Player Matchup

Artemis
Artemis
CoolFunGuy1445
Artemis
Level 33
God Stats
6W - 5L
1,329 SR
Queue Stats
74W - 94L
1,085 Elo+
Party 1
Skadi
Skadi
Deathmaster5769
Skadi
Level 62
God Stats
54W - 49L
1,501 SR
Queue Stats
77W - 92L
1,366 Elo+
Party 1
Scylla
Scylla
bwilliams1833
Scylla
Level 118
God Stats
21W - 22L
1,766 SR
Queue Stats
51W - 75L
1,326 Elo+
Party 1
Team Averages
Level 71
1,532 SR
1,259 Elo+

VS

Team Averages
Level 75
1,544 SR
1,405 Elo+
Ganesha
Ganesha
Dab God Caesar
Ganesha
Level 87
God Stats
11W - 3L
1,580 SR
Queue Stats
132W - 136L
1,434 Elo+
Party 2
Merlin
Merlin
melzik2
Merlin
Level 64
God Stats
10W - 6L
1,527 SR
Queue Stats
213W - 189L
1,405 Elo+
Solo
Neith
Neith
namasull00
Neith
Level 74
God Stats
10W - 11L
1,525 SR
Queue Stats
97W - 106L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 3
7,429
619
4,418
10,242
2,986
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 5
7,213
601
5,491
15,928
4,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

10
2 / 5 / 4
7,384
615
5,998
7,435
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 14
8,677
723
4,849
10,199
6,688
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
melzik2
Merlin
13
9 / 0 / 5
9,703
809
15,265
6,601
2,304
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
11
6 / 4 / 4
8,700
725
7,958
9,293
3,138
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
6
Kills
15
15
Deaths
6
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
0
2
14
3.5
L
1
5
5
0.7
L
2
5
4
0.8
W
Merlin
melzik2
Merlin
9
0
5
11.5
W
Neith
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
28,072
33,605
Taken
26,093
9,651
Mitigated
12,130
7,596
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,418
1,761
639
2,919
10,242
2,986
78
5,531
4,711
0
10,871
W
4,849
453
572
1,941
10,199
6,688
362
1,458
8,741
13,482
0
L
5,491
2,862
0
3,798
15,928
4,457
468
10,063
5,865
0
20,104
L
5,998
391
0
240
7,435
2,208
270
4,560
2,875
27,609
0
W
Merlin
melzik2
Merlin
15,265
925
651
1,239
6,601
2,304
710
1,598
5,003
44,166
0
W
Neith
7,958
3,131
0
3,631
9,293
3,138
2,365
3,185
6,108
0
30,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,026
Gold Earned
27,080
94
Minions Killed
111
0
Camps Cleared
0
494,257
Distance Traveled
618,836
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,429
619
18
2
0
159,533
3
W
Ganesha
8,677
723
1
0
0
230,751
0
L
Skadi
7,213
601
23
2
0
154,696
5
L
Scylla
7,384
615
53
4
0
180,028
2
W
Merlin
9,703
809
60
5
0
209,215
2
W
Neith
8,700
725
50
4
0
178,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role