Player Matchup

Hou Yi
Hou Yi
DanteFesse
Hou Yi
Level 27
God Stats
6W - 5L
1,519 SR
Queue Stats
11W - 12L
1,412 Elo+
Solo
Chaac
Chaac
General_G-had
Chaac
Level 15
God Stats
0W - 2L
1,207 SR
Queue Stats
15W - 20L
1,148 Elo+
Solo
Pele
Pele
SapphicTyto
Pele
Level 18
God Stats
14W - 10L
1,654 SR
Queue Stats
94W - 80L
1,451 Elo+
Solo
Hera
Hera
rngllr10_
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,418 Elo+
Solo
Hel
Hel
v_san91
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 146L
1,360 Elo+
Solo
Team Averages
Level 21
1,476 SR
1,358 Elo+

VS

Team Averages
Level 22
1,536 SR
1,390 Elo+
Merlin
Merlin
Creed279
Merlin
Level 22
God Stats
18W - 11L
1,570 SR
Queue Stats
65W - 52L
1,492 Elo+
Solo
Chaac
Chaac
Izidestruicion3
Chaac
Level 29
God Stats
13W - 11L
1,547 SR
Queue Stats
74W - 89L
1,331 Elo+
Solo
Cthulhu
Cthulhu
Maicoljesu
Cthulhu
Level 28
God Stats
5W - 3L
1,473 SR
Queue Stats
55W - 43L
1,375 Elo+
Solo
Skadi
Skadi
NaraCerti1
Skadi
Level 26
God Stats
11W - 18L
1,389 SR
Queue Stats
102W - 180L
1,249 Elo+
Solo
Nu Wa
Nu Wa
alwa1133
Nu Wa
Level 7
God Stats
1W - 0L
1,702 SR
Queue Stats
3W - 1L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DanteFesse
Hou Yi
20
0 / 6 / 7
13,705
806
11,750
18,338
7,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 9 / 5
14,407
847
13,573
32,537
21,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 10 / 5
16,747
985
26,405
28,231
10,922
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
20
4 / 9 / 7
15,162
892
27,645
19,206
7,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hel
20
1 / 8 / 11
15,229
896
9,675
22,890
24,164
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Creed279
Merlin
20
28 / 5 / 9
20,940
1,232
59,190
23,961
10,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 0 / 23
17,399
1,023
15,650
17,403
31,817
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Maicoljesu
Cthulhu
20
7 / 1 / 26
18,060
1,062
29,006
29,219
31,238
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
20
1 / 11 / 20
15,057
886
7,944
25,239
11,621
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
alwa1133
Nu Wa
16
0 / 0 / 0
10,630
625
0
0
0

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
120
17
Kills
42
42
Deaths
17
35
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Merlin
Creed279
Merlin
28
5
9
6.5
L
Hou Yi
DanteFesse
Hou Yi
0
6
7
0.58
L
2
9
5
0.5
W
6
0
23
17.5
W
Cthulhu
Maicoljesu
Cthulhu
7
1
26
20
W
Skadi
1
11
20
1
L
10
10
5
1.25
W
Nu Wa
alwa1133
Nu Wa
0
0
0
0
L
Hera
4
9
7
0.83
L
Hel
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,048
Damage
111,790
121,202
Taken
95,822
71,253
Mitigated
84,953
21,794
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Creed279
Merlin
59,190
3,102
0
1,872
23,961
10,277
0
10,868
12,943
105,909
0
L
Hou Yi
DanteFesse
Hou Yi
11,750
4,850
0
2,293
18,338
7,035
0
13,346
4,642
0
30,400
L
13,573
4,279
0
4,596
32,537
21,432
0
22,427
9,560
0
44,344
W
15,650
1,047
0
7,846
17,403
31,817
0
6,709
10,556
0
48,099
W
Cthulhu
Maicoljesu
Cthulhu
29,006
2,354
1,532
2,361
29,219
31,238
0
12,005
17,029
53,334
0
W
Skadi
7,944
4,088
0
287
25,239
11,621
0
7,738
17,326
0
14,995
L
26,405
14,242
0
693
28,231
10,922
0
19,857
8,049
0
61,694
W
Nu Wa
alwa1133
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Hera
27,645
8,582
65
851
19,206
7,700
0
14,403
4,478
61,675
0
L
Hel
9,675
77
7,410
5,886
22,890
24,164
0
17,013
5,377
30,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,250
Gold Earned
82,086
302
Minions Killed
260
8
Camps Cleared
4
1,482,601
Distance Traveled
1,226,760
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
20,940
1,232
126
7
1
301,397
0
L
Hou Yi
13,705
806
41
2
0
237,919
0
L
Chaac
14,407
847
55
3
1
301,021
0
W
Chaac
17,399
1,023
64
4
1
357,674
0
W
Cthulhu
18,060
1,062
59
3
2
319,831
0
W
Skadi
15,057
886
11
1
0
247,858
0
L
Pele
16,747
985
41
2
5
367,404
1
W
Nu Wa
10,630
625
0
0
0
0
0
L
Hera
15,162
892
112
7
2
296,449
0
L
Hel
15,229
896
53
3
0
279,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role