Player Matchup

Terra
Terra
DaAlchemist
Terra
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 132L
1,572 Elo+
Party 3
Bacchus
Bacchus
Godfeeder
Bacchus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 131L
1,566 Elo+
Party 3
Medusa
Medusa
Stopikus
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
VolDePorn
Sol
Level 143
God Stats
3W - 1L
1,600 SR
Queue Stats
134W - 118L
1,569 Elo+
Party 1
Ymir
Ymir
ZZZikee
Ymir
Level 65
God Stats
2W - 4L
1,537 SR
Queue Stats
66W - 63L
1,522 Elo+
Party 1
Team Averages
Level 104
1,527 SR
1,546 Elo+

VS

Team Averages
Level 145
1,495 SR
1,521 Elo+
Sobek
Sobek
FleurJuge28
Sobek
Level 156
God Stats
2W - 3L
1,471 SR
Queue Stats
157W - 159L
1,492 Elo+
Party 2
Thanatos
Thanatos
MrPierceS
Thanatos
Level 156
God Stats
0W - 2L
1,388 SR
Queue Stats
72W - 88L
1,490 Elo+
Party 2
Hachiman
Hachiman
NihRoN
Hachiman
Level 110
God Stats
0W - 1L
1,266 SR
Queue Stats
23W - 21L
1,594 Elo+
Solo
Ah Puch
Ah Puch
Paddingtoñ
Ah Puch
Level 146
God Stats
3W - 2L
1,850 SR
Queue Stats
81W - 67L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Rafcio
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 21
10,826
722
7,789
17,535
25,153
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
Godfeeder
Bacchus
18
4 / 3 / 21
11,010
734
9,363
16,617
22,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Stopikus
Medusa
20
9 / 4 / 12
11,735
782
18,184
13,681
7,029
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 6 / 14
12,190
813
17,574
14,949
7,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
ZZZikee
Ymir
18
3 / 6 / 18
10,875
725
8,811
24,653
27,032
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 11
11,475
765
7,416
20,146
22,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
MrPierceS
Thanatos
17
4 / 4 / 10
10,862
724
7,573
12,510
8,742
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
NihRoN
Hachiman
19
5 / 7 / 7
11,390
759
15,633
13,952
6,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Paddingtoñ
Ah Puch
16
4 / 5 / 11
10,480
699
23,114
9,664
4,067
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Rafcio
Baron Samedi
16
3 / 7 / 12
10,002
667
13,864
14,612
14,875
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
72
28
Kills
21
23
Deaths
28
86
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
4
21
3.38
L
5
5
11
2.1
W
Bacchus
Godfeeder
Bacchus
4
3
21
4.83
L
Thanatos
MrPierceS
Thanatos
4
4
10
2.25
L
Hachiman
NihRoN
Hachiman
5
7
7
1.21
L
Ah Puch
Paddingtoñ
Ah Puch
4
5
11
1.9
L
Baron Samedi
Rafcio
Baron Samedi
3
7
12
1.29
W
Medusa
Stopikus
Medusa
9
4
12
3.75
W
9
6
14
2.67
W
Ymir
ZZZikee
Ymir
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,721
Damage
67,600
87,435
Taken
70,884
89,483
Mitigated
56,611
25,283
Healing
26,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,789
842
4,378
1,977
17,535
25,153
324
8,567
8,848
13,515
0
L
7,416
425
1,869
6,645
20,146
22,217
186
8,800
11,346
15,905
0
W
Bacchus
Godfeeder
Bacchus
9,363
725
4,347
3,621
16,617
22,870
231
9,911
6,524
16,812
0
L
Thanatos
MrPierceS
Thanatos
7,573
1,529
0
6,176
12,510
8,742
720
7,531
4,979
0
18,057
L
Hachiman
NihRoN
Hachiman
15,633
8,409
0
3,067
13,952
6,710
1,142
11,769
2,183
0
33,136
L
Ah Puch
Paddingtoñ
Ah Puch
23,114
225
1,186
1,660
9,664
4,067
734
5,661
4,003
37,001
0
L
Baron Samedi
Rafcio
Baron Samedi
13,864
734
3,238
2,741
14,612
14,875
568
9,776
4,836
22,843
0
W
Medusa
Stopikus
Medusa
18,184
8,103
1,426
1,915
13,681
7,029
756
7,790
5,717
0
45,737
W
17,574
6,925
0
3,200
14,949
7,399
4,476
5,544
9,355
41,602
0
W
Ymir
ZZZikee
Ymir
8,811
670
321
4,098
24,653
27,032
87
11,885
12,597
17,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,636
Gold Earned
54,209
153
Minions Killed
127
0
Camps Cleared
0
1,282,180
Distance Traveled
1,197,578
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,826
722
10
1
0
270,263
0
L
Sobek
11,475
765
7
0
0
269,231
2
W
Bacchus
11,010
734
12
1
0
285,334
0
L
Thanatos
10,862
724
17
1
0
249,797
0
L
Hachiman
11,390
759
35
2
0
228,269
0
L
Ah Puch
10,480
699
40
3
0
245,941
3
L
Baron Samedi
10,002
667
28
2
0
204,340
1
W
Medusa
11,735
782
55
4
0
250,730
0
W
Sol
12,190
813
65
4
0
230,226
2
W
Ymir
10,875
725
11
1
0
245,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role