Player Matchup

Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ALEXZ_YTH
Hel
Level 67
God Stats
19W - 8L
1,464 SR
Queue Stats
177W - 148L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iDarknightYT
Kumbhakarna
Level 88
God Stats
6W - 2L
1,532 SR
Queue Stats
231W - 212L
1,515 Elo+
Party 1
Team Averages
Level 93
1,499 SR
1,503 Elo+

VS

Team Averages
Level 95
1,673 SR
1,504 Elo+
Persephone
Persephone
AlexenYT
Persephone
Level 149
God Stats
1W - 1L
1,876 SR
Queue Stats
169W - 111L
1,571 Elo+
Party 2
Cerberus
Cerberus
CMAKKERS
Cerberus
Level 50
God Stats
6W - 8L
1,526 SR
Queue Stats
78W - 97L
1,400 Elo+
Solo
Neith
Neith
Jorgelain_YT
Neith
Level 85
God Stats
6W - 5L
1,617 SR
Queue Stats
113W - 85L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
10 / 5 / 8
18,990
678
36,047
34,036
12,333
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
4 / 8 / 12
16,690
596
12,181
37,203
12,392
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
iDarknightYT
Kumbhakarna
20
6 / 1 / 14
18,102
647
15,848
49,692
57,686
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlexenYT
Persephone
20
3 / 6 / 9
16,798
600
39,734
20,493
9,882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
CMAKKERS
Cerberus
20
3 / 6 / 8
16,243
580
27,189
39,714
51,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
8 / 8 / 6
17,559
627
34,219
18,032
9,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
20
Kills
14
14
Deaths
20
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
5
8
2.8
W
4
8
12
1.25
L
Persephone
AlexenYT
Persephone
3
6
9
1.25
L
Cerberus
CMAKKERS
Cerberus
3
6
8
1.17
L
8
8
6
1.38
W
Kumbhakarna
iDarknightYT
Kumbhakarna
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,076
Damage
101,142
120,931
Taken
78,239
82,411
Mitigated
70,250
66,389
Healing
23,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
36,047
18,930
0
2,451
34,036
12,333
2,330
17,249
16,787
0
172,573
W
12,181
1,078
28,076
22,250
37,203
12,392
367
23,907
13,296
64,719
0
L
Persephone
AlexenYT
Persephone
39,734
3,609
0
5,407
20,493
9,882
1,131
7,555
12,713
132,064
0
L
Cerberus
CMAKKERS
Cerberus
27,189
1,223
231
14,887
39,714
51,106
234
13,061
26,303
82,016
0
L
34,219
14,161
0
3,455
18,032
9,262
1,409
6,705
11,077
0
96,285
W
Kumbhakarna
iDarknightYT
Kumbhakarna
15,848
1,841
0
13,612
49,692
57,686
324
25,944
23,748
50,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,782
Gold Earned
50,600
299
Minions Killed
343
0
Camps Cleared
0
1,594,819
Distance Traveled
1,345,076
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,990
678
168
6
0
593,994
6
W
Hel
16,690
596
79
3
0
479,525
0
L
Persephone
16,798
600
148
5
0
457,563
3
L
Cerberus
16,243
580
105
4
0
492,723
2
L
Neith
17,559
627
90
3
0
394,790
1
W
Kumbhakarna
18,102
647
52
2
0
521,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role