Player Matchup

Achilles
Achilles
 
Achilles
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Guerriero415
Eset
Level 65
God Stats
2W - 1L
1,895 SR
Queue Stats
20W - 9L
1,699 Elo+
Party 2
Sylvanus
Sylvanus
SeparateBell996
Sylvanus
Level 13
God Stats
1W - 0L
1,783 SR
Queue Stats
8W - 1L
1,874 Elo+
Party 2
Team Averages
Level 39
1,726 SR
1,691 Elo+

VS

Team Averages
Level 51
1,447 SR
1,356 Elo+
Medusa
Medusa
JuanchoDuk3
Medusa
Level 106
God Stats
5W - 5L
1,708 SR
Queue Stats
88W - 77L
1,558 Elo+
Party 1
Zeus
Zeus
Magiczny_Przemek
Zeus
Level 17
God Stats
60W - 75L
1,132 SR
Queue Stats
150W - 227L
998 Elo+
Solo
Khepri
Khepri
RiskierAcorn722
Khepri
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
198W - 211L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
10 / 0 / 9
10,521
809
8,816
16,304
25,146
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 5 / 6
9,581
737
7,842
9,420
3,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
13
3 / 1 / 15
9,502
731
11,226
14,182
7,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
6 / 4 / 0
10,056
774
13,919
9,163
3,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 10 / 2
7,343
565
4,854
9,950
2,484
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 5
8,537
657
7,356
11,832
9,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
20
Kills
6
6
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
0
9
14.5
W
7
5
6
2
L
Medusa
6
4
0
1.5
L
0
10
2
0.1
L
0
6
5
0.42
W
Sylvanus
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,884
Damage
26,129
39,906
Taken
30,945
35,720
Mitigated
15,186
17,941
Healing
608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,816
1,785
0
1,244
16,304
25,146
44
4,055
12,249
0
22,262
W
7,842
629
331
0
9,420
3,457
314
3,763
5,657
37,385
0
L
Medusa
13,919
6,585
0
500
9,163
3,530
602
6,194
2,969
0
43,010
L
4,854
529
0
88
9,950
2,484
180
6,773
3,177
11,520
0
L
7,356
319
0
20
11,832
9,172
0
6,109
5,723
27,235
0
W
Sylvanus
11,226
3,861
8,820
7,546
14,182
7,117
770
4,420
9,762
35,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,604
Gold Earned
25,936
125
Minions Killed
147
0
Camps Cleared
0
701,662
Distance Traveled
638,210
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,521
809
21
2
0
266,892
0
W
Eset
9,581
737
60
5
0
227,031
0
L
Medusa
10,056
774
79
6
0
230,744
2
L
Zeus
7,343
565
26
2
0
195,283
0
L
Khepri
8,537
657
42
3
0
212,183
3
W
Sylvanus
9,502
731
44
3
0
207,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role