Player Matchup

Cthulhu
Cthulhu
SmashvilleNP
Cthulhu
Level 69
God Stats
0W - 2L
1,511 SR
Queue Stats
50W - 58L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
TnG Coeus
Kukulkan
Level 98
God Stats
3W - 3L
1,377 SR
Queue Stats
79W - 60L
1,520 Elo+
Party 2
Skadi
Skadi
TnG ImBak
Skadi
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 78L
1,520 Elo+
Party 2
Team Averages
Level 92
1,463 SR
1,505 Elo+

VS

Team Averages
Level 96
1,511 SR
1,347 Elo+
Fenrir
Fenrir
LuFer8873
Fenrir
Level 105
God Stats
14W - 19L
1,426 SR
Queue Stats
284W - 263L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
R4Y556 ENT
Nu Wa
Level 57
God Stats
2W - 0L
1,606 SR
Queue Stats
17W - 38L
1,075 Elo+
Solo
Cabrakan
Cabrakan
SATANxDExESTA
Cabrakan
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 67L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SmashvilleNP
Cthulhu
18
4 / 7 / 11
16,537
661
16,635
28,002
32,511
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
TnG Coeus
Kukulkan
16
6 / 9 / 6
15,135
605
11,219
17,133
7,036
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
TnG ImBak
Skadi
20
14 / 10 / 9
17,930
717
38,259
25,636
10,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LuFer8873
Fenrir
20
7 / 8 / 13
16,742
670
17,248
35,479
29,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
20
3 / 7 / 17
15,844
634
15,243
15,862
5,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
SATANxDExESTA
Cabrakan
20
16 / 9 / 8
18,949
758
26,088
33,270
30,761
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
64
24
Kills
26
26
Deaths
24
26
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
LuFer8873
Fenrir
7
8
13
1.69
W
Nu Wa
3
7
17
1.64
W
Cabrakan
SATANxDExESTA
Cabrakan
16
9
8
2.22
L
Cthulhu
SmashvilleNP
Cthulhu
4
7
11
1.36
L
Kukulkan
TnG Coeus
Kukulkan
6
9
6
1
L
Skadi
TnG ImBak
Skadi
14
10
9
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,113
Damage
58,579
70,771
Taken
84,611
50,289
Mitigated
66,369
11,819
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
LuFer8873
Fenrir
17,248
3,013
1,575
2,261
35,479
29,650
1,458
9,859
25,620
0
42,564
W
Nu Wa
15,243
2,486
0
1,182
15,862
5,958
864
7,593
8,269
79,718
0
W
Cabrakan
SATANxDExESTA
Cabrakan
26,088
3,322
0
8,079
33,270
30,761
1,052
10,461
22,809
84,838
0
L
Cthulhu
SmashvilleNP
Cthulhu
16,635
227
1,383
1,139
28,002
32,511
59
14,639
13,363
52,968
0
L
Kukulkan
TnG Coeus
Kukulkan
11,219
1,300
317
3,094
17,133
7,036
639
10,627
6,506
53,880
0
L
Skadi
TnG ImBak
Skadi
38,259
19,258
1,388
4,498
25,636
10,742
2,245
16,109
9,527
0
115,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
51,535
249
Minions Killed
202
0
Camps Cleared
0
1,001,170
Distance Traveled
1,129,801
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,742
670
35
1
0
419,284
0
W
Nu Wa
15,844
634
87
3
0
330,838
3
W
Cabrakan
18,949
758
80
3
0
379,679
8
L
Cthulhu
16,537
661
51
2
0
407,649
0
L
Kukulkan
15,135
605
72
3
0
252,605
0
L
Skadi
17,930
717
126
5
0
340,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role