Player Matchup

Jormungandr
Jormungandr
ElmerHomerus
Jormungandr
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,266 Elo+
Party 1
Vamana
Vamana
Posiden04
Vamana
Level 12
God Stats
4W - 1L
1,667 SR
Queue Stats
14W - 18L
1,296 Elo+
Solo
Yemoja
Yemoja
Sadg0bl1n
Yemoja
Level 18
God Stats
39W - 40L
1,430 SR
Queue Stats
133W - 167L
1,255 Elo+
Solo
Sun Wukong
Sun Wukong
Zafre
Sun Wukong
Level 28
God Stats
7W - 3L
1,601 SR
Queue Stats
9W - 7L
1,332 Elo+
Solo
Janus
Janus
mexicanburrito8
Janus
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 25L
1,399 Elo+
Party 1
Team Averages
Level 21
1,540 SR
1,309 Elo+

VS

Team Averages
Level 17
1,193 SR
1,207 Elo+
Bacchus
Bacchus
CaptainYesterday
Bacchus
Level 28
God Stats
3W - 7L
1,034 SR
Queue Stats
182W - 237L
1,313 Elo+
Solo
Mulan
Mulan
Marincilla
Mulan
Level 26
God Stats
15W - 19L
1,399 SR
Queue Stats
65W - 78L
1,274 Elo+
Solo
Hades
Hades
TheKingOfRomeV2
Hades
Level 6
God Stats
1W - 8L
1,186 SR
Queue Stats
2W - 9L
1,109 Elo+
Party 2
Nemesis
Nemesis
Zezîma
Nemesis
Level 8
God Stats
1W - 5L
1,137 SR
Queue Stats
17W - 34L
1,177 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
temgod
Ah Muzen Cab
Level 15
God Stats
1W - 7L
1,209 SR
Queue Stats
16W - 28L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElmerHomerus
Jormungandr
20
10 / 1 / 16
14,192
1,014
20,234
18,446
21,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
Posiden04
Vamana
18
0 / 6 / 15
11,763
840
11,259
23,261
23,483
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Sadg0bl1n
Yemoja
20
5 / 1 / 16
15,202
1,086
8,467
16,236
18,228
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Zafre
Sun Wukong
20
7 / 1 / 18
14,163
1,012
19,467
16,608
17,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 0 / 21
13,923
995
32,666
9,649
6,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 7
12,001
857
14,183
17,885
16,091
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
18
5 / 5 / 4
13,339
953
11,650
20,099
18,683
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 3 / 8
12,176
870
15,423
18,413
17,576
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Zezîma
Nemesis
18
1 / 11 / 5
11,754
840
18,849
25,987
11,992
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
temgod
Ah Muzen Cab
18
1 / 6 / 8
12,100
864
17,629
21,756
9,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
28
Kills
9
9
Deaths
28
86
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
Jormungandr
ElmerHomerus
Jormungandr
10
1
16
18
L
Mulan
5
5
4
1.4
W
Vamana
Posiden04
Vamana
0
6
15
1.25
W
Yemoja
Sadg0bl1n
Yemoja
5
1
16
13
L
1
3
8
1.67
W
Sun Wukong
Zafre
Sun Wukong
7
1
18
16
L
Nemesis
Zezîma
Nemesis
1
11
5
0.32
W
6
0
21
16.5
L
Ah Muzen Cab
temgod
Ah Muzen Cab
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,093
Damage
77,734
84,200
Taken
104,140
86,651
Mitigated
73,591
10,472
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,183
1,493
0
949
17,885
16,091
0
9,451
8,064
40,984
0
W
Jormungandr
ElmerHomerus
Jormungandr
20,234
6,119
318
954
18,446
21,421
0
4,897
13,324
31,577
0
L
Mulan
11,650
3,262
1,336
1,542
20,099
18,683
0
12,023
7,792
0
20,367
W
Vamana
Posiden04
Vamana
11,259
4,197
0
2,444
23,261
23,483
0
9,877
12,745
0
18,395
W
Yemoja
Sadg0bl1n
Yemoja
8,467
397
2,237
152
16,236
18,228
0
4,231
11,482
62,309
0
L
15,423
3,957
1,541
4,083
18,413
17,576
0
8,566
9,451
35,590
0
W
Sun Wukong
Zafre
Sun Wukong
19,467
2,209
798
3,569
16,608
17,259
0
7,238
9,167
0
34,527
L
Nemesis
Zezîma
Nemesis
18,849
8,677
0
1,067
25,987
11,992
0
16,525
9,187
0
34,986
W
32,666
4,376
0
0
9,649
6,260
0
2,410
6,983
49,834
0
L
Ah Muzen Cab
temgod
Ah Muzen Cab
17,629
6,967
0
3,047
21,756
9,249
0
13,733
7,623
0
54,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,243
Gold Earned
61,370
278
Minions Killed
219
4
Camps Cleared
7
1,369,516
Distance Traveled
1,254,136
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,001
857
68
5
1
262,889
0
W
Jormungandr
14,192
1,014
29
2
0
273,010
0
L
Mulan
13,339
953
19
1
0
249,059
4
W
Vamana
11,763
840
20
1
2
281,420
1
W
Yemoja
15,202
1,086
134
10
0
264,376
0
L
Hades
12,176
870
50
4
1
255,754
3
W
Sun Wukong
14,163
1,012
41
3
0
285,124
0
L
Nemesis
11,754
840
20
1
4
235,990
3
W
Janus
13,923
995
54
4
2
265,586
0
L
Ah Muzen Cab
12,100
864
62
4
1
250,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role