Player Matchup

King Arthur
King Arthur
ElGurki
King Arthur
Level 127
God Stats
0W - 4L
1,140 SR
Queue Stats
147W - 169L
1,501 Elo+
Solo
Set
Set
Redfirelion
Set
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,442 Elo+
Party 1
Ra
Ra
ZAPatriot
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,442 Elo+
Party 1
Team Averages
Level 54
1,380 SR
1,462 Elo+

VS

Team Averages
Level 106
1,365 SR
1,584 Elo+
Agni
Agni
Archangelious
Agni
Level 160
God Stats
1W - 0L
960 SR
Queue Stats
111W - 46L
1,692 Elo+
Party 2
Rama
Rama
Evilinho
Rama
Level 138
God Stats
4W - 0L
1,712 SR
Queue Stats
226W - 78L
1,800 Elo+
Party 2
Jormungandr
Jormungandr
skogmus2
Jormungandr
Level 20
God Stats
5W - 5L
1,425 SR
Queue Stats
6W - 13L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElGurki
King Arthur
13
3 / 8 / 9
10,074
672
10,095
18,788
18,792
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
6 / 6 / 6
10,168
678
8,794
14,277
5,208
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 4 / 7
10,204
680
11,632
9,782
3,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 10
12,116
808
14,123
7,812
2,463
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
16
10 / 3 / 8
12,279
819
15,445
15,247
4,726
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
skogmus2
Jormungandr
11
1 / 8 / 9
9,373
625
2,924
12,761
4,393

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
14
Kills
18
18
Deaths
14
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
L
King Arthur
ElGurki
King Arthur
3
8
9
0.94
W
Rama
10
3
8
4.67
L
6
6
6
1.5
L
5
4
7
2.13
W
Jormungandr
skogmus2
Jormungandr
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,521
Damage
32,492
42,847
Taken
35,820
27,511
Mitigated
11,582
8,627
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,123
1,599
0
2,290
7,812
2,463
880
3,256
4,481
60,350
0
L
King Arthur
ElGurki
King Arthur
10,095
1,191
0
3,130
18,788
18,792
5
7,632
11,156
0
36,477
W
Rama
15,445
12,098
0
4,526
15,247
4,726
1,637
2,039
12,908
0
54,506
L
8,794
3,786
0
1,841
14,277
5,208
469
5,651
8,626
0
29,718
L
11,632
813
1,737
1,919
9,782
3,511
334
4,777
5,005
39,851
0
W
Jormungandr
skogmus2
Jormungandr
2,924
495
0
0
12,761
4,393
171
6,433
6,228
9,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
33,768
127
Minions Killed
159
0
Camps Cleared
0
742,981
Distance Traveled
712,771
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,116
808
85
6
0
277,844
0
L
King Arthur
10,074
672
45
3
0
246,246
0
W
Rama
12,279
819
58
4
0
237,095
1
L
Set
10,168
678
34
2
0
260,381
3
L
Ra
10,204
680
48
3
0
236,354
0
W
Jormungandr
9,373
625
16
1
0
197,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role