Player Matchup

Yemoja
Yemoja
Asawcool
Yemoja
Level 28
God Stats
2W - 1L
1,809 SR
Queue Stats
47W - 40L
1,295 Elo+
Solo
Set
Set
Ayden2342
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
906 Elo+
Party 2
Artemis
Artemis
Drowsder
Artemis
Level 24
God Stats
1W - 2L
1,757 SR
Queue Stats
20W - 42L
1,153 Elo+
Solo
King Arthur
King Arthur
Nikehawk
King Arthur
Level 14
God Stats
0W - 2L
1,210 SR
Queue Stats
5W - 8L
1,481 Elo+
Solo
Kali
Kali
Po1ear
Kali
Level 5
God Stats
0W - 3L
1,242 SR
Queue Stats
0W - 3L
1,024 Elo+
Party 2
Team Averages
Level 16
1,503 SR
1,172 Elo+

VS

Team Averages
Level 23
1,556 SR
1,193 Elo+
Cerberus
Cerberus
AdmaxT
Cerberus
Level 7
God Stats
7W - 2L
1,500 SR
Queue Stats
55W - 38L
961 Elo+
Solo
Fenrir
Fenrir
StiffYNWA
Fenrir
Level 25
God Stats
4W - 6L
1,609 SR
Queue Stats
68W - 112L
1,191 Elo+
Party 1
Artemis
Artemis
kirkbride
Artemis
Level 29
God Stats
23W - 31L
1,470 SR
Queue Stats
40W - 49L
1,266 Elo+
Solo
Hera
Hera
sailorcarolis
Hera
Level 26
God Stats
12W - 11L
1,487 SR
Queue Stats
75W - 105L
1,250 Elo+
Party 1
Ares
Ares
zbuzbuzzz
Ares
Level 29
God Stats
2W - 3L
1,714 SR
Queue Stats
63W - 64L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Asawcool
Yemoja
14
4 / 7 / 8
8,917
425
8,189
17,056
11,895
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 10 / 2
10,057
479
12,818
20,480
7,798
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Drowsder
Artemis
14
9 / 9 / 6
10,069
479
17,173
18,213
6,203
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Nikehawk
King Arthur
13
0 / 5 / 3
7,999
381
10,467
16,431
11,849
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
Po1ear
Kali
9
1 / 4 / 3
7,350
350
5,174
7,894
2,473
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdmaxT
Cerberus
19
8 / 0 / 5
13,111
624
17,749
22,681
20,922
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
StiffYNWA
Fenrir
18
15 / 2 / 5
13,139
626
12,711
21,452
8,754
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
kirkbride
Artemis
16
7 / 7 / 13
11,852
564
20,185
13,910
5,688
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 4 / 7
11,518
548
5,379
10,103
3,207
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
1 / 8 / 8
9,948
474
8,200
14,742
12,977
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
20
Kills
35
35
Deaths
21
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AdmaxT
Cerberus
8
0
5
10.5
L
Yemoja
Asawcool
Yemoja
4
7
8
1.14
L
6
10
2
0.7
L
Artemis
Drowsder
Artemis
9
9
6
1.33
L
King Arthur
Nikehawk
King Arthur
0
5
3
0.3
L
Kali
Po1ear
Kali
1
4
3
0.63
W
Fenrir
StiffYNWA
Fenrir
15
2
5
8.75
W
Artemis
kirkbride
Artemis
7
7
13
1.93
W
4
4
7
1.88
W
Ares
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,821
Damage
64,224
80,074
Taken
82,888
40,218
Mitigated
51,548
11,503
Healing
33,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AdmaxT
Cerberus
17,749
2,112
0
13,369
22,681
20,922
2,219
1,593
20,363
85,699
0
L
Yemoja
Asawcool
Yemoja
8,189
2,181
2,761
1,766
17,056
11,895
111
4,677
12,279
39,466
0
L
12,818
6,437
0
1,314
20,480
7,798
378
5,673
14,657
0
37,456
L
Artemis
Drowsder
Artemis
17,173
10,547
0
2,291
18,213
6,203
497
7,076
11,112
0
40,177
L
King Arthur
Nikehawk
King Arthur
10,467
1,724
0
2,438
16,431
11,849
0
9,965
5,880
0
37,326
L
Kali
Po1ear
Kali
5,174
2,724
0
933
7,894
2,473
294
3,026
4,818
0
20,583
W
Fenrir
StiffYNWA
Fenrir
12,711
4,158
1,401
11,676
21,452
8,754
3,703
466
20,936
0
76,870
W
Artemis
kirkbride
Artemis
20,185
12,085
0
2,907
13,910
5,688
4,927
2,807
11,078
0
63,890
W
5,379
1,555
0
3,028
10,103
3,207
2,612
170
9,908
56,079
0
W
Ares
8,200
646
0
681
14,742
12,977
368
3,153
11,564
33,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,392
Gold Earned
59,568
231
Minions Killed
531
0
Camps Cleared
0
1,454,518
Distance Traveled
1,747,404
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,111
624
216
10
0
343,879
5
L
Yemoja
8,917
425
50
2
0
312,561
2
L
Set
10,057
479
40
2
0
305,346
0
L
Artemis
10,069
479
55
3
0
271,645
0
L
King Arthur
7,999
381
54
3
0
338,485
0
L
Kali
7,350
350
32
2
0
226,481
0
W
Fenrir
13,139
626
85
4
0
415,061
2
W
Artemis
11,852
564
89
4
0
300,340
2
W
Hera
11,518
548
92
4
0
340,257
0
W
Ares
9,948
474
49
2
0
347,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role