Player Matchup

Tsukuyomi
Tsukuyomi
FiredSWEETA33
Tsukuyomi
Level 101
God Stats
8W - 15L
1,366 SR
Queue Stats
146W - 292L
1,093 Elo+
Solo
Rama
Rama
MAGNUMC500
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
971 Elo+
Party 2
Skadi
Skadi
shotgun500
Skadi
Level 25
God Stats
2W - 3L
1,426 SR
Queue Stats
3W - 11L
932 Elo+
Party 2
Team Averages
Level 48
1,431 SR
998 Elo+

VS

Team Averages
Level 17
1,393 SR
941 Elo+
Fenrir
Fenrir
BloodyKnight94
Fenrir
Level 14
God Stats
0W - 3L
1,287 SR
Queue Stats
7W - 11L
971 Elo+
Party 1
Olorun
Olorun
PHANT0M_X_KN1GHT
Olorun
Level 28
God Stats
2W - 3L
1,393 SR
Queue Stats
9W - 14L
934 Elo+
Party 1
Bakasura
Bakasura
WarrDog04
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 43L
919 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FiredSWEETA33
Tsukuyomi
15
7 / 4 / 11
11,519
720
14,369
10,863
4,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
0 / 1 / 8
8,800
550
2,008
7,374
3,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
16
13 / 2 / 7
12,250
766
20,443
12,904
5,349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
9,025
564
7,478
18,884
6,868
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 5 / 4
9,781
611
9,320
14,446
11,458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
WarrDog04
Bakasura
11
2 / 9 / 2
9,309
582
3,981
13,492
4,427
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
5
7
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Tsukuyomi
FiredSWEETA33
Tsukuyomi
7
4
11
3.13
W
0
1
8
4
L
2
5
4
0.8
L
Bakasura
WarrDog04
Bakasura
2
9
2
0.33
W
Skadi
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,820
Damage
20,779
31,141
Taken
46,822
12,687
Mitigated
22,753
4,919
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,478
926
35
1,257
18,884
6,868
0
0
18,788
0
15,309
W
Tsukuyomi
FiredSWEETA33
Tsukuyomi
14,369
3,937
0
828
10,863
4,132
426
3,270
7,462
0
45,515
W
2,008
1,522
0
1,450
7,374
3,206
21
2,156
5,098
0
8,173
L
9,320
3,813
494
3,314
14,446
11,458
651
0
14,211
34,264
0
L
Bakasura
WarrDog04
Bakasura
3,981
2,087
0
1,481
13,492
4,427
306
0
13,451
0
9,708
W
Skadi
20,443
13,531
123
2,518
12,904
5,349
2,461
3,894
8,475
0
50,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
28,115
117
Minions Killed
92
0
Camps Cleared
0
714,314
Distance Traveled
692,863
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,025
564
16
1
0
228,480
1
W
Tsukuyomi
11,519
720
57
4
0
302,945
0
W
Rama
8,800
550
15
1
0
169,125
3
L
Olorun
9,781
611
55
3
0
215,902
3
L
Bakasura
9,309
582
21
1
0
248,481
1
W
Skadi
12,250
766
45
3
0
242,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role