Player Matchup

Sun Wukong
Sun Wukong
DeanieHut
Sun Wukong
Level 6
God Stats
1W - 1L
1,386 SR
Queue Stats
5W - 2L
1,613 Elo+
Party 1
Awilix
Awilix
FlashBangedYaMom
Awilix
Level 16
God Stats
183W - 94L
1,771 SR
Queue Stats
217W - 121L
1,689 Elo+
Party 2
Agni
Agni
Snurdlysix
Agni
Level 17
God Stats
22W - 14L
1,845 SR
Queue Stats
88W - 67L
1,694 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Supremekage
Tsukuyomi
Level 7
God Stats
2W - 0L
1,781 SR
Queue Stats
118W - 108L
1,719 Elo+
Solo
Sol
Sol
ToTBrando
Sol
Level 8
God Stats
4W - 2L
1,708 SR
Queue Stats
8W - 5L
1,536 Elo+
Party 1
Team Averages
Level 11
1,698 SR
1,650 Elo+

VS

Team Averages
Level 22
1,558 SR
1,586 Elo+
Nemesis
Nemesis
AllLivesMatter69
Nemesis
Level 11
God Stats
11W - 6L
1,752 SR
Queue Stats
23W - 18L
1,665 Elo+
Solo
Merlin
Merlin
Bloodkarnage
Merlin
Level 24
God Stats
34W - 24L
1,600 SR
Queue Stats
62W - 49L
1,507 Elo+
Solo
Sobek
Sobek
Kaos162001
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 345L
1,507 Elo+
Solo
Neith
Neith
Trickyhunter97
Neith
Level 29
God Stats
0W - 2L
1,336 SR
Queue Stats
46W - 31L
1,648 Elo+
Solo
Bellona
Bellona
smurfjesse
Bellona
Level 28
God Stats
0W - 2L
1,602 SR
Queue Stats
35W - 30L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeanieHut
Sun Wukong
15
4 / 0 / 12
10,809
601
9,450
13,804
14,360
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
11 / 3 / 8
12,321
685
14,642
15,379
6,165
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 0 / 6
12,745
708
9,880
8,515
3,017
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Supremekage
Tsukuyomi
17
5 / 0 / 6
11,854
659
10,676
11,485
11,103
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 9
11,435
635
8,344
10,512
3,348
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
6,486
360
2,914
7,245
2,108
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
13
1 / 6 / 2
8,471
471
5,000
8,539
2,676
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
10
2 / 9 / 0
7,467
415
2,691
20,770
12,720
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 6 / 2
8,601
478
7,734
10,600
3,072
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
smurfjesse
Bellona
13
1 / 7 / 2
8,482
471
7,731
17,490
15,009
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
30
Kills
5
5
Deaths
30
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Merlin
1
6
2
0.33
W
Sun Wukong
DeanieHut
Sun Wukong
4
0
12
10
W
11
3
8
5
L
Sobek
2
9
0
0.22
W
6
0
6
9
W
Tsukuyomi
Supremekage
Tsukuyomi
5
0
6
8
W
4
2
9
4.25
L
1
6
2
0.33
L
Bellona
smurfjesse
Bellona
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,992
Damage
26,070
59,695
Taken
64,644
37,993
Mitigated
35,585
26,640
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,914
1,410
0
2,136
7,245
2,108
0
1,887
5,283
0
25,531
L
Merlin
5,000
202
0
1,468
8,539
2,676
0
4,160
4,254
45,814
0
W
Sun Wukong
DeanieHut
Sun Wukong
9,450
2,947
0
4,265
13,804
14,360
1,431
2,861
10,918
0
47,874
W
14,642
6,462
0
5,619
15,379
6,165
3,576
2,302
13,002
0
87,621
L
Sobek
2,691
346
0
2,575
20,770
12,720
0
6,101
14,269
14,024
0
W
9,880
1,346
510
4,549
8,515
3,017
3,987
2,494
6,021
84,283
0
W
Tsukuyomi
Supremekage
Tsukuyomi
10,676
2,112
0
5,025
11,485
11,103
858
952
10,132
0
59,367
W
8,344
3,956
0
6,672
10,512
3,348
6,648
1,124
9,388
66,601
0
L
7,734
2,473
0
2,180
10,600
3,072
0
1,461
9,014
0
56,749
L
Bellona
smurfjesse
Bellona
7,731
1,499
0
1,616
17,490
15,009
0
4,615
12,137
0
42,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,164
Gold Earned
39,507
531
Minions Killed
357
0
Camps Cleared
0
1,745,683
Distance Traveled
1,439,491
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,486
360
50
3
0
210,095
4
L
Merlin
8,471
471
97
5
0
293,664
4
W
Sun Wukong
10,809
601
72
4
0
374,633
3
W
Awilix
12,321
685
103
6
0
370,164
0
L
Sobek
7,467
415
16
1
0
327,015
3
W
Agni
12,745
708
154
9
0
347,197
7
W
Tsukuyomi
11,854
659
103
6
0
342,584
3
W
Sol
11,435
635
99
6
0
311,105
0
L
Neith
8,601
478
111
6
0
292,935
4
L
Bellona
8,482
471
83
5
0
315,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role