Player Matchup

Mercury
Mercury
CJ22Hshots
Mercury
Level 16
God Stats
2W - 2L
1,614 SR
Queue Stats
25W - 22L
1,467 Elo+
Party 2
Horus
Horus
Slain_Rain_Zer0
Horus
Level 16
God Stats
4W - 9L
1,327 SR
Queue Stats
18W - 20L
1,312 Elo+
Solo
Skadi
Skadi
SpinalFerret541
Skadi
Level 21
God Stats
21W - 26L
1,504 SR
Queue Stats
81W - 82L
1,414 Elo+
Party 2
Janus
Janus
jose_15xD356
Janus
Level 17
God Stats
6W - 4L
1,458 SR
Queue Stats
18W - 22L
1,275 Elo+
Party 3
King Arthur
King Arthur
osorio1013
King Arthur
Level 42
God Stats
7W - 10L
1,253 SR
Queue Stats
165W - 174L
1,365 Elo+
Party 3
Team Averages
Level 22
1,431 SR
1,367 Elo+

VS

Team Averages
Level 22
1,618 SR
1,416 Elo+
Neith
Neith
Br0nze_G0d24
Neith
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,674 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ion Ibusaka
Tsukuyomi
Level 42
God Stats
21W - 12L
1,725 SR
Queue Stats
118W - 140L
1,458 Elo+
Party 1
Bellona
Bellona
Wiskeycat12
Bellona
Level 17
God Stats
44W - 40L
1,497 SR
Queue Stats
71W - 78L
1,319 Elo+
Party 1
Ares
Ares
chaotickilla69
Ares
Level 19
God Stats
2W - 1L
1,534 SR
Queue Stats
25W - 29L
1,301 Elo+
Solo
Chiron
Chiron
solo-man_5000
Chiron
Level 27
God Stats
5W - 0L
1,833 SR
Queue Stats
87W - 81L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CJ22Hshots
Mercury
4
1 / 0 / 1
3,527
705
244
2,446
460
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 2 / 0
2,513
503
180
1,512
460
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Boots

Boots

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
2 / 3 / 0
3,406
681
1,270
3,249
478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 5 / 0
2,709
542
622
3,151
460
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
osorio1013
King Arthur
4
0 / 2 / 0
2,862
572
957
3,159
1,184
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
7 / 1 / 1
4,835
967
4,076
3,091
841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Ion Ibusaka
Tsukuyomi
5
2 / 0 / 0
3,600
720
516
1,945
440
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Bellona
Wiskeycat12
Bellona
5
1 / 0 / 1
3,467
693
1,223
2,034
913
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 2
3,290
658
144
1,637
786
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
2 / 1 / 0
3,793
759
1,040
2,603
595
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
12
12
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Mercury
CJ22Hshots
Mercury
1
0
1
1.5
W
Tsukuyomi
Ion Ibusaka
Tsukuyomi
2
0
0
2
L
0
2
0
0
L
2
3
0
0.67
W
Bellona
Wiskeycat12
Bellona
1
0
1
1.5
W
0
1
2
1
L
0
5
0
0
L
King Arthur
osorio1013
King Arthur
0
2
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,273
Damage
6,999
13,517
Taken
11,310
3,042
Mitigated
3,575
3,097
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,076
2,368
0
1,713
3,091
841
190
406
2,685
0
19,089
L
Mercury
CJ22Hshots
Mercury
244
129
0
1,406
2,446
460
0
0
2,446
0
7,591
W
Tsukuyomi
Ion Ibusaka
Tsukuyomi
516
190
0
1,199
1,945
440
0
0
1,945
0
11,193
L
180
137
0
25
1,512
460
0
0
1,512
0
698
L
1,270
223
0
700
3,249
478
0
64
3,185
0
8,961
W
Bellona
Wiskeycat12
Bellona
1,223
346
0
775
2,034
913
0
0
1,834
0
6,095
W
144
0
0
0
1,637
786
42
216
1,421
4,629
0
L
622
138
0
250
3,151
460
0
80
3,071
5,704
0
L
King Arthur
osorio1013
King Arthur
957
98
0
716
3,159
1,184
0
0
2,985
0
6,278
W
1,040
444
110
1,265
2,603
595
303
0
2,603
0
13,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,017
Gold Earned
18,985
46
Minions Killed
115
0
Camps Cleared
0
361,152
Distance Traveled
463,316
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,835
967
34
7
0
89,536
0
L
Mercury
3,527
705
20
4
0
98,481
1
W
Tsukuyomi
3,600
720
30
6
0
121,973
2
L
Horus
2,513
503
0
0
0
28,272
0
L
Skadi
3,406
681
14
3
0
96,732
0
W
Bellona
3,467
693
11
2
0
94,067
1
W
Ares
3,290
658
10
2
0
82,308
0
L
Janus
2,709
542
8
2
0
72,338
0
L
King Arthur
2,862
572
4
1
0
65,329
0
W
Chiron
3,793
759
30
6
0
75,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role