Player Matchup

Ra
Ra
Adrian28CC
Ra
Level 21
God Stats
8W - 5L
1,494 SR
Queue Stats
38W - 44L
1,264 Elo+
Solo
Cthulhu
Cthulhu
RossBryant5
Cthulhu
Level 27
God Stats
6W - 1L
1,756 SR
Queue Stats
68W - 96L
1,139 Elo+
Solo
Raijin
Raijin
Shimozuki_09
Raijin
Level 15
God Stats
1W - 2L
1,601 SR
Queue Stats
10W - 11L
1,074 Elo+
Solo
Izanami
Izanami
WatoZx
Izanami
Level 21
God Stats
8W - 3L
1,819 SR
Queue Stats
42W - 41L
1,184 Elo+
Solo
Tsukuyomi
Tsukuyomi
fjjulianv
Tsukuyomi
Level 29
God Stats
13W - 7L
1,722 SR
Queue Stats
111W - 122L
1,425 Elo+
Solo
Team Averages
Level 23
1,678 SR
1,217 Elo+

VS

Team Averages
Level 20
1,419 SR
1,213 Elo+
Anhur
Anhur
CallMePaladinnn_
Anhur
Level 20
God Stats
0W - 4L
1,174 SR
Queue Stats
30W - 45L
1,205 Elo+
Party 1
Ra
Ra
FlaffyDuck
Ra
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,266 Elo+
Solo
Heimdallr
Heimdallr
Lowkey ll
Heimdallr
Level 29
God Stats
27W - 39L
1,276 SR
Queue Stats
143W - 190L
1,054 Elo+
Solo
Sobek
Sobek
fantARKtastic
Sobek
Level 25
God Stats
1W - 3L
1,538 SR
Queue Stats
73W - 89L
1,241 Elo+
Party 1
Pele
Pele
vincent-dewandre
Pele
Level 18
God Stats
6W - 4L
1,607 SR
Queue Stats
32W - 26L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,503
567
5,952
3,050
995
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RossBryant5
Cthulhu
12
4 / 0 / 4
7,727
515
4,720
6,620
3,074
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
14
1 / 2 / 5
8,749
583
4,552
7,596
2,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
WatoZx
Izanami
13
6 / 1 / 1
9,022
601
8,961
5,241
1,589
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
fjjulianv
Tsukuyomi
16
10 / 0 / 3
10,477
698
10,136
9,364
3,450
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,212
414
1,338
8,755
2,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

10
0 / 8 / 1
6,107
407
2,722
7,177
2,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Lowkey ll
Heimdallr
13
2 / 6 / 0
7,589
506
5,867
8,961
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
0 / 4 / 0
6,505
434
2,623
10,316
4,712
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 0
6,922
461
2,411
10,561
2,571
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
27
Kills
4
4
Deaths
27
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
1
4
0
0.25
L
0
8
1
0.06
L
Heimdallr
Lowkey ll
Heimdallr
2
6
0
0.33
W
Cthulhu
RossBryant5
Cthulhu
4
0
4
6
W
Raijin
1
2
5
1.75
W
Izanami
WatoZx
Izanami
6
1
1
6.5
L
0
4
0
0
W
Tsukuyomi
fjjulianv
Tsukuyomi
10
0
3
11.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,321
Damage
14,961
31,871
Taken
45,770
11,732
Mitigated
16,048
12,941
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,952
197
1,458
1,340
3,050
995
1,273
773
2,277
40,196
0
L
1,338
739
0
2,946
8,755
2,846
0
5,557
3,198
0
26,212
L
2,722
448
54
154
7,177
2,400
0
4,960
2,167
25,657
0
L
Heimdallr
Lowkey ll
Heimdallr
5,867
2,335
0
0
8,961
3,519
1,002
4,223
4,694
0
42,545
W
Cthulhu
RossBryant5
Cthulhu
4,720
282
182
0
6,620
3,074
950
1,714
4,906
21,614
0
W
Raijin
4,552
0
0
2,292
7,596
2,624
526
0
7,596
44,821
0
W
Izanami
WatoZx
Izanami
8,961
5,939
0
1,849
5,241
1,589
2,162
1,879
3,312
0
47,450
L
2,623
656
99
1,387
10,316
4,712
522
0
10,222
14,820
0
W
Tsukuyomi
fjjulianv
Tsukuyomi
10,136
3,490
0
5,820
9,364
3,450
0
979
8,385
0
77,551
L
2,411
556
0
831
10,561
2,571
1,081
484
10,057
0
32,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
33,335
380
Minions Killed
252
0
Camps Cleared
0
1,507,294
Distance Traveled
1,221,626
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,503
567
72
5
0
281,440
0
L
Anhur
6,212
414
43
3
0
216,368
4
L
Ra
6,107
407
38
3
0
229,436
0
L
Heimdallr
7,589
506
74
5
0
247,683
3
W
Cthulhu
7,727
515
27
2
0
306,133
0
W
Raijin
8,749
583
73
5
0
294,144
0
W
Izanami
9,022
601
93
6
0
252,842
0
L
Sobek
6,505
434
28
2
0
258,881
0
W
Tsukuyomi
10,477
698
115
8
0
372,735
0
L
Pele
6,922
461
69
5
0
269,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role