Player Matchup

Medusa
Medusa
KrystalLight01
Medusa
Level 16
God Stats
7W - 17L
1,157 SR
Queue Stats
7W - 19L
943 Elo+
Party 1
Merlin
Merlin
acidfires095
Merlin
Level 29
God Stats
2W - 6L
1,167 SR
Queue Stats
109W - 133L
1,096 Elo+
Solo
Arachne
Arachne
kmneteler
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,266 Elo+
Party 1
Yemoja
Yemoja
laoaol
Yemoja
Level 11
God Stats
1W - 0L
1,789 SR
Queue Stats
20W - 23L
985 Elo+
Solo
Set
Set
stuhigg
Set
Level 7
God Stats
2W - 8L
1,239 SR
Queue Stats
2W - 12L
900 Elo+
Party 1
Team Averages
Level 18
1,370 SR
1,038 Elo+

VS

Team Averages
Level 18
1,396 SR
1,049 Elo+
Ra
Ra
CarryoutEmu42
Ra
Level 13
God Stats
6W - 19L
1,119 SR
Queue Stats
8W - 27L
978 Elo+
Solo
Cthulhu
Cthulhu
Fried_ginger3
Cthulhu
Level 18
God Stats
13W - 14L
1,440 SR
Queue Stats
196W - 186L
1,171 Elo+
Solo
King Arthur
King Arthur
LGNAME
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,030 Elo+
Solo
Vulcan
Vulcan
MULLET_MILITIA_1
Vulcan
Level 42
God Stats
28W - 33L
1,421 SR
Queue Stats
110W - 144L
1,102 Elo+
Party 2
Ratatoskr
Ratatoskr
ShawnH22
Ratatoskr
Level 7
God Stats
11W - 7L
1,500 SR
Queue Stats
93W - 122L
965 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 18
15,696
1,046
37,073
18,568
7,772
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
20
5 / 2 / 13
13,355
890
8,582
9,915
4,691
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
kmneteler
Arachne
20
20 / 2 / 13
16,940
1,129
41,831
22,742
11,487
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
laoaol
Yemoja
20
0 / 1 / 21
14,070
938
7,795
12,950
14,259
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Set
20
5 / 3 / 19
14,300
953
7,554
15,222
8,263
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 6
12,641
843
4,415
19,735
8,737
Cthulhu
20
2 / 8 / 6
13,601
907
16,063
30,409
36,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
LGNAME
King Arthur
18
2 / 15 / 6
12,781
852
8,981
22,966
11,162
20
7 / 2 / 3
15,510
1,034
28,385
12,746
6,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
ShawnH22
Ratatoskr
19
4 / 6 / 6
14,230
949
14,151
24,976
17,590
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
42
41
Kills
15
15
Deaths
41
84
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
10
6
0.3
L
Cthulhu
2
8
6
0.63
W
11
7
18
2.86
L
King Arthur
LGNAME
King Arthur
2
15
6
0.33
L
7
2
3
4.25
L
Ratatoskr
ShawnH22
Ratatoskr
4
6
6
1.17
W
Merlin
5
2
13
5.75
W
Arachne
kmneteler
Arachne
20
2
13
13.25
W
Yemoja
laoaol
Yemoja
0
1
21
10.5
W
Set
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,835
Damage
71,995
79,397
Taken
110,832
46,472
Mitigated
80,383
13,155
Healing
709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,415
1,599
266
120
19,735
8,737
0
3,494
16,166
10,489
0
L
Cthulhu
16,063
502
223
0
30,409
36,076
0
3,076
27,123
47,361
0
W
37,073
27,478
0
0
18,568
7,772
0
11,762
6,806
0
76,184
L
King Arthur
LGNAME
King Arthur
8,981
1,745
0
0
22,966
11,162
0
4,106
18,664
0
18,830
L
28,385
11,472
0
0
12,746
6,818
0
1,474
11,222
76,402
0
L
Ratatoskr
ShawnH22
Ratatoskr
14,151
3,735
0
100
24,976
17,590
0
3,421
21,280
383
33,004
W
Merlin
8,582
563
0
0
9,915
4,691
0
7,341
2,574
17,584
0
W
Arachne
kmneteler
Arachne
41,831
29,632
0
6,435
22,742
11,487
0
14,358
8,384
0
61,771
W
Yemoja
laoaol
Yemoja
7,795
2,010
4,685
2,035
12,950
14,259
0
6,755
6,195
39,385
0
W
Set
7,554
3,003
0
0
15,222
8,263
0
8,862
6,360
0
16,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,361
Gold Earned
68,763
258
Minions Killed
270
3
Camps Cleared
5
1,317,107
Distance Traveled
1,312,164
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,641
843
12
1
0
259,068
5
L
Cthulhu
13,601
907
72
5
0
229,284
1
W
Medusa
15,696
1,046
92
6
0
228,198
0
L
King Arthur
12,781
852
16
1
0
188,702
2
L
Vulcan
15,510
1,034
135
9
5
324,093
1
L
Ratatoskr
14,230
949
35
2
0
311,017
0
W
Merlin
13,355
890
18
1
0
216,723
0
W
Arachne
16,940
1,129
48
3
2
353,368
1
W
Yemoja
14,070
938
79
5
1
247,342
5
W
Set
14,300
953
21
1
0
271,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role