Player Matchup

Xbalanque
Xbalanque
ItzNice_Gx
Xbalanque
Level 28
God Stats
1W - 2L
1,208 SR
Queue Stats
12W - 14L
1,169 Elo+
Solo
Neith
Neith
K3VIN4351
Neith
Level 19
God Stats
30W - 22L
1,537 SR
Queue Stats
35W - 39L
1,216 Elo+
Party 1
Anubis
Anubis
NewAgeKiller026
Anubis
Level 18
God Stats
18W - 14L
1,530 SR
Queue Stats
32W - 35L
1,225 Elo+
Party 1
Bellona
Bellona
Sacred_Vanilla
Bellona
Level 18
God Stats
14W - 10L
1,447 SR
Queue Stats
25W - 32L
1,183 Elo+
Solo
Tsukuyomi
Tsukuyomi
Th3BakdAlpha712
Tsukuyomi
Level 17
God Stats
5W - 10L
1,151 SR
Queue Stats
95W - 103L
1,042 Elo+
Solo
Team Averages
Level 20
1,375 SR
1,167 Elo+

VS

Team Averages
Level 20
1,405 SR
1,267 Elo+
Hades
Hades
Anonymous7707
Hades
Level 26
God Stats
28W - 39L
1,390 SR
Queue Stats
90W - 88L
1,088 Elo+
Solo
Cthulhu
Cthulhu
Neoqhyte
Cthulhu
Level 18
God Stats
1W - 3L
1,252 SR
Queue Stats
5W - 5L
1,259 Elo+
Solo
Bakasura
Bakasura
ZiD-BlacKaz
Bakasura
Level 24
God Stats
5W - 6L
1,454 SR
Queue Stats
55W - 54L
1,258 Elo+
Party 2
Apollo
Apollo
ZiD-ParZivaL
Apollo
Level 27
God Stats
34W - 38L
1,430 SR
Queue Stats
66W - 74L
1,230 Elo+
Party 2
Ah Puch
Ah Puch
edible-fuel2
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ItzNice_Gx
Xbalanque
17
4 / 6 / 13
11,630
582
8,321
14,434
5,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
K3VIN4351
Neith
17
7 / 3 / 4
11,257
563
11,198
8,967
3,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
15 / 2 / 10
13,525
676
18,471
11,945
5,939
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
9 / 3 / 13
12,784
639
12,466
11,553
4,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Th3BakdAlpha712
Tsukuyomi
15
9 / 7 / 8
11,208
560
13,589
15,834
8,015
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 11 / 2
10,580
529
13,365
22,377
17,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Neoqhyte
Cthulhu
11
0 / 8 / 2
8,341
417
5,055
20,448
12,490
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
ZiD-BlacKaz
Bakasura
19
12 / 6 / 2
12,592
630
17,589
18,887
8,279
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
15
3 / 9 / 2
9,977
499
8,038
13,686
4,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
edible-fuel2
Ah Puch
7
0 / 11 / 1
6,680
334
1,176
8,469
1,433
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
44
Kills
21
21
Deaths
45
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
11
2
0.64
W
Xbalanque
ItzNice_Gx
Xbalanque
4
6
13
1.75
W
Neith
K3VIN4351
Neith
7
3
4
3
L
Cthulhu
Neoqhyte
Cthulhu
0
8
2
0.13
W
15
2
10
10
W
9
3
13
5.17
W
Tsukuyomi
Th3BakdAlpha712
Tsukuyomi
9
7
8
1.86
L
Bakasura
ZiD-BlacKaz
Bakasura
12
6
2
2.17
L
Apollo
3
9
2
0.44
L
Ah Puch
edible-fuel2
Ah Puch
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,045
Damage
45,223
62,733
Taken
83,867
27,936
Mitigated
43,899
19,421
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,365
2,087
46
6,894
22,377
17,628
1,475
3,102
19,132
55,583
0
W
Xbalanque
ItzNice_Gx
Xbalanque
8,321
5,070
0
4,239
14,434
5,326
1,336
7,733
6,585
0
48,552
W
Neith
K3VIN4351
Neith
11,198
6,051
0
1,114
8,967
3,803
2,760
4,036
4,931
0
51,162
L
Cthulhu
Neoqhyte
Cthulhu
5,055
388
13
1,275
20,448
12,490
56
4,349
16,099
24,572
0
W
18,471
1,812
1,990
8,364
11,945
5,939
6,116
2,323
9,569
89,020
0
W
12,466
3,406
0
1,602
11,553
4,853
1,443
2,243
9,177
0
70,050
W
Tsukuyomi
Th3BakdAlpha712
Tsukuyomi
13,589
3,351
0
2,112
15,834
8,015
0
3,261
12,123
0
49,750
L
Bakasura
ZiD-BlacKaz
Bakasura
17,589
14,837
0
5,967
18,887
8,279
2,341
3,484
15,403
0
70,535
L
Apollo
8,038
4,528
0
800
13,686
4,069
1,491
5,617
8,015
0
61,971
L
Ah Puch
edible-fuel2
Ah Puch
1,176
160
0
29
8,469
1,433
0
1,919
6,550
6,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,404
Gold Earned
48,170
524
Minions Killed
379
0
Camps Cleared
0
1,784,975
Distance Traveled
1,457,494
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,580
529
87
4
0
287,611
0
W
Xbalanque
11,630
582
86
4
0
325,359
0
W
Neith
11,257
563
97
5
0
288,596
0
L
Cthulhu
8,341
417
33
2
0
267,020
2
W
Anubis
13,525
676
149
7
0
310,163
0
W
Bellona
12,784
639
114
6
0
460,768
4
W
Tsukuyomi
11,208
560
78
4
0
400,089
0
L
Bakasura
12,592
630
133
7
0
369,935
0
L
Apollo
9,977
499
113
6
0
355,412
3
L
Ah Puch
6,680
334
13
1
0
177,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role