Player Matchup

Fenrir
Fenrir
GH BlackDragon
Fenrir
Level 19
God Stats
2W - 2L
1,236 SR
Queue Stats
10W - 15L
1,006 Elo+
Solo
Hel
Hel
JaredRI
Hel
Level 26
God Stats
30W - 18L
1,492 SR
Queue Stats
40W - 27L
1,180 Elo+
Solo
Kukulkan
Kukulkan
Kratos_AFOnes
Kukulkan
Level 27
God Stats
1W - 2L
1,190 SR
Queue Stats
7W - 9L
1,183 Elo+
Solo
Fafnir
Fafnir
goldenboar27
Fafnir
Level 18
God Stats
2W - 4L
1,290 SR
Queue Stats
13W - 31L
967 Elo+
Solo
Hachiman
Hachiman
juice105vbcg
Hachiman
Level 29
God Stats
7W - 5L
1,811 SR
Queue Stats
69W - 89L
1,071 Elo+
Solo
Team Averages
Level 24
1,404 SR
1,081 Elo+

VS

Team Averages
Level 25
1,470 SR
1,052 Elo+
Merlin
Merlin
HEX Kelfs
Merlin
Level 27
God Stats
0W - 2L
1,258 SR
Queue Stats
120W - 142L
1,070 Elo+
Solo
Nike
Nike
Weaseltrot
Nike
Level 29
God Stats
3W - 1L
1,809 SR
Queue Stats
12W - 20L
1,077 Elo+
Solo
Cernunnos
Cernunnos
YABBAdabBADOOOx
Cernunnos
Level 22
God Stats
21W - 16L
1,304 SR
Queue Stats
95W - 102L
1,018 Elo+
Solo
Olorun
Olorun
de1tabad
Olorun
Level 20
God Stats
8W - 12L
1,286 SR
Queue Stats
361W - 403L
1,017 Elo+
Solo
Loki
Loki
rateable812helix
Loki
Level 27
God Stats
2W - 6L
1,695 SR
Queue Stats
89W - 80L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
10,246
445
8,236
16,282
6,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
19
9 / 2 / 8
12,225
532
15,147
16,613
6,600
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Kratos_AFOnes
Kukulkan
16
8 / 2 / 8
10,908
474
18,173
14,593
6,210
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
10
1 / 8 / 3
9,682
421
3,387
14,947
11,203
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
juice105vbcg
Hachiman
17
1 / 2 / 4
10,629
462
2,458
14,471
8,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HEX Kelfs
Merlin
17
1 / 6 / 2
10,910
474
10,308
16,707
6,236
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 4 / 1
12,111
527
21,059
19,983
19,614
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
YABBAdabBADOOOx
Cernunnos
4
0 / 0 / 0
6,847
298
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
de1tabad
Olorun
17
2 / 7 / 1
11,586
504
6,990
24,030
8,635
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 5 / 0
10,426
453
10,518
12,538
4,750
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
18
20
Deaths
22
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
6
4
0.83
L
Merlin
HEX Kelfs
Merlin
1
6
2
0.33
W
Hel
9
2
8
6.5
W
Kukulkan
Kratos_AFOnes
Kukulkan
8
2
8
6
L
11
4
1
2.88
L
Cernunnos
YABBAdabBADOOOx
Cernunnos
0
0
0
0
L
Olorun
de1tabad
Olorun
2
7
1
0.36
W
Fafnir
1
8
3
0.31
W
Hachiman
juice105vbcg
Hachiman
1
2
4
1.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,401
Damage
48,875
76,906
Taken
73,258
39,760
Mitigated
39,235
32,307
Healing
18,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,236
3,177
0
2,935
16,282
6,866
1,126
2,974
12,892
0
30,629
L
Merlin
HEX Kelfs
Merlin
10,308
1,613
0
4,275
16,707
6,236
1,876
8,438
8,269
80,474
0
W
Hel
15,147
1,303
14,800
11,319
16,613
6,600
1,348
5,253
11,210
70,276
0
W
Kukulkan
Kratos_AFOnes
Kukulkan
18,173
2,618
0
250
14,593
6,210
1,542
5,772
8,746
67,597
0
L
21,059
3,840
0
3,605
19,983
19,614
2,451
8,444
11,539
405
73,089
L
Cernunnos
YABBAdabBADOOOx
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
de1tabad
Olorun
6,990
2,737
108
10,526
24,030
8,635
621
13,472
10,558
88,573
0
W
Fafnir
3,387
1,029
0
2,071
14,947
11,203
62
3,687
11,110
15,278
0
W
Hachiman
juice105vbcg
Hachiman
2,458
1,167
0
932
14,471
8,881
5,696
3,666
10,655
0
52,339
L
10,518
5,115
0
143
12,538
4,750
2,287
6,353
6,185
0
48,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,690
Gold Earned
51,880
374
Minions Killed
420
0
Camps Cleared
0
1,879,778
Distance Traveled
1,526,808
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,246
445
46
2
0
428,257
3
L
Merlin
10,910
474
135
6
0
352,612
3
W
Hel
12,225
532
115
5
0
464,999
9
W
Kukulkan
10,908
474
100
4
0
391,324
0
L
Nike
12,111
527
94
4
0
412,482
3
L
Cernunnos
6,847
298
0
0
0
20,150
0
L
Olorun
11,586
504
121
5
0
367,356
1
W
Fafnir
9,682
421
21
1
0
253,877
1
W
Hachiman
10,629
462
92
4
0
341,321
0
L
Loki
10,426
453
70
3
0
374,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role