Player Matchup

Chaac
Chaac
KingSeth5977
Chaac
Level 88
God Stats
0W - 2L
1,648 SR
Queue Stats
80W - 77L
1,266 Elo+
Party 1
Olorun
Olorun
georgegriffinn
Olorun
Level 8
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 9L
1,336 Elo+
Solo
Mercury
Mercury
jesselove74
Mercury
Level 28
God Stats
1W - 2L
1,604 SR
Queue Stats
151W - 177L
1,233 Elo+
Party 1
Team Averages
Level 41
1,517 SR
1,278 Elo+

VS

Team Averages
Level 39
1,513 SR
1,251 Elo+
Thor
Thor
ElComediante758
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,135 Elo+
Party 2
Artemis
Artemis
Ninjappr
Artemis
Level 29
God Stats
32W - 26L
1,540 SR
Queue Stats
36W - 42L
1,252 Elo+
Solo
Ah Puch
Ah Puch
goodzidane117
Ah Puch
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 110L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 2
12,747
708
19,005
31,408
21,647
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 12 / 6
10,325
574
2,739
15,838
5,522
Mercury
jesselove74
Mercury
15
4 / 10 / 5
11,956
664
10,380
17,643
6,441
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 12
11,338
630
3,315
9,643
6,780
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Ninjappr
Artemis
17
13 / 2 / 7
13,469
748
20,994
17,280
8,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
16
7 / 5 / 11
12,341
686
26,506
13,603
4,830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
12
Kills
24
24
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
8
2
2
4.5
W
Artemis
Ninjappr
Artemis
13
2
7
8.25
L
0
12
6
0.25
W
Ah Puch
7
5
11
2.5
L
Mercury
jesselove74
Mercury
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,124
Damage
50,815
64,889
Taken
40,526
33,610
Mitigated
19,730
13,342
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,315
723
0
277
9,643
6,780
156
860
8,783
0
9,313
L
19,005
4,634
0
10,959
31,408
21,647
412
14,577
16,831
0
60,062
W
Artemis
Ninjappr
Artemis
20,994
12,426
0
5,242
17,280
8,120
3,457
982
16,230
0
52,015
L
2,739
1,417
84
931
15,838
5,522
168
7,697
8,141
17,816
0
W
Ah Puch
26,506
2,893
0
2,744
13,603
4,830
48
949
12,654
72,854
0
L
Mercury
jesselove74
Mercury
10,380
6,316
0
1,368
17,643
6,441
0
4,353
13,290
0
59,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
37,148
154
Minions Killed
140
0
Camps Cleared
0
856,850
Distance Traveled
883,331
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,338
630
6
0
0
286,653
1
L
Chaac
12,747
708
47
3
0
331,653
1
W
Artemis
13,469
748
59
3
0
302,960
0
L
Olorun
10,325
574
27
2
0
212,248
0
W
Ah Puch
12,341
686
75
4
0
293,718
2
L
Mercury
11,956
664
80
4
0
312,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role