Player Matchup

Izanami
Izanami
DaksDragoon
Izanami
Level 26
God Stats
1W - 0L
1,217 SR
Queue Stats
35W - 35L
1,229 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GearBreaker360
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,216 Elo+
Party 1
Ymir
Ymir
Hydr5432
Ymir
Level 16
God Stats
12W - 12L
1,338 SR
Queue Stats
52W - 82L
1,134 Elo+
Party 3
Cthulhu
Cthulhu
Sinful Mantis
Cthulhu
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 44L
1,288 Elo+
Party 1
Baba Yaga
Baba Yaga
sasuke19959
Baba Yaga
Level 29
God Stats
5W - 2L
1,482 SR
Queue Stats
232W - 235L
1,365 Elo+
Party 3
Team Averages
Level 22
1,407 SR
1,246 Elo+

VS

Team Averages
Level 32
1,405 SR
1,321 Elo+
Merlin
Merlin
Koroami
Merlin
Level 28
God Stats
2W - 3L
1,290 SR
Queue Stats
19W - 20L
1,188 Elo+
Solo
Arachne
Arachne
LittleMiss0406
Arachne
Level 28
God Stats
23W - 34L
1,434 SR
Queue Stats
338W - 346L
1,401 Elo+
Party 2
Medusa
Medusa
XGN PikL
Medusa
Level 5
God Stats
3W - 1L
1,704 SR
Queue Stats
11W - 15L
1,324 Elo+
Party 2
Jormungandr
Jormungandr
XGN Quinn
Jormungandr
Level 81
God Stats
0W - 6L
1,099 SR
Queue Stats
127W - 124L
1,348 Elo+
Party 2
Hachiman
Hachiman
XGNdementia
Hachiman
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
56W - 61L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaksDragoon
Izanami
20
13 / 8 / 14
17,695
1,180
33,582
24,613
10,527
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
GearBreaker360
Tsukuyomi
20
13 / 8 / 12
17,068
1,138
25,003
23,111
10,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
18
0 / 2 / 9
11,969
798
3,289
10,372
8,794
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
20
4 / 8 / 25
15,384
1,026
17,295
27,994
25,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
sasuke19959
Baba Yaga
20
4 / 3 / 17
14,857
990
15,778
12,862
7,716
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Koroami
Merlin
20
6 / 5 / 18
15,658
1,044
21,935
18,395
7,980
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 6 / 14
15,596
1,040
24,271
25,036
11,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Medusa
XGN PikL
Medusa
20
3 / 7 / 12
14,645
976
12,639
15,972
7,540
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
XGN Quinn
Jormungandr
20
2 / 7 / 18
14,383
959
11,553
19,677
9,587
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
XGNdementia
Hachiman
20
10 / 9 / 11
16,247
1,083
22,721
22,287
8,280
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
102
34
Kills
29
29
Deaths
34
77
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Izanami
DaksDragoon
Izanami
13
8
14
2.5
W
Tsukuyomi
GearBreaker360
Tsukuyomi
13
8
12
2.38
W
Ymir
0
2
9
2.25
L
Merlin
Koroami
Merlin
6
5
18
3
L
8
6
14
2.5
W
Cthulhu
4
8
25
2.06
L
Medusa
XGN PikL
Medusa
3
7
12
1.29
L
Jormungandr
XGN Quinn
Jormungandr
2
7
18
1.57
L
Hachiman
XGNdementia
Hachiman
10
9
11
1.72
W
Baba Yaga
sasuke19959
Baba Yaga
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,947
Damage
93,119
98,952
Taken
101,367
63,464
Mitigated
45,368
9,687
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DaksDragoon
Izanami
33,582
31,838
0
2,209
24,613
10,527
0
8,184
16,429
0
74,106
W
Tsukuyomi
GearBreaker360
Tsukuyomi
25,003
13,526
0
4,849
23,111
10,567
0
8,061
15,050
0
37,553
W
Ymir
3,289
131
0
0
10,372
8,794
0
2,145
8,227
7,597
0
L
Merlin
Koroami
Merlin
21,935
2,205
0
0
18,395
7,980
0
5,952
12,175
53,286
0
L
24,271
15,776
175
5,744
25,036
11,981
0
9,748
15,255
0
38,839
W
Cthulhu
17,295
1,318
754
0
27,994
25,860
0
10,004
17,990
52,747
0
L
Medusa
XGN PikL
Medusa
12,639
7,562
0
0
15,972
7,540
0
5,088
10,884
0
41,996
L
Jormungandr
XGN Quinn
Jormungandr
11,553
4,549
322
546
19,677
9,587
0
7,481
11,970
31,239
0
L
Hachiman
XGNdementia
Hachiman
22,721
16,695
0
2,310
22,287
8,280
0
8,093
14,031
0
49,743
W
Baba Yaga
sasuke19959
Baba Yaga
15,778
1,615
0
1,875
12,862
7,716
0
5,094
7,768
43,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,973
Gold Earned
76,529
306
Minions Killed
252
7
Camps Cleared
13
1,148,967
Distance Traveled
1,289,361
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,695
1,180
108
7
3
206,022
0
W
Tsukuyomi
17,068
1,138
30
2
1
254,909
0
W
Ymir
11,969
798
9
1
0
172,562
0
L
Merlin
15,658
1,044
73
5
1
257,358
2
L
Arachne
15,596
1,040
33
2
4
307,683
2
W
Cthulhu
15,384
1,026
81
5
1
259,552
0
L
Medusa
14,645
976
61
4
1
263,401
0
L
Jormungandr
14,383
959
40
3
0
227,432
0
L
Hachiman
16,247
1,083
45
3
7
233,487
0
W
Baba Yaga
14,857
990
78
5
2
255,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role