Player Matchup

Anhur
Anhur
DECEIVVED
Anhur
Level 25
God Stats
4W - 0L
1,778 SR
Queue Stats
40W - 21L
1,595 Elo+
Solo
Janus
Janus
JaBaitedBooty
Janus
Level 41
God Stats
4W - 6L
1,312 SR
Queue Stats
175W - 169L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
Talrar
Sylvanus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 26L
1,525 Elo+
Party 1
Bellona
Bellona
jdgoizueta07
Bellona
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,435 Elo+
Solo
Chang'e
Chang'e
monseQAQ
Chang'e
Level 24
God Stats
12W - 8L
1,590 SR
Queue Stats
165W - 157L
1,538 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,516 Elo+

VS

Team Averages
Level 21
1,547 SR
1,502 Elo+
Baron Samedi
Baron Samedi
AnsJ
Baron Samedi
Level 15
God Stats
0W - 2L
1,176 SR
Queue Stats
7W - 6L
1,643 Elo+
Solo
Neith
Neith
FredFlintstone01
Neith
Level 7
God Stats
2W - 3L
1,576 SR
Queue Stats
3W - 9L
1,408 Elo+
Solo
Discordia
Discordia
Swordman86
Discordia
Level 25
God Stats
16W - 13L
1,612 SR
Queue Stats
77W - 65L
1,428 Elo+
Solo
Athena
Athena
Tombcrusher
Athena
Level 28
God Stats
5W - 4L
1,788 SR
Queue Stats
277W - 253L
1,614 Elo+
Party 2
Skadi
Skadi
spchris
Skadi
Level 29
God Stats
10W - 10L
1,586 SR
Queue Stats
365W - 398L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DECEIVVED
Anhur
20
20 / 7 / 6
18,056
1,204
45,735
21,160
9,036
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 5 / 10
14,596
973
22,958
21,964
9,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Talrar
Sylvanus
20
1 / 4 / 20
14,864
991
13,351
32,876
52,114
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
jdgoizueta07
Bellona
20
4 / 1 / 13
14,246
950
17,149
27,061
33,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
monseQAQ
Chang'e
20
1 / 5 / 18
14,096
940
19,805
28,127
19,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnsJ
Baron Samedi
20
6 / 5 / 12
14,976
998
27,422
21,281
22,424
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 10 / 8
13,096
873
20,087
26,405
10,742
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Swordman86
Discordia
20
6 / 1 / 10
14,727
982
36,826
14,295
5,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
20
2 / 9 / 16
13,760
917
16,933
43,064
55,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Skadi
spchris
Skadi
20
6 / 5 / 13
14,776
985
22,262
18,754
6,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
81
30
Kills
22
22
Deaths
30
67
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AnsJ
Baron Samedi
6
5
12
2.4
W
Anhur
DECEIVVED
Anhur
20
7
6
3.29
L
2
10
8
0.6
W
4
5
10
1.8
L
Discordia
Swordman86
Discordia
6
1
10
11
W
Sylvanus
Talrar
Sylvanus
1
4
20
2.75
L
Athena
2
9
16
1.11
W
Bellona
jdgoizueta07
Bellona
4
1
13
10.5
W
Chang'e
monseQAQ
Chang'e
1
5
18
2
L
Skadi
spchris
Skadi
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,998
Damage
123,530
131,188
Taken
123,799
123,513
Mitigated
100,973
38,398
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AnsJ
Baron Samedi
27,422
3,183
8,556
7,318
21,281
22,424
0
7,881
13,282
61,699
0
W
Anhur
DECEIVVED
Anhur
45,735
29,946
0
0
21,160
9,036
0
13,128
7,907
0
67,298
L
20,087
12,853
0
1,841
26,405
10,742
0
12,915
13,340
0
37,319
W
22,958
668
124
2,108
21,964
9,322
0
13,390
8,449
68,943
0
L
Discordia
Swordman86
Discordia
36,826
3,514
0
1,418
14,295
5,798
0
9,837
4,433
62,122
0
W
Sylvanus
Talrar
Sylvanus
13,351
3,245
9,668
7,192
32,876
52,114
0
15,760
17,066
18,911
0
L
Athena
16,933
4,028
0
0
43,064
55,677
0
16,671
26,039
25,446
0
W
Bellona
jdgoizueta07
Bellona
17,149
5,559
0
2,623
27,061
33,649
0
18,395
8,406
0
42,412
W
Chang'e
monseQAQ
Chang'e
19,805
1,169
8,666
8,017
28,127
19,392
0
19,843
8,179
43,674
0
L
Skadi
spchris
Skadi
22,262
12,189
0
1,472
18,754
6,332
0
8,810
9,794
0
44,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,858
Gold Earned
71,335
290
Minions Killed
276
13
Camps Cleared
5
1,316,608
Distance Traveled
1,335,330
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,976
998
94
6
0
253,733
0
W
Anhur
18,056
1,204
32
2
7
239,727
0
L
Neith
13,096
873
46
3
0
217,946
0
W
Janus
14,596
973
119
8
1
253,017
0
L
Discordia
14,727
982
61
4
3
281,085
0
W
Sylvanus
14,864
991
13
1
0
223,841
0
L
Athena
13,760
917
23
2
1
312,489
1
W
Bellona
14,246
950
60
4
2
305,455
1
W
Chang'e
14,096
940
66
4
3
294,568
4
L
Skadi
14,776
985
52
3
1
270,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role