Player Matchup

Jormungandr
Jormungandr
AKstretch
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,100 Elo+
Party 2
Merlin
Merlin
Crashy1
Merlin
Level 18
God Stats
28W - 60L
1,129 SR
Queue Stats
79W - 137L
1,106 Elo+
Solo
Chernobog
Chernobog
xmo456
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,100 Elo+
Party 2
Team Averages
Level 10
1,376 SR
1,102 Elo+

VS

Team Averages
Level 12
1,406 SR
1,136 Elo+
Tsukuyomi
Tsukuyomi
IshtarCreep
Tsukuyomi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,207 Elo+
Party 1
Hachiman
Hachiman
LEINADOTREBLA
Hachiman
Level 6
God Stats
1W - 2L
1,218 SR
Queue Stats
1W - 3L
1,165 Elo+
Party 1
Jormungandr
Jormungandr
typicalnormie
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,034 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AKstretch
Jormungandr
20
9 / 9 / 18
20,059
627
16,105
33,237
15,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Crashy1
Merlin
20
16 / 5 / 10
23,082
721
39,577
18,341
6,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
xmo456
Chernobog
20
7 / 11 / 20
20,240
633
19,442
30,065
11,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IshtarCreep
Tsukuyomi
20
15 / 17 / 7
21,975
687
30,746
35,355
21,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
LEINADOTREBLA
Hachiman
20
2 / 14 / 10
17,767
555
14,466
30,371
11,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
typicalnormie
Jormungandr
20
8 / 2 / 13
20,372
637
29,829
26,433
37,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
55
32
Kills
25
25
Deaths
33
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AKstretch
Jormungandr
9
9
18
2
W
Merlin
Crashy1
Merlin
16
5
10
4.2
L
Tsukuyomi
IshtarCreep
Tsukuyomi
15
17
7
1.09
L
Hachiman
LEINADOTREBLA
Hachiman
2
14
10
0.5
L
Jormungandr
typicalnormie
Jormungandr
8
2
13
7.25
W
Chernobog
xmo456
Chernobog
7
11
20
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,124
Damage
75,041
81,643
Taken
92,159
33,633
Mitigated
71,001
12,572
Healing
9,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AKstretch
Jormungandr
16,105
2,838
354
3,370
33,237
15,554
0
12,353
20,831
65,264
0
W
Merlin
Crashy1
Merlin
39,577
2,669
549
3,999
18,341
6,306
0
7,591
10,705
160,703
0
L
Tsukuyomi
IshtarCreep
Tsukuyomi
30,746
4,069
0
1,276
35,355
21,951
1,586
20,440
14,915
0
86,797
L
Hachiman
LEINADOTREBLA
Hachiman
14,466
9,494
0
4,227
30,371
11,973
1,540
20,294
10,077
0
72,467
L
Jormungandr
typicalnormie
Jormungandr
29,829
1,686
0
4,348
26,433
37,077
149
14,974
10,787
99,913
0
W
Chernobog
xmo456
Chernobog
19,442
10,551
315
3,985
30,065
11,773
1,851
9,934
19,976
0
58,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,381
Gold Earned
60,114
287
Minions Killed
253
0
Camps Cleared
0
1,365,178
Distance Traveled
1,491,020
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
20,059
627
64
2
0
431,272
5
W
Merlin
23,082
721
171
5
0
519,064
3
L
Tsukuyomi
21,975
687
80
3
0
475,768
3
L
Hachiman
17,767
555
104
3
0
449,477
2
L
Jormungandr
20,372
637
69
2
0
565,775
2
W
Chernobog
20,240
633
52
2
0
414,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role