Player Matchup

Merlin
Merlin
BelleFoi
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Cthulhu
Cthulhu
CTB55
Cthulhu
Level 25
God Stats
3W - 2L
1,600 SR
Queue Stats
72W - 90L
1,405 Elo+
Solo
Olorun
Olorun
Koobage
Olorun
Level 6
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Team Averages
Level 12
1,444 SR
1,296 Elo+

VS

Team Averages
Level 54
1,539 SR
1,418 Elo+
Bacchus
Bacchus
Blakerd07
Bacchus
Level 20
God Stats
13W - 8L
1,500 SR
Queue Stats
50W - 33L
1,391 Elo+
Party 2
Scylla
Scylla
CesarJVargas
Scylla
Level 117
God Stats
1W - 0L
1,801 SR
Queue Stats
13W - 6L
1,636 Elo+
Party 2
Rama
Rama
spiked
Rama
Level 26
God Stats
1W - 1L
1,317 SR
Queue Stats
1W - 2L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BelleFoi
Merlin
11
0 / 8 / 6
7,228
723
3,175
8,325
3,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CTB55
Cthulhu
8
2 / 6 / 1
6,358
636
2,741
8,707
4,526
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Koobage
Olorun
11
3 / 8 / 2
7,733
773
2,935
9,611
3,424
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blakerd07
Bacchus
10
2 / 1 / 15
8,343
834
4,913
8,092
7,422
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
13
13 / 2 / 7
9,595
960
14,034
5,516
2,092
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
spiked
Rama
12
7 / 3 / 9
8,746
875
3,436
6,499
2,359
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
22
22
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
BelleFoi
Merlin
0
8
6
0.38
W
Bacchus
Blakerd07
Bacchus
2
1
15
9.5
L
Cthulhu
CTB55
Cthulhu
2
6
1
0.42
W
Scylla
13
2
7
8.25
L
Olorun
Koobage
Olorun
3
8
2
0.5
W
Rama
spiked
Rama
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,851
Damage
22,383
26,643
Taken
20,107
11,130
Mitigated
11,873
1,469
Healing
2,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BelleFoi
Merlin
3,175
312
0
110
8,325
3,180
0
6,287
2,038
20,453
0
W
Bacchus
Blakerd07
Bacchus
4,913
932
0
0
8,092
7,422
493
2,523
5,569
8,701
0
L
Cthulhu
CTB55
Cthulhu
2,741
286
0
0
8,707
4,526
0
6,504
2,203
9,408
0
W
Scylla
14,034
220
0
610
5,516
2,092
148
2,859
2,657
39,059
0
L
Olorun
Koobage
Olorun
2,935
1,333
215
1,144
9,611
3,424
33
6,244
3,367
13,845
0
W
Rama
spiked
Rama
3,436
3,015
0
2,365
6,499
2,359
1,984
3,509
2,990
0
30,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,319
Gold Earned
26,684
68
Minions Killed
113
0
Camps Cleared
0
419,932
Distance Traveled
488,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,228
723
31
3
0
149,497
0
W
Bacchus
8,343
834
8
1
0
178,192
0
L
Cthulhu
6,358
636
18
2
0
129,431
0
W
Scylla
9,595
960
56
6
0
168,979
0
L
Olorun
7,733
773
19
2
0
141,004
0
W
Rama
8,746
875
49
5
0
141,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role