Player Matchup

Ymir
Ymir
LoCo Josh OG
Ymir
Level 29
God Stats
16W - 13L
1,512 SR
Queue Stats
188W - 201L
1,363 Elo+
Solo
Amaterasu
Amaterasu
ShadowCountry24
Amaterasu
Level 26
God Stats
2W - 3L
1,801 SR
Queue Stats
73W - 71L
1,337 Elo+
Solo
He Bo
He Bo
TheRealDr_Bob
He Bo
Level 28
God Stats
3W - 7L
1,451 SR
Queue Stats
451W - 524L
1,221 Elo+
Solo
Apollo
Apollo
el chatofeo99
Apollo
Level 23
God Stats
1W - 5L
1,320 SR
Queue Stats
2W - 8L
1,112 Elo+
Solo
Freya
Freya
young_phid
Freya
Level 26
God Stats
9W - 7L
1,250 SR
Queue Stats
89W - 87L
1,351 Elo+
Solo
Team Averages
Level 26
1,467 SR
1,277 Elo+

VS

Team Averages
Level 24
1,510 SR
1,321 Elo+
Arachne
Arachne
BUDMAN710
Arachne
Level 46
God Stats
32W - 37L
1,544 SR
Queue Stats
57W - 84L
1,411 Elo+
Party 1
Hades
Hades
davidrobertgiffo
Hades
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 38L
1,572 Elo+
Party 1
Terra
Terra
geewhizz1981
Terra
Level 28
God Stats
2W - 4L
1,575 SR
Queue Stats
9W - 17L
1,143 Elo+
Solo
Mulan
Mulan
i Kira xz
Mulan
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
145W - 154L
1,247 Elo+
Solo
Tsukuyomi
Tsukuyomi
wolfBear24
Tsukuyomi
Level 25
God Stats
29W - 28L
1,433 SR
Queue Stats
154W - 189L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 0
3,646
729
1,262
2,829
946
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
ShadowCountry24
Amaterasu
4
0 / 2 / 0
3,004
601
1,452
2,579
900
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 1 / 0
2,641
528
652
697
124
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
1 / 2 / 1
3,051
610
1,279
2,923
841
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
5
0 / 1 / 0
3,173
635
1,091
2,189
629
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BUDMAN710
Arachne
4
1 / 1 / 1
3,326
665
938
2,625
608
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 2 / 2
2,828
566
708
1,907
720
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 0 / 1
3,184
637
994
2,098
668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
i Kira xz
Mulan
6
2 / 0 / 1
3,620
724
1,410
2,245
1,019
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
wolfBear24
Tsukuyomi
5
3 / 1 / 1
3,750
750
2,699
3,363
752
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
6
6
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
BUDMAN710
Arachne
1
1
1
1.5
L
3
0
0
3
L
Amaterasu
ShadowCountry24
Amaterasu
0
2
0
0
L
0
1
0
0
W
0
2
2
0.5
L
1
2
1
0.75
W
0
0
1
0.5
W
Mulan
i Kira xz
Mulan
2
0
1
2.5
W
Tsukuyomi
wolfBear24
Tsukuyomi
3
1
1
3.5
L
Freya
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,736
Damage
6,749
11,217
Taken
12,238
3,440
Mitigated
3,767
2,340
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BUDMAN710
Arachne
938
772
0
724
2,625
608
508
509
2,077
0
9,536
L
1,262
421
99
736
2,829
946
0
187
2,575
12,005
0
L
Amaterasu
ShadowCountry24
Amaterasu
1,452
596
0
415
2,579
900
0
180
2,238
0
6,553
L
652
118
0
95
697
124
0
150
497
2,864
0
W
708
419
0
326
1,907
720
308
970
887
3,632
0
L
1,279
891
0
220
2,923
841
120
48
2,825
0
2,735
W
994
247
8
248
2,098
668
0
1,091
1,007
6,349
0
W
Mulan
i Kira xz
Mulan
1,410
422
0
400
2,245
1,019
0
0
2,064
0
10,183
W
Tsukuyomi
wolfBear24
Tsukuyomi
2,699
1,016
0
1,215
3,363
752
0
435
2,878
0
9,442
L
Freya
1,091
451
0
775
2,189
629
0
994
1,195
7,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,515
Gold Earned
16,708
63
Minions Killed
67
0
Camps Cleared
0
421,294
Distance Traveled
487,110
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,326
665
20
4
0
108,075
0
L
Ymir
3,646
729
29
6
0
95,913
1
L
Amaterasu
3,004
601
9
2
0
100,913
0
L
He Bo
2,641
528
6
1
0
32,839
1
W
Hades
2,828
566
6
1
0
83,931
1
L
Apollo
3,051
610
3
1
0
113,832
0
W
Terra
3,184
637
5
1
0
99,649
0
W
Mulan
3,620
724
21
4
0
93,097
2
W
Tsukuyomi
3,750
750
15
3
0
102,358
0
L
Freya
3,173
635
16
3
0
77,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role