,470
2,337
Mitigated
2,501
2,267
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
898
222
0
407
1,294
254
238
183
1,036
14,071
0
W
Heimdallr
Feew
Heimdallr
955
443
0
500
1,156
281
229
105
1,026
0
11,079
W
Ymir
Fermori
Ymir
29
0
0
500
2,132
748
0
120
1,987
6,990
0
L
Hun Batz
Fufuednar
Hun Batz
756
228
0
1,298
3,168
759
0
602
2,566
0
15,162
W
He Bo
K0NE99
He Bo
355
48
0
750
1,504
366
0
676
828
12,984
0
W
Susano
LohiUkko
Susano
1,848
606
0
1,497
3,384
852
0
396
2,913
0
15,618
L
334
34
0
75
1,856
759
0
325
1,531
3,320
0
L
Hera
783
160
0
0
1,033
308
140
355
678
17,320
0
L
Artemis
kristheprobg
Artemis
635
124
0
712
1,505
255
0
0
1,505
0
9,009
L
Yemoja
obixtv
Yemoja
563
210
82
100
748
256
0
0
748
1,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,830
Gold Earned
18,277
96
Minions Killed
118
0
Camps Cleared
0
360,016
Distance Traveled
487,655
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
3,864
773
30
6
0
100,005
2
W
Heimdallr
3,286
657
27
5
0
86,404
0
W
Ymir
3,214
643
7
1
0
88,556
2
L
Hun Batz
3,502
700
35
7
0
102,423
2
W
He Bo
3,777
755
25
5
0
95,791
2
W
Susano
4,136
827
29
6
0
116,899
3
L
Cthulhu
2,826
565
6
1
0
71,250
0
L
Hera
3,785
757
38
8
0
94,849
2
L
Artemis
3,106
621
17
3
0
70,482
0
L
Yemoja
2,611
522
0
0
0
21,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role